Skyrim

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Enigma0509

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QuestionableKhajiit

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23 comments

  1. Kulharin
    Kulharin
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    Likely a long shot request but does anyone know if there is a patch for Interesting NPCs and Kel-Rii Temple?
  2. gakusangi
    gakusangi
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    Okay, my review, about four years after the last update!

    This looks great! I love the location, it's where I usually set my instant fortress, so I had to remove that before placing this one in. Outside, it looks good, very well designed, no weird clipping that I saw, and no missing textures. Was able to get in and out of the temple just fine, things were a little crowded, but all the features were there and the detail was really nice. I checked the lower regions, kept an eye on the walls and looked for wall seams, everything looks fine.

    Only odd bits. I did see that crack in the wall in the Sanctum area, which people have mentioned. Not a deal breaker for me, just an oddity. The wood stairs leading out of the underground portion, I wouldn't step on those. They tend to like to try and lift me up to clip into the trapdoor. I was able to enter and exit everything just fine.

    Overalls, very small, well-detailed, and atmospheric mod. No major flaws, a little bit more tune-up and it'll even fix those tiny issues I noticed.
  3. BeranabusBarnes
    BeranabusBarnes
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    Great mod! There's a problem in the sanctum though: the wall in the back has a crack where you can see outside of the cave; the walls aren't quite lined up. Something funky's also going on at the top of the ladder from the basement back into the temple.

    EDIT: if you're using resources from other mods, do remember to cite them in the description and make sure that they approve of your usage.
    1. Enigma0509
      Enigma0509
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      Hrmm. Alright, I'll take a look when I get back next week. (Though I should take the moment to mention that this mod is COMPLETELY free for others to edit, improve, or modify.)

      All the appropriate credits are listed in the "credits and distribution permission" section, and are all free-usage modder's resources with the exception of the sword which I obtained specific permission for.
  4. deadanimemom
    deadanimemom
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    Going to be adding some screenshots in a minute! I loved this mod extremely. The weapon's a nice touch, too!
  5. exb66
    exb66
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    This is fantastic, but you need to navmesh the floors.
    1. Enigma0509
      Enigma0509
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      As I said, that's not an area I know anything about, and right now I don't have the time to learn how do so, but if someone else would like to try they'd be most welcome to! Otherwise, maybe at a future time. This was more of a personal project that I decided to release for everyone to use as they will.
  6. Melusar
    Melusar
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    This house honestly looks amazing and extremely well designed to fit into the world of Skyrim. I would download this and use it if it weren't for the fact that I already have.... too many houses as it is. It is hard enough keeping track of the stuff I have with them as it is since I have two Airships, and Sjel Blad Castle... plus a few more. If this house is as amazing as it looks it will hopefully get the support it deserves.
  7. Wryne
    Wryne
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    So it looks great, but the door leading out doesn't work. At least not for me, and the fire pit registered as a camp fire for Frostfall. Just wanted to let you know, but otherwise nicely done.
    1. Enigma0509
      Enigma0509
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      Hrmm. The door seems to work fine for me, so I'm not sure. You mean the one in the main entrance hall? As for the firepit, I don't use Frostfall so I'm not too sure about that, but I went ahead and gave it a unique reference so hopefully that solves the conflict.
    2. Ondrea
      Ondrea
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      Just wanted to add another person that couldn't get out the door. It seemed like I was being blocked from getting close enough to actually reach the door. I also fell through the world when I first walked in but fortunately got ported back up. Seems to be something right at that doorway.
      But aside from that, you've created something very unique and lovely to look at. Nice job.
    3. Enigma0509
      Enigma0509
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      That's so weird. I had the issue during testing but moved the door and had no problems after that. I'll double-check the collisions in the Creation Kit, otherwise I got nothing. :/
    4. Enigma0509
      Enigma0509
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      ...I think I hopefully fixed it. I was an idiot and was looking at the entrance for some reason.
  8. Namea
    Namea
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    You might want to retake the screenshot that shows the "missing textures purple". It looks amazing though, I just wouldn't want people to think that was part of the mod. XD
    1. Enigma0509
      Enigma0509
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      I...can't actually figure out what's causing that, now that you point it out. Is anyone else having the problem in-game? Otherwise it seems to show up fine for me in the Creation Kit. Hmm... :/
    2. Ondrea
      Ondrea
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      That looks exactly like the same texture issue I had when I had ELFX without SMIM. I ended up removing them both.
  9. ClefJ
    ClefJ
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    I like this. I like this a lot.
  10. zebra0
    zebra0
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    My type of "home", great work!