BTW, I had taken a bunch of screenshots in Dragonbridge North. They may be of some use to you, so I 7-zipped them and uploaded them here: https://www.dropbox.com/s/we2mab9vqtj7xrp/Dragonbridge%20North%20issues.7z?dl=0
I went ahead and started working on Dragon Bridge (north). I have a nearly-complete alpha done, including all the navmeshing. I'm trying to find bugs now; NPCs still have some trouble in a few spots. I also need to undelete and disable the old nav meshes (I wasn't thinking when I started out doing this).
So here's the issue: I decided to do this using the modular JK's and ETaC files instead of the merged versions. Makes more sense that way until all the towns are done. This would make it harder to collaborate, though not impossible I hope. In theory this patch should also work using the merged versions as long as the master files are changed using TES5Edit, but that's just a theory.
I hope to have the files uploaded tonight if I can figure out the remaining navmesh issues.
Both mods are very intensive especially if you add high resolution texture it can get very heavy. So expect some fps hit but my 970 is doing pretty good at handling it at a pretty steady 60 fps some drops in some area but the beauty out weights that problem for me
Yeah me two and then I just creaked and said I will do this.
BTW would love any input I know its only Riverwood for now but if you see any other problems just tell me and I will tackle them 2 because for now I am just looking at the major towns.
13 comments
https://www.dropbox.com/s/we2mab9vqtj7xrp/Dragonbridge%20North%20issues.7z?dl=0
Sorry for the file size.
seversky does big city fixes while mafiaking does little city fixes
get done 2x faster
So here's the issue: I decided to do this using the modular JK's and ETaC files instead of the merged versions. Makes more sense that way until all the towns are done. This would make it harder to collaborate, though not impossible I hope. In theory this patch should also work using the merged versions as long as the master files are changed using TES5Edit, but that's just a theory.
I hope to have the files uploaded tonight if I can figure out the remaining navmesh issues.
P.S. Good luck with finals
http://www.nexusmods.com/skyrim/mods/65855/
BTW would love any input I know its only Riverwood for now but if you see any other problems just tell me and I will tackle them 2 because for now I am just looking at the major towns.