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Created by

Chavtheworld

Uploaded by

Chavtheworld

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About this mod

Adds two new weapons that allow you to shrink those pesky Giants down to size, and make even a Mudcrab the biggest of threats!

Permissions and credits
Changelogs
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=Installation Instructions= 

=NMM Download=
Click Download with Manager.
Once it has downloaded, make sure to Activate the mod in the manager.
When you start up the game, double check the mod is checked in the Data Files list, then get playing!

=Manual Download=
Download the zip folder containing the .esp and .bsa files using the Manual Download method.
Copy both files into your Skyrim/Data directory.
Make sure the mod is checked in the Data Files list when launching Skryim, then get playing! 

[Note: Probably don't save your game after playing with these, they're for fun only and might break scripting!] 

=Where to find the staffs?= 

Currently both staffs resides in Whiterun, next to the workbench at the Forge. Literally turn right just on entry and it's there! Check the video to see exactly where. 



=Changelog= 


v1.3 [02/01/14] 
-By popular demand, the weapons no longer aggro their targets/guards. 

v1.2 [12/02/12] 
-Added a growth ray! 
-Changed the skins of the growth and shrink rays to make them red and orange/yellow respectively 
-Allowed shrinking and enlarging up to 3 times on each NPC - make them small, tiny or miniscule, then back to large, huge and gigantic! 

v1.1 [09/02/12] 
-Added the staff the the blacksmith in the Whiterun environment, and uploaded to Steam 

v1.0 [09/02/12] 
-Made the initial shrink ray 

=Known Issues=

-Hitboxes for enemies do not scale correctly. Enlarging in particular seems to have no effect on the collision and projectile hitbox size, shrinking may have some effect.