I am trying to get this mod to work with Skyrim Special Edition on Steam, but it does not seem to work. Does this mod work with Skyrim Special Edition?
Hi. I have created a SSE version of the mod and published it here: https://www.nexusmods.com/skyrimspecialedition/mods/86472?tab=files
I have added Donation Points and you are awarded 100% of the donation points.
If you wish to withdraw the SSE version of the mod, please let me know and I will unpublish it immediately upon receiving the message. If you do so, I hope it is because you wish to publish it for SSE yourself.
I have updated your mod to work on SSE. Permissions to post on Nexus? (Full credits to you. I just think it a shame that this mod is not available on SSE)
Hey man can you somehow send the skyrim special edition version to me? im replaying skyrim after 3 years and 780 hours and im so used to that mod. i cant play without, im already losing intrest if i dont have it installed hahah.
To make it work on SSE: 1- Delete the 8 old JC scripts + old JContainer.dll of this mod 2- Download latest JContainer mod 3- Place same 8 JC scripts + JContainer64.dll into this mod
This gem of a mod is working flawlessly for me in SSE (re-saved on CK to change the formID). MO2 reports an incompatibility with the JContainer DLL that comes with the mod, but since i use the one from SSE, i just ignore the warning. Be sure to hide the eight JC scripts that come with the mod tho. Thank you for the mod!
necrobump. a year later, and i was trying so hard to find an SE port, too. there's only one SE casting regen mod, and it's much worse than this one, sadly
Hello. I have a bit of a problem with this mod. I have tried reinstalling mod, reinstalling skse, and some more, but it still doesnt work. It only has "Reinstall mod" in the general menu and "enable mod in general page" on both player and npc menu. Might it be because of Skyrim Special Edition? I really want to be able to use a mod like this so if I couldn't use that mod could you recommend anything with similar option? Thanks
i have enjoyed this mod and dynamic magicka and stamina. i'm officially moving over to sse, and wanted to know if there is a version of this mod on sse? i could not find it under the name when i looked.
Found an Error in my Papyrus log that according to TESVEdit, came from this mod.
[12/28/2016 - 12:13:43AM] ERROR: Unable to bind script htsm_cr_scr_mcm to alias PlayerAlias on quest htsm_cr_qmcm (60000D63) because their base types do not match
I'm just going through my papyrus since I've been crashing so much and basically posting these papyrus errors everywhere. Hopefully it's helpful.
This error seems a MCM binding problem. It should not affect the stability of the running scripts, just some feature of MCM that will not have effect after you tweak it, in any case.
This mods includes JC Containers in its SKSE folder, so possibly the version is older than the needed for those other mods you use, that was downgraded when you installed this mod. Try reinstalling the last version in JC Containers mod page overwriting all the existing files again.
65 comments
I am trying to get this mod to work with Skyrim Special Edition on Steam, but it does not seem to work.
Does this mod work with Skyrim Special Edition?
I have created a SSE version of the mod and published it here:
https://www.nexusmods.com/skyrimspecialedition/mods/86472?tab=files
I have added Donation Points and you are awarded 100% of the donation points.
If you wish to withdraw the SSE version of the mod, please let me know and I will unpublish it immediately upon receiving the message. If you do so, I hope it is because you wish to publish it for SSE yourself.
I have updated your mod to work on SSE. Permissions to post on Nexus? (Full credits to you. I just think it a shame that this mod is not available on SSE)
1- Delete the 8 old JC scripts + old JContainer.dll of this mod
2- Download latest JContainer mod
3- Place same 8 JC scripts + JContainer64.dll into this mod
MO2 reports an incompatibility with the JContainer DLL that comes with the mod, but since i use the one from SSE, i just ignore the warning.
Be sure to hide the eight JC scripts that come with the mod tho.
Thank you for the mod!
If yes any issues?
Thanks
[12/28/2016 - 12:13:43AM] ERROR: Unable to bind script htsm_cr_scr_mcm to alias PlayerAlias on quest htsm_cr_qmcm (60000D63) because their base types do not match
I'm just going through my papyrus since I've been crashing so much and basically posting these papyrus errors everywhere. Hopefully it's helpful.
Wanted to know, do you think that this mod works with Ordinator and Apocalypse Spells?