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fadingsignal

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fadingsignal

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127 comments

  1. fadingsignal
    fadingsignal
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    Special Edition version available here (ESL/ESPFE)
    https://www.nexusmods.com/skyrimspecialedition/mods/66397?
  2. ceano
    ceano
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    Get the eat sound except for Meeko?
  3. octoberskyrim1995
    octoberskyrim1995
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    love this mod great work this was so needed 
  4. MorganKnives
    MorganKnives
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    One of my favorite mods - I don't suppose it's coming to SE anytime soon? Or if anyone knows how to convert it?
    1. sarahok
      sarahok
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      +1 please bring this to se!!!
    2. charliesdg
      charliesdg
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      Seconded :)
    3. fadingsignal
      fadingsignal
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      I finally made some time to port this and clean it up for SSE.  It's now an ESL/ESPFE so it doesn't take up a load order slot.

      https://www.nexusmods.com/skyrimspecialedition/mods/66397
  5. silentasascream
    silentasascream
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    Excellent mod! For anyone using USLEEP please see the comment by jedp15 below. First I downloaded the original Feed The Animals (Non-USKP Version) by fadingsignal, then I downloaded both USLEEP and Craft esps posted by jedp15. I installed all three of them and my LOOT order is Feed the Animals Non-USKP first, USLEEP patch second, Craft third. Works perfectly! Thank you both. Now me and my doggos are very happy!
  6. BlueGunk
    BlueGunk
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    This is a nice mod - any chance of a port to Skyrim SE, please?
    1. AbyssalSpark
      AbyssalSpark
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      Bump

      I would LOVE to have this in SE
    2. EiraSvero
      EiraSvero
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      Me, too!
  7. head0nfire
    head0nfire
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    This mod needs an update for the unofficial legendary update. I thought the standard USKP version would work for Skyrim Legendary, but it made Skyrim crash before it even reached the main menu.

    As for the mod itself, I love the idea. The ability to feed animals is really an essential thing for immersion if you're going to have an animal companion.
  8. dzee349
    dzee349
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    Hi fadingsignal!! thank you for this and all of your mods!! i love animals and always felt that not being able to feed them was so immersion breaking! i was wondering what mod you are using to pet Garm (or the husky that looks like Garm!) in the picture on this mod’s gallery?
    1. fadingsignal
      fadingsignal
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      Hi, thank you! That was over 5 years ago so I don't know anymore. I think it's Husky HD Recolor
  9. jedp15
    jedp15
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    Hopefully the mod author won't mind me posting this USLEEP version for people.

    USLEEP esp & edited script (requires main mod): https://drive.google.com/open?id=1JjRdUhawY6rtezjJ-Ra3hsic512RpEvp
    Craft only esp (requires above): https://drive.google.com/open?id=1RUsNtM2fTM1EYCdvK3gRRAKzn4a7XEF5
    1. fadingsignal
      fadingsignal
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      Not at all, thank you!
    2. jedp15
      jedp15
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      I just realized that it probably wasn't the best idea to include all your assets in the download because they would have no need to download from the mod. If you want, I can change it to only include the esp and script so they would have to download your mod officially. Up to you.
      Edit: I just went ahead and changed it haha. And you're welcome!
    3. dzee349
      dzee349
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      Thank you fadingsignal for this amazing mod!! Thank you jedp15 for the USLEEP patch, really appreciate it!!!
  10. jaysonsandel020
    jaysonsandel020
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    is USKP Version is working in USLEEP too??
    1. GlassDeviant
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      Just use the non-USKP version and make a Bashed patch with Wrye.

      Edit: Meh, I can't get either to work properly. The USKP version seemed to install ok but crashed the game due to missing masters and the non-USKP version just didn't work at all. Sadly, all my pets are starving now.

      :sadface:
    2. jedp15
      jedp15
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      Looking in the CK, the USKP file just adds the USKP meat to the same lvl list as his dog treats. I'm currently adjusting this for USLEEP with a script name change (and adding the new name to the esp) so it doesn't overwrite other mods (which it did for me). stay tuned...
  11. BeautyKilled
    BeautyKilled
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    any chance of making a craftable only option so that it dont edit the leveled list with merchants, therefore causing less possible conflicts? :)