Skyrim

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Created by

DavideMitra

Uploaded by

DavideMitra

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Safe to use

About this mod

Completely custom house located in a separate worldspace. Only vanilla meshes/textures/scripts. No loading screens, switch between interior/exterior ambient sounds. Immersive furniture (relax on bed too), immersive containers. Unmarked quest that grants access to the modern Era dimension.

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Permissions and credits
Donations
MODERN SAFEHOUSE
by DavideMitra

The video trailer contains the full-detailed slideshow, while the image section only contains some pics. PS: thanks again to OnmitSu83 for letting me use her Tomb Raider 1 Cover!


- THE MOD -


Discover an underground Dwemer teleport building near the large waterfalls between Whiterun and Riverwood. Find out how to reactivate the portal (unmarked quest) and prepare yourself to travel back to the future, in a modern-Era dimension.
Once there, feel free to explore and to occupy your new wonderful mansion: an upper-class modern house that has been inspired to Stahl House (Hollywood Hills, Los Angeles) and to its GTA San Andreas counterpart - Mulholland Safehouse (Mulholland, Los Santos)
.




- MOD FEATURES -


  • Unique house architecture and design.
  • No third-parts allowed: I only used vanilla meshes/textures/scripts, and everything you see is something like a massive puzzle.
  • No loading screens. Don't worry, I also included an Immersive sounds feature: hear different ambient sounds when inside/outside! Also, the worldspace will be always rain-free! ;)
  • Immersive furniture: for instance, sit down while having a bath on your bathtub...or lie down on your bed!
  • Immersive staged objects: for instance, interact with sinks...or with a lot of light switches...or with the television (you can only see standby animations and you can only listen to music, though)!
  • Immersive containers: just look at my custom furniture and interact with it (proper sounds included). This mod hates Skyrim chests, sacks, barrels or things like that.
  • Enable/disable every Skyrim crafting station! (They start initially-disabled because of realism purposes: in fact, they don't really fit a modern-Era worldspace). PS: the cooking station is the only exception: it's implemented to the cooker!

    - WARNINGS -

  • Before starting the mod, please have a look to the readme. It is really important, because it explains essential things like how the "Immersive sounds" feature works.
  • Should you need informations/should you have questions about my mod, just go inside the house and have a look to the large bookshelf on the left. Inside of it you will find some books that will explain you almost anything you need to know.
  • The mod has been already cleaned with TES5Edit: it is 100% safe to use! ;)


- CREDITS -

This project wouldn't be possible without the help of those great persons:

Thanks to ELINEN - project leader of Hoddminir - for her help with a terrain lod bug.
Thanks to ONMITSU83 for giving me the permission to use her cover for my video trailer.
Thanks to the OSCAPE DEVELOPING TEAM.
Thanks to the BETHESDA TEAM for developing the Creation Kit.
Thanks to MY MOTHER for some little suggestions.
Thanks again!
DavideMitra




!!! HAVE FUN !!!