Skyrim
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WankingSkeever

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wSkeever

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10 comments

  1. AernaSkyrim
    AernaSkyrim
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    Yeah, very cool textures. I am always happy when I have caught a dragonfly and admire it in the Invetar.
  2. raiserfx
    raiserfx
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    You've done a great job. Endorsed!
  3. Madcat221
    Madcat221
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    Ehrm... something about these textures got malformed when created, Windows Texture Viewer crashes when it tries to load these. Upon viewing in Photoshop, it also appears that there's an extraneous alpha channel, meaning the diffuse textures were in DXT3 or DXT5 when they only need DXT1.
    1. theregisteredone
      theregisteredone
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      Try again in WTV.

      Also, the alpha channel exists in the normal map for the original texture. The same texture appears to be used for both normal and specular. Correct me if I am wrong.
    2. Madcat221
      Madcat221
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      The alpha channel in normal maps for BGS games contains a specular grayscale. Diffuse texture's alpha is for transparency, which is not needed for the dragonfly body. The wings do need it, obviously. Extraneous alpha channels needlessly use up VRAM.
    3. theregisteredone
      theregisteredone
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      Check the new version. The diffuse texture is dxt1. Normal map is dxt3, retains alpha for the specular map just like the vanilla texture.
  4. fadingsignal
    fadingsignal
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    This is great, I vote you do more of the critters!
    1. RichardPellets
      RichardPellets
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      Agreed. Awesome addition. Maybe more ingredients?
  5. Novem99
    Novem99
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    • 41 kudos
    Thank you for this small but great improvement!
  6. benissugger
    benissugger
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    • 14 kudos
    very nice texture. works with wisemans critter fixes.
    edit: well of course it works with the critter fixes cause it only uses textures and no meshes. silly me.