After a few years away, I've returned to the nexus!
My inbox was full of messages regarding porting my mods to SSE. The overwhelming majority of those messages were for AGO. I'm glad to hear that you all like the mod. I have also received a few messages about the bugs in some of my mods. I realize your concerns, and that's something I'll be working on.
As a blanket response to everyone who's asking if they can port my mods to SSE, I will release the ports myself in due time. I will be fixing several issues in my mods and I'd like to hold back the ports until the critical fixes are in.
Thank you, what a good implementation, although the mod does not separate male from female, so it is impossible to put armors. If for example you use bikini armor you will find that the mod gives those armors to the male NPCs and those NPCs occupy it, resulting in transparent bodies and completely ruining everything because there is no way to undo it, you can only go back to a previous save and lose all the time you lose when using the power to charge armor and weapons in your mod and rebuild everything again, but for weapons and shields it's great, thanks
how did this mod fly under the radar..and looking at the endorsments not only for me well I tried it in 2023 and "it just works" so I feel bad for not having used it for years especially since my skyrim is old schoold modded manual+wrye bash so I refrained from using weapons and armors mods that I wouldn't see anyway
Love the ability to add equipment to enemies item lost. Was wondering though if you ever got back to this mod if you could add items for more slots such as the ones for the underwear slots? I think they're 49 and 56. Will have to check.
Hey DServant, This is one of the few mods I don't have converted for SSE. I know there is a script conflict with AGO (which I use), probably DSerApplyingScript.pex, but will Nemesis work to merge them now or is that "outside" its merging capacity? I'm not too familiar with it yet. I'd really like to be running all your mods again. I've converted a few, like the horse animation, and I'm going to try Primal Fear next, but I would really like to get this in game. Is there an alternate mod out there for SSE I'm not aware of to replace this functionality until you get the scripts fixed?
Hi DServant, I am not the kind of guy to make request, but it would be great if you increase the array of NPC factions that can be selected: necromancer, mages, hunters, guards etc.
227 comments
My inbox was full of messages regarding porting my mods to SSE. The overwhelming majority of those messages were for AGO. I'm glad to hear that you all like the mod. I have also received a few messages about the bugs in some of my mods. I realize your concerns, and that's something I'll be working on.
As a blanket response to everyone who's asking if they can port my mods to SSE, I will release the ports myself in due time. I will be fixing several issues in my mods and I'd like to hold back the ports until the critical fixes are in.
I`d appreciate any pictures that show the mod in action
This mod represents an excellent idea <3
well I tried it in 2023 and "it just works" so I feel bad for not having used it for years especially since my skyrim is old schoold modded manual+wrye bash so I refrained from using weapons and armors mods that I wouldn't see anyway
This is one of the few mods I don't have converted for SSE. I know there is a script conflict with AGO (which I use), probably DSerApplyingScript.pex, but will Nemesis work to merge them now or is that "outside" its merging capacity? I'm not too familiar with it yet. I'd really like to be running all your mods again. I've converted a few, like the horse animation, and I'm going to try Primal Fear next, but I would really like to get this in game. Is there an alternate mod out there for SSE I'm not aware of to replace this functionality until you get the scripts fixed?