Skyrim

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JABR

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jabr

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123 comments

  1. jabr
    jabr
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    Sticky
    The new version has been testes for 24+ hours, Navmeshes safe.

    Any bug or mistake just report, also if you have a suggestion just doit.

    Have a nice day

    JABR
    1. Mad1mac
      Mad1mac
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      Hi just loaded this mod to have a play and falkreath and morthal look great. only thing i get is light blue graphics glitches in both jarl longhouses as i am walking around rooms disappear and reappear. I am using current usleep 3.09 and about 220 other mods but none of them have any meshes for the jarl longhouses, so can only put it down to this mod?

      looking forward to seeing what you do with the upgraded mod
    2. KaWaIIRIPper
      KaWaIIRIPper
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      Same problem here. But it's not this mod's fault actually, it's because of Skyrim Project Optimization. Disabling it fixed the issue.
      Although I really don't want to choose between this mod and SPO. When I saw your Falkreath, I knew it - this is a love from the first sight It's just perfect all the way through! And pretty performance-friendly to my own surprise, 'cos changes are pretty big! Morthal is great too. Especially I like what you did with chapels. And with longhouses too despite that little incompability.
      So I have a question - do you know how to fix this problem? I may try to do it myself, if you know how and don't have time or will to make SPO and your cities compatible. It would be wonderful if I could keep both your longhouses and SPO, but if the only way to fix everything is to revert your changes - so be it, if, again, you can and want to help me with that.
      Anyways, great mod, endorsed without hesitation! Certainly the best Falkreath out there! Keep it up
  2. laomaster
    laomaster
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    Decided to take a quick check to see if Dawnstar will get a treatment. Guessed the project is dead. I'm a bit sad, I liked what you did to Falkreath & Morthal.
  3. Shelte
    Shelte
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    Mod breaks the "Daedra's best friend" quest. Dog runs to the southern gate and just sits there, not leading to Bile's shrine. Keep that in mind then playing.
  4. SpookaXX
    SpookaXX
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    Any possibility this may be released for SSE?
    1. jabr
      jabr
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      This version not.

      But I have completely remade this mod.

      I have made dawnstar, falkreath and Morthal.

      The all 3 cities will be released in june for normal and SSE, but in a different mod.

      Greetings
    2. Ru5tyShackleford
      Ru5tyShackleford
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      Thank you for continuing to support and release for Oldrim, Jabr!
    3. Luxolo
      Luxolo
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      That's a great news. Thank you Jabr
    4. LadyKarrakaz
      LadyKarrakaz
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      This is great news! Thank you! This is a gem! And the fact that it's compatible with immersive citizen is awesome!
    5. Luxolo
      Luxolo
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      Any news regarding the port of this new version? My cities awaits your great changes ... Can I ask you if you want to do also Winterhold?
    6. kthompsen
      kthompsen
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      Looking forward to that. Those 3 specific cities are the most needed for SE, imo.. or LE for that matter. I like Arthmoor's small settlements, but Hold cities need a little more oomph to match the big ones.
    7. Shin Akuma
      Shin Akuma
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      any news?
    8. ggale
      ggale
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      Any news on the new mod you were working on back in 2017. I loved your LE Falkreath and Morthal. I can't wait to see what you can do with Dawnstar. I would love to see this in SSE.
  5. ggale
    ggale
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    Does anyone know if this mod is compatible with Arthmoor's Bring Out Your Dead? If it isn't can anyone make a patch?
  6. JevalaKalyal
    JevalaKalyal
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    I don't know if I will get a response. It seems this mod isn't looked at anymore but i'll try anyway. I have a problem with the "Ill met by moonlight" quest. Sindig gets stuck at the bottom of the stairs so I am unable to interact with him to continue the questline. Any ideas on how to fix this would be great.
  7. DesoZaKiddo
    DesoZaKiddo
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    there is some thing wrong within jarl longhouse in falkreath, i will post the image ..
  8. DeathLoop36
    DeathLoop36
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    LOOT is stating that the new TES5 edit found 31 ITM records. Is this an issue to worry about?
    edit: constant CTD when trying to enter Jarl's longhouse or temple of Arkay. Love the look of the streets, but cannot use this. So sad. :(
  9. godescalcus
    godescalcus
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    Does anybody know if this is compatible with Helgen Reborn? I love the looks of it, great job!
  10. veopikke
    veopikke
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    I suppose it isn't compatible with Expanded Towns and Cities?
  11. kuczaja
    kuczaja
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    Could you add court thanes to each city, like Bryling and Erikur in Solitude? :3