Hi just loaded this mod to have a play and falkreath and morthal look great. only thing i get is light blue graphics glitches in both jarl longhouses as i am walking around rooms disappear and reappear. I am using current usleep 3.09 and about 220 other mods but none of them have any meshes for the jarl longhouses, so can only put it down to this mod?
looking forward to seeing what you do with the upgraded mod
Same problem here. But it's not this mod's fault actually, it's because of Skyrim Project Optimization. Disabling it fixed the issue. Although I really don't want to choose between this mod and SPO. When I saw your Falkreath, I knew it - this is a love from the first sight It's just perfect all the way through! And pretty performance-friendly to my own surprise, 'cos changes are pretty big! Morthal is great too. Especially I like what you did with chapels. And with longhouses too despite that little incompability. So I have a question - do you know how to fix this problem? I may try to do it myself, if you know how and don't have time or will to make SPO and your cities compatible. It would be wonderful if I could keep both your longhouses and SPO, but if the only way to fix everything is to revert your changes - so be it, if, again, you can and want to help me with that. Anyways, great mod, endorsed without hesitation! Certainly the best Falkreath out there! Keep it up
Decided to take a quick check to see if Dawnstar will get a treatment. Guessed the project is dead. I'm a bit sad, I liked what you did to Falkreath & Morthal.
Mod breaks the "Daedra's best friend" quest. Dog runs to the southern gate and just sits there, not leading to Bile's shrine. Keep that in mind then playing.
Looking forward to that. Those 3 specific cities are the most needed for SE, imo.. or LE for that matter. I like Arthmoor's small settlements, but Hold cities need a little more oomph to match the big ones.
Any news on the new mod you were working on back in 2017. I loved your LE Falkreath and Morthal. I can't wait to see what you can do with Dawnstar. I would love to see this in SSE.
I don't know if I will get a response. It seems this mod isn't looked at anymore but i'll try anyway. I have a problem with the "Ill met by moonlight" quest. Sindig gets stuck at the bottom of the stairs so I am unable to interact with him to continue the questline. Any ideas on how to fix this would be great.
LOOT is stating that the new TES5 edit found 31 ITM records. Is this an issue to worry about? edit: constant CTD when trying to enter Jarl's longhouse or temple of Arkay. Love the look of the streets, but cannot use this. So sad. :(
123 comments
Any bug or mistake just report, also if you have a suggestion just doit.
Have a nice day
JABR
looking forward to seeing what you do with the upgraded mod
Although I really don't want to choose between this mod and SPO. When I saw your Falkreath, I knew it - this is a love from the first sight It's just perfect all the way through! And pretty performance-friendly to my own surprise, 'cos changes are pretty big! Morthal is great too. Especially I like what you did with chapels. And with longhouses too despite that little incompability.
So I have a question - do you know how to fix this problem? I may try to do it myself, if you know how and don't have time or will to make SPO and your cities compatible. It would be wonderful if I could keep both your longhouses and SPO, but if the only way to fix everything is to revert your changes - so be it, if, again, you can and want to help me with that.
Anyways, great mod, endorsed without hesitation! Certainly the best Falkreath out there! Keep it up
But I have completely remade this mod.
I have made dawnstar, falkreath and Morthal.
The all 3 cities will be released in june for normal and SSE, but in a different mod.
Greetings
edit: constant CTD when trying to enter Jarl's longhouse or temple of Arkay. Love the look of the streets, but cannot use this. So sad. :(