Skyrim

File information

Last updated

Original upload

Created by

Gamwich

Uploaded by

Gamwich

Virus scan

Safe to use

106 comments

  1. Gamwich
    Gamwich
    • premium
    • 4,778 kudos
    Sticky
    UPDATE: Version 1.1 adds ambient occlusion to the diffuse textures to give more depth to the shading. A subtle, but still noticeable addition, especially with ENB.

    Here's the place to post your comments and queries. Since this mod is just a simple texture replacer, it shouldn't create any series mod conflicts. I spent quite a bit on time on these retextures, so I hope people enjoy the results.

    Feel free to post your screenshots to the gallery. There are number of bottles I didn't get to capture, so anything missing would be greatly appreciated.

    Cheers,
    Gamwich
  2. SalamiOrigami
    SalamiOrigami
    • member
    • 2 kudos
    This should be compatible with AE since it's all just textures, right? I noticed you didn't have this mod in your Rustic series on Special Edition Nexus. Unless it was merged into another one of your Rustic mods and I just didn't notice.
  3. CounterNerd
    CounterNerd
    • member
    • 0 kudos
    The Philter of the Phantom is invisible.
    1. Gamwich
      Gamwich
      • premium
      • 4,778 kudos
      This mod is just a simple texture replacer, it isn't responsible for your issue.
    2. CounterNerd
      CounterNerd
      • member
      • 0 kudos
      I had a feeling you were correct, wouldn't make sense. I'm sorry for my abruptness, I don't wish to come across as lazy. I know it's none of your concerns really, but if you would know how to go about dealing with an issue like certain invisible items, I'd be happy if you wanted to share such a fix. If not, I understand and you may remove this thread.
    3. Gamwich
      Gamwich
      • premium
      • 4,778 kudos
      Sorry, that's not my area of expertise.
    4. Lucifonxx
      Lucifonxx
      • premium
      • 63 kudos
      Invisible textures are usually an issue of missing or Corrupt Textures, this can be caused by a plethora of things (no one said Modding was easy) as a good place to start you should download LOOT and at least get your Load Order in Check, a simple google search of LOOT will get you the program.

      after that you will need TES5Edit to clean up, after these 1st two steps you can start to weed out the issue. Which is most likely a conflicting mod of some sort trying to replace the same texture as another.
    5. CounterNerd
      CounterNerd
      • member
      • 0 kudos
      I appreciate the reply, and you'll have to excuse me for the delay. I won't have high hopes of a continuation of this thread, but I thought I'd still just say that I followed the STEP guide and I'm somewhat "involved" with the details of modding, or however you want to phrase that.

      I looked at the item in TES5Edit but couldn't see anything that stood out. I will continue looking into it and see if I can find anything that could be causing it. Hopefully I can find an answer that maybe others can have some use of, apart from myself.
  4. TorNyan
    TorNyan
    • member
    • 4 kudos


    Are there any hopes for a port to SE?! And all your RUSTIC Collection as well?!


     
    The animated version has now been ported.
     
    I tried this mod (not the animated version) as is with Skyrim Special Edition and it seems to work. I loaded every bottle into a cell and did not notice any problems. However, further inspection could be made to ensure that it looks correct.
     
    Images comparing vanilla to Rustic Potions 2K v1.1 in Skyrim Special Edition, at Dragonsreach. Sorry for the bad lighting, especially for the poisons.
    Spoiler:  
    Show

    Vanilla.
    OL2F5jelRPJRkZEn.png
     
     
    Rustic Potions and Poisons.
    d3bNOLmcJWhWXzWZ.png
     
     
     
    Vanilla.
    fmUQuEolLl64ry1P.png
     
    Rustic Potions and Poisons.
    aCAGL9QxlzIgpY0U.png
     
     
     
     
     
    Vanilla.
    4CLQL5CassLpBZ9F.png
     
     
    Rustic Potions and Poisons.
    XejfJFVbrumDxmsE.png

     
    Save files for the images. Also includes some extra save files for closer look on different potions. The ones used in the images are potions.ess, poisonsnew.ess and p21.ess. Should work in non-Special Edition Skyrim too.
    http://demo.s42.io/f.php?h=141491167439&mail=1
     
    Anyone is free to use the images and save files however they wish.
    PM me if the images or link is broken.
  5. Sexyowl
    Sexyowl
    • premium
    • 6 kudos
    Is this compatible with Radiant and Unique Potions and Poisons HD?
    1. Gamwich
      Gamwich
      • premium
      • 4,778 kudos
      My textures were designed as a vanilla replacer, so I really haven't checked them against all the other potion replacer mods. It might be compatible, but you would have to try it out yourself.
    2. TorNyan
      TorNyan
      • member
      • 4 kudos
      They are both included in S.T.E.P.: Extended (http://wiki.step-project.com) and thus assumingly works together. In S.T.E.P.:Extended, Rustic Potions is loaded/installed after Radiant and Unique Potions and Potions and Poisons HD and thus, since they change some of the same textures, 8 texture files from Radiant and Unique Potions and Potions and Poisons HD are overwritten by Rustic Potions. The overwritten files are for poison bottle, frostbite venom and generic potion.
  6. nightscrawl
    nightscrawl
    • premium
    • 58 kudos
    Hiya. Fantastic work, as always.

    I like to actually look at the files for kicks. I'm just wondering -- I hope you remember since you made these quite a long while ago -- what does greynoise.dds actually do? Just curious .
  7. IlRematore
    IlRematore
    • member
    • 0 kudos
    Hi,i can't see the rustic potions textures while i can see all other rustic texture mods,what should i do?
  8. sageofspice
    sageofspice
    • member
    • 1 kudos
    Jerk. =p
    Here I thought I was all done modding my game, and now I've got 30 more tabs open.

    It looks awesome, I love your work. Thanks for sharing!
  9. sNeAkOwNs84
    sNeAkOwNs84
    • member
    • 0 kudos
    Are there any hopes for a port to SE?! And all your RUSTIC Collection as well?!
    1. Gamwich
      Gamwich
      • premium
      • 4,778 kudos
      When I'm finished with RUSTIC CLOTHING, I'll have time to port more things over.
  10. SkyrimFantom
    SkyrimFantom
    • supporter
    • 169 kudos
    Hi Gam',
    whenever you find time please think about to make a patch for "Pretty Animated Potions and Poisons". He had great ideas for that mod with the normals and animations. But I like your textures much more.
    1. Gamwich
      Gamwich
      • premium
      • 4,778 kudos
      I won't have to..... There's already a new version of that mod in the works (with my textures).
    2. SkyrimFantom
      SkyrimFantom
      • supporter
      • 169 kudos
      Good news.
  11. phantompally76
    phantompally76
    • member
    • 51 kudos
    You ever thought about making all this "Rustic" stuff available in one big download? "Rustic Clutter" was a good start, but then you have things like this, the soul gems, crafting stations, windows, and all these really nice retextures that end up taking up dozens of slots in a mod stack.
    1. Gamwich
      Gamwich
      • premium
      • 4,778 kudos
      I have too many mods with too many options to make it practical. The majority are just texture mods, without ESP files, so they don't take up a plugin slot. It doesn't hurt you to have as many as you want.