SKYRIM
FSM skeleton de Gozaru by fushimi
Skyrim » Animation
Added: 01/11/2014 - 03:32AM
Updated: 11/05/2015 - 12:35PM

311 Endorsements

1.1 Latest version

4,559 Unique D/Ls

7,775 Total D/Ls

81,686 Total Views

Uploaded by fushimi

Description

Last updated at 12:35, 11 May 2015 Uploaded at 3:32, 1 Nov 2014

This mod replaces skeleton,and
1)move 2-handed weapon position from back to waist.
2)turn weapon edge up.
3)turn bow position over.(for Ancient Blades Weapons mod's Long Bow)

Known Issues and specifications are
1)moving ALL 2-handed weapon position to waist.
2)sinking the weapon into your body when you wear some armor.

I can't fix these issues.

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This mod include the animations of equip/unequip the 2H sword from a waist.


Data\meshes\actors\character\_1stperson\animations\2hc_equip.hkx       (animations at the 1st person sight)
                                                                                 2hc_unequip.hkx 
Data\meshes\actors\character\animations\2hc_equip.hkx
                                                               2hc_unequip.hkx
                                                               horse_rider\patch\mc_2hm_equip.hkx   (animations on the horse )
                                                                                           mc_2hm_unequip.hkx


If you uninstall this mod,please delete not only sleketons but also these animations.

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If you use Race menu and newest XPMSE,you may use this mod combat style instead of this mod skeleton.
Perhaps it requires the following mods:
   XPMSE2.72
   SKSE1.72
   Racemanu3.2
   FNIS5.4.1

Check XP32 Maximum Skeleton -XPMS description for more information.

If you use ECE, use my mod.

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Credit and special thanks:
XP32 Maximum Skeleton -XPMS by xp32
Groovtama's XPMS Extended

Permission:
In conformity to base mod,this mod is 100% free.