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== Imperial Ship and boats ==


1 - Place the meshes folder in your skyrim Data folder.
2 - Open the Creation Kit, right click on any static object and select "New" this will open up a new Static window.
3 - In the model tab, select "Edit" this opens up the Reference window, click on "Edit Base".
4 - Navigate to the meshes folder, and select one of the nif files.
5 - give the object a new name and save.

(aditional info)

Snow shader:
A snow shader can be applied in the Static window of the object, click on the directional material tab, and select any shader you like. Clock ok to apply the new changes.

Adjusting window lights for the ship:

There are two ways to change the look of the window lights for the large ship,
one of them is editing the BSlightingshader in the NIF file, another way can be found in the Reference window of the model, under the emittance tab,
here you can choose between several different light templates from Skyrim, try it out!


Markus Liberty (Tellmann) - for the modelling and texturing of all assets in this resource

Tamira - for assisting in merging collisions and fixing a collision mesh bug for the Imperial Ship

1shoedpunk - for assisting in merging collisions for the rowboats