Skyrim
0 of 0

File information

Last updated

Original upload

Created by

Jaxonz

Uploaded by

jaxonz

Virus scan

Safe to use

79 comments

  1. jaxonz
    jaxonz
    • supporter
    • 926 kudos
    Locked
    Sticky
    Hey everyone. I've decided to leave the Skyrim modding scene.
    If anyone wants to take over one or all of my mods, please let me know by private message (I get email notified).
    Otherwise, all of my mods are distributed with full source code in the BSA file, so feel free to alter them as you wish.
  2. R0NlN
    R0NlN
    • supporter
    • 42 kudos
    I've been using this mod for a long time, and loving it. However, the Zero In function doesn't seem to work for crossbows. I'm using a camera mod, and have tried adjusting the settings for that. When my crossbow is drawn, the camera is at the normal height. Yet the crossbow still shoots about 1 1/2 feet high.

    My next step is to disable my camera mod all together and see if that works. But I wondered if anyone else is having this problem.
    1. rkkn
      rkkn
      • member
      • 13 kudos
      old comment but in case anyone else has this problem:
      Crossbows use a different ini setting. This mod only modifies the settings for regular bows.
  3. Eeekamouse
    Eeekamouse
    • premium
    • 0 kudos
    This is a mod I cannot live without in my game. All of Jaxonz' mods are like that; they're stable, reliable, and do exactly what they say they will. They just make my game better <3
  4. Ewookie1
    Ewookie1
    • premium
    • 2 kudos
    I've been using this mod for a very long time and I LOVE it!
    I'm not sure if you are still monitoring this thread, but I was hoping to find out if you were going to port this mod over to Skyrim Special Edition? I'd ask for your permission to do it for you, but I'm a "novice" at modding. (Nothing actually posted, and very minor tricks that are marginally successful.)

    I've seen some of your other work ported over, and was really hoping that this could be included.

    Thank You for a "really great" mod!
    Walt
    1. stellarvore
      stellarvore
      • supporter
      • 1 kudos
      I too really loved this mod...so I converted it this afternoon. Here's the conversion. I unpacked and removed the BSA so all you need to do is install it in you MO/NMM

      https://www.nexusmods.com/skyrimspecialedition/mods/22295/
  5. jaitsu
    jaitsu
    • member
    • 6 kudos
    Out of curiosity, will this work correctly on a game in which some edits have been made already to fix the problem with arrows not going straight to the crosshair? (IE, i edited some stuff so that it would shoot to the middle of my crosshair instead of above and slightly to the left of it).
    1. emlorp
      emlorp
      • premium
      • 0 kudos
      I found it overrides the settings in the ini... I have to manually zero every time I launch the game or load a new character sadly
    2. memlapse
      memlapse
      • premium
      • 45 kudos
      I've been struggling with this. Settings won't stay. I thought it was Customizable Camera causing this, but it's not. Even skyrim .ini tweaks won't stick and I have a bat file with setini settings. I's a pain in the ass no matter what I try.
    3. Acciprovus
      Acciprovus
      • supporter
      • 0 kudos
      Try right clicking your skse launcher and clicking (Run as administrator). This gives the game the ability to permanently edit the .ini files. Therefore any time you play skyrim, even without running as administrator, it will use the ini edits that you made when it was run as administrator.
  6. Gunrunner66
    Gunrunner66
    • member
    • 8 kudos
    It's sad this fellow has left the craft, as he's one hell of a coder. That being said, there's one issue I feel I should mention about this mod:
    Everything works exactly as advertised. The only issue, and the dealbreaker for me, is when you return to 3rd person, you do not return to your inotial camera setting. Instead, you find yourself in a close zoom of the back of your head. Essentialy the closest you can get without entering 1st person. So, brilliant idea, execution is a bit off. Kudos nonetheless.
  7. m2pt5
    m2pt5
    • premium
    • 11 kudos
    Just be careful turning humming arrows on if you have a nirnroot sound replacer.
  8. Esjitu
    Esjitu
    • supporter
    • 3 kudos
    The only thing missing, IMO, is an option to revert back to third-person not only when the bow is sheathed, but when another weapon is equipped. Sometimes frustrating to get caught mid-shooting and want to swap to my daggers but also having to take the extra second to switch out of FP manually. Still find this mod absolutely essential, many thanks to jaxonz for your great work, sorry to see you go. Maybe someone will take up the mantle someday.
    1. Vinchon
      Vinchon
      • member
      • 0 kudos
      I was looking for an option to switch back to 3rd person when I have a melee weapon out too.
      Hope someone with modding knowledge picks this up and adds that option in.
  9. Torvtastic
    Torvtastic
    • member
    • 1 kudos
    This mod is an absolute godsend, I've gone from aiming with my forehead to actually using my hands.
    Thanks!
  10. Guba666
    Guba666
    • premium
    • 5 kudos
    I'm trying to merge all jaxonz mods with TESVEdit merge script, but it seems that once merged the plugins are no more visible in the MCM.
    Anybody has some ideas why it happens ?
    1. Guba666
      Guba666
      • premium
      • 5 kudos
      Also there is another strange thing.
      If I reactivate the plugins, they are no more visible in MCM nor seems that they initialize again.
  11. fany33
    fany33
    • supporter
    • 19 kudos
    Hello guys is this mod compatibilited with Perkus Maximus?
    1. Despach
      Despach
      • premium
      • 23 kudos
      Yes it is.