Skyrim

File information

Last updated

Original upload

Created by

D00mnoodle

Uploaded by

D00mnoodle

Virus scan

Safe to use

About this mod

A small dungeon to the south-east of Soltitude

Permissions and credits
!IMPORTANTLY, I'M NOT A PREMIUM MEMBER AND THEREFORE CANNOT REPLY TO PERSONAL CONVERSATIONS, TALK TO ME THROUGH THE COMMENT SECTION, I CHECK THAT OFTEN!

Introduction:
Hi everyone, 

If you are reading this, then thank you so much for checking out my first mod :)

The mod is called "Riverside Catacombs" and it adds a small nordic dungeon to skyrim, south-east of Soltitude. It contains some draugr a few skeevers and also a few mages. The dungeon also contains a unique helmet, but i'm gonna leave that to you to discover.

Story:
A mage that lived in the swamps just east of Soltitude has found an ancient tome hidden in the roots of a tree. He decided to take the tome with him and translate it. The book was written in the language of the draugr but luckily he had studied this language in his years in the college. After spending a week translating the tome he noticed that there was spoken of an ancient treasure located in "Riverside Catacombs". If he would be able to retrieve the treasure he migth be able to rebuy his house in Soltitude. Thus he gathered some mages at an inn in Morthal and ventured inside. Only to find their dimise... (There are a few notes about the storyline)

Design:
It's a nordic dungeon with small chamber and hallways, it also contains a bit of a cave-like part. The Levmesh was entirely handmade so there shouldn't be any problems with NPC's, if there are any then please do contact me.

Bugs:
I'm not aware of any bugs in the mod, but again if you find one then do please tell me in the comments. (There is one small problem with the destructible web in the hallway before the cave part, but i could not fix this so that bug will probably stay that way, if you do know how to fix it then tell me)

Development:
This is my first mod so please keep that in mind :) I spent about two weeks on it but those were all small periods (1 hour a day+-) and i still had to learn everything, i also had ALOT of school work :/. I estimate a total of 20 hours total, but now that i know how to do it i will probably go faster next time :).
I also had alot of fun making this so expect some more in the future :)

Usage:
You can use this dungeon in any other mod if you want, just ask me and mention my name with a link to this page in the mod description :)

Compatibility:
there shoudln't be any issues, unless there is a dungeon that had it's entrance located in the same cell as my dungeon, if so please tell me in the comments.
- Apparantly the dungeon entrance is VERY close to this mod:
http://www.nexusmods.com/skyrim/mods/21664/?

Changelog:
v2.0 Big update:
- Fixed issue that made followers unable to enter the dungeon
- Completly overhauled lighting and fog
- Added and changed some traps
- Made Maezet's appereance unique instead of having random traits
- Corrected grammar and spelling mistakes in notes
- Other small changes

v1.2 Traps:
- Added some traps to make the dungeon a bit more challenging

V1.1 Cleanup time:
- Cleaned up with TESedit
- Fixed draugr in boss room, he should now exit the coffin only when you enter the room.
- Changed Esp-name to make it more clear
- Moved mage corpse to rat room to make the note more realistic
- Made the first note a bit more obvious to find
- Added 2 new notes with more story in it
- Added food to barrels to make it more realistic
- Completly overhauled mage leader to actually be a unique enemy (new stats name and other spells)
- Added mage that guards the entrance
- Change the description to south-east of Soltitude instead of just east
- A bit more clutter added
- Made all object ID's more universal to be more clear

V1.0
- Added to skyrim nexus.

Legal rigths or some stuff:
i do NOT own any rights over skyrim, creation kit or anything else skyrim related, all rigths go to bethesda softworks and it's owners.

Other mods:
- The Howling Hideout (my second mod):
http://www.nexusmods.com/skyrim/mods/62942/?