So funny, just the other day I spent an hour in CK with this, thinking I should ask you about nifskope support .... Then I went to work on LODGen.exe for you know what
I'm having trouble using this for some reason. The cmd says it detects the Nifscope preview window, but does not generate anything when pressing enter. I also tried adding /k to make sure I wasn't missing an error message, but all it says is "Done". I'm sure I'm missing something obvious. Would you happen to have input on what I'm doing wrong?
Just a heads up, if you use any sort of scaling in Windows, like if you have a 4k monitor, you need to override the DPI settings in the compatibility tab on this .exe or else it will capture only part of the window.
Doesn't seem to work for me :( just captures an image with an opaque pure white bar on the left, and the rest of the image is always transparent pure black. It is able to see the tree image at some point, because the result is cropped to the proportions of the tree in the viewport.
I don't have Win10 to test unfortunately, and it works on win7 just fine. As a workaround you can grab screenshot in NifSkope itself (a photocam tool button), save as png and pass it in command line: treelod.exe screenshot.png
Is there any way to get the program to support 2K resolution and more? My native resolution is 2K, but I can't run the tool in that resolution, because the image will be cut off half way.
It grabs whatever viewport image found (reported by Windows) of either official editor or NifSkope. The tool itself doesn't have GUI to be affected by resolution. Also there is no point in grabbing 2k images for LODs as they won't fit on atlas during LOD generation, 1024 is the max resolution for billboards you'll ever need, 512 is recommended, vanilla is 256.
I already knew how the program worked after looking at the source code, but I was hoping there was a possible fix for the issue as there is something clearly wrong happening when above 1080p resolution. The issue is also apparent when trying to grab an image from the creation kit preview. Alas, the reason I asked was because it's a bit of a nuance having to switch between resolutions every time I use the program. It was not because I wanted to increase the resolution of the billboards. But then again, it's not a huge problem and I am just thankful you took your time to answer me :).
I'm using 1920x1200 resolution which is above 1080, and never encountered any problems with images grabbing. The problem is not with resolution itself I think, maybe DPI scaling affects it somehow if you have it on.
Doesn't seem to be working for me. Using Nifskope 2.0 Dev 7 and also tried previous 2.0 builds, disabled anti-aliasing and followed GamerPoet's guide. For some reason it seems to be capturing the top toolbar and the background colour is still there. Another user also reported this but he never mentioned how he fixed this. I havemn't messed with the UI outside of maximizing the render window and removing the excess things like wireframe. Any idea how to fix this? Deleted Nifskope registries and tried again multiple times to no luck .
All NifSkope builds in the past year are dev7, you need to use the latest one from NifTools Discord. At least that's what I'm using and updated billboard creator for.
hey i really want to use this but i have some issues.. when i load tree lods with nifscope2.0 and use this program it automatically shuts down right after i click the icon. SO turns out just force shut down without doing anything. Of course I didn't minimize the nifscope and disabled everything from show panel. Any solutions?
This is a console application, it doesn't shut down. You need to run it from command line to see the output. It probably could not locate NifSkope, printed a message about that and exited.
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Added support for NifScope render grabbing.
Added a small 0.5 sec delay before taking a snapshot.
And how to use those billboards in Skyrim?
http://www.nexusmods.com/skyrim/mods/62698/
Then I went to work on LODGen.exe for you know what
But just 1 question. How it generate the texture file? Where it take the ressources?
Nifskope 2.0 dev 7 on Windows 10.
As a workaround you can grab screenshot in NifSkope itself (a photocam tool button), save as png and pass it in command line:
treelod.exe screenshot.png
Also there is no point in grabbing 2k images for LODs as they won't fit on atlas during LOD generation, 1024 is the max resolution for billboards you'll ever need, 512 is recommended, vanilla is 256.
I already knew how the program worked after looking at the source code, but I was hoping there was a possible fix for the issue as there is something clearly wrong happening when above 1080p resolution. The issue is also apparent when trying to grab an image from the creation kit preview. Alas, the reason I asked was because it's a bit of a nuance having to switch between resolutions every time I use the program. It was not because I wanted to increase the resolution of the billboards. But then again, it's not a huge problem and I am just thankful you took your time to answer me :).
EDIT: The DPI scaling is definitely the issue. Thanks for the support!