Skyrim
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fadingsignal

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fadingsignal

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  1. fadingsignal
    fadingsignal
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    REGARDING SPECIAL EDITION PORT

    This mod uses an SKSE .DLL that was provided to me, that I do not have the source code for, so I cannot port it. The SE version that was up a while back was ported by iammitochondrion, but they took all of their mods down and deleted their account (several times I think?)

    I personally wish I had this for SE, too, but for the time being it's out of my hands.

    UPDATE: See the post below this for an updated version for SSE by user NasGotTelorCeplok.
  2. NasGorTelorCeplok
    NasGorTelorCeplok
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    Hi, I remade the DLL for Skyrim Special Edition runtime 1.5.53
    Just download and install the main file then replace the DLL with this one https://mega.nz/#!IKRXDCZZ!7d0oNRioeKInkdxbZrk3v-RUjGxAv_QUpmA_dYGuyvY

    Enjoy
  3. fadingsignal
    fadingsignal
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    UPDATE: Someone posted a fix if you're dealing with the resetting FOV zoom problem. It's a bit technical but it will hold you over until I can figure out why the data resets. BACK UP YOUR SAVE BEFORE MESSING WITH SAVE CLEANERS, I AM NOT RESPONSIBLE FOR MISUSE!

    "After trying a lot of things i manage to find a a solution for the fov resetting after zoom out:

    -Download Save game script cleaner by Hadoram
    -Open your save in Save game script cleaner
    -Search for "lookcloser" in the scripts tab
    -Select _lookCloserQuest
    -On the middle bottom tab change the fov settings (_cut1stpersonfOV | _curworld | _f1stpesonfov | _fworldfov) to your desired fov
    -Save and play the game with that save"

    --

    This is my first gameplay / utility / MCM so please leave feedback and report any issues here! This is a VERY simple mod that was code-reviewed and should not cause you any issues, but as always, be smart about your modding, make backups of your saves, and try to avoid uninstalling.

    If your zoom is resetting to vanilla or some other value when you zoom out, please let me know, and let me know whether or not you're using Customizable Camera!

    If you are, Nautiluse said: "I'm using 'Customizable Camera' and set a default FOV, after ACL zoom out FOV will back to the setting value in CC." so that should fix it.


    If you do experience issues, please send me your load order so I can narrow down the issue! Use modwat.ch or pastebin.com! <3

    I have a few ideas for additional features I may add. Thank you for checking it out!

    FAQ:

    "How is this different than Jaxonz zoom?"...

    Jaxonz mods are all GOLD, but the zoom just never felt right to me. Mine is not "better", it's just exactly what I wanted in a functional, lightweight zoom mod. Give it a shot and see which one you prefer!
  4. SynthetiXxX
    SynthetiXxX
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    Unfortunately the provided workaround for this mod and Customizable Camera does not work, the mod will default to 65 regardless of custom FOV set in Customizable Camera and in the Skyrim.ini file
  5. FetorMortem
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    Hoping you see this

    This mod has a hard incompatibility with SKGE. using SKGE will make it impossible to use the zoom function.

    EDIT: issue resolved, plz ignore
    1. Nataliee517
      Nataliee517
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      just set FOV to 0 in Skyrimreloaded.ini and it fixes
    2. FetorMortem
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      ayy thanks friend!
  6. WestonG
    WestonG
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    I really like this mod's functionality; but It seems to reset my FOV to vanilla, when I zoom back out of the view - instead of my custom FOV. Anyone else experienced this or know how to fix?
  7. Nataliee517
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    Does this still work? Tried assigning B, N, Y and other unsued keys and its not working,

    never mind, its a conflict with SKGE. just set FOV to 0 in Skyrimreloaded.ini and it fixes
  8. Nataliee517
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    Does this still work? Tried assigning B, N, Y and other unsued keys and its not working,
  9. Britz89
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    Does anyone know if there is or how to make a 1.5.97 dll for this for SSE?
  10. gfs4812
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    For all the SE orphans of this amazing mod, there's a version on the SE Nexus, by Fudgyduff here's the link:

    https://www.nexusmods.com/skyrimspecialedition/mods/27737

    Since he's a famous author, and the mod's been around on the SE Nexus for some time, I assume he has the proper permissions. By the way kudos to NasGorTelorCeplok for updating the DLL, but we are in version 1.5.80 now, so sadly, it doesn't work. The one maintained by Fudgyduff is updated constantly after Bethesda's shenanigans, and it's currently up to date.

    EDIT: This information was posted already in a reply to a previous posts, but here it is in a slightly easier to find way.
    1. Britz89
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      Been waiting for an update from him forever. All we can do is patiently wait. Any lookout for a SSE fix?
  11. soheil777
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    hi dear fadingsignal
    Farther distances cannot be loaded
    i have problem. i go to this mod page
    https://www.nexusmods.com/skyrim/mods/92448/
    this mod Made by a very personable and kind person
    he suggest to me your mod but i have big problem in my game
    i answer his but both of us are very bad in English. i use google translator
    i copy my problem for you. i hope you can help me for solve this problem

    when i play game i can not see enemy but they can see me. And they attack me Before I can see them
    When i see them that they come closer than a 10 meter. if you think i am center of circel just 10 mert of light, left, up and down Visible to me. Farther distances cannot be loaded to me

    i don't want see near object i need see I need to see things far beyond even without zooming in
    my landscape load so slow, i use HDD hard drive but i think i can do something about this problem
    i think Maybe my problem will be about (FOV)

    What do you think about it?
    i will grateful if you guide me
  12. MorpheusDruidic
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    This was a great mod, but now its incompatible with my config (/cry). Any mod, or .ini edit, that forces FoV will disable it. If anyone knows of a way to make it work with both, SKGE & Enhanced Cam, WITH a custom FoV, let me know. Thx.

    Great work, and Endorsed long ago.
  13. rickard
    rickard
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    XEdit "Check for Errors" reports errors for the 2 Quests in this mod:

    [00:00] Checking for Errors in [62] LookCloser.esp
    [00:00] lookCloserQuest "lookCloserQuest" [QUST:62000801]
    [00:00] QUST \ Aliases \ Alias \ ALFR - Forced Reference -> [62000014] < Error: Could not be resolved >
    [00:00] lookCloserMCMConfigQuest "lookCloserMCMConfigQuest" [QUST:62000805]
    [00:00] QUST \ Aliases \ Alias \ ALFR - Forced Reference -> [62000014] < Error: Could not be resolved >
    [00:00] Checking for Errors in [63] GuessDistance.esp
    [00:00] Checking for Errors in [64] SleepToGainExperience.esp
    [00:00] Done: Checking for Errors, Processed Records: 119, Errors found: 2, Elapsed Time: 00:00

    Edit: I discovered that adding Skyrim.esm as a Master File fixes the errors.
    1. asecurity
      asecurity
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      Thank you! I was wondering about this as well