New version Includes the original Skyrim High Definition LODs. Optional files include medium resolution terrain textures and Falskaar LODsI apologize for not getting this done sooner but I built a new beastly computer which took me offline for a bit and then I got super busy with work.
I'm wondering if I'm doing something wrong, as it only seems to affect close terrain. Walking around the volcanic area north of Riften/south of Windhelm is especially gross, as it switches from that pale brown to the much nicer textures only when I get close.
Wish someone would make an official port of this for SSE. For some reason Dyndolod 3.0 shows an error saying that the Tamriel Terrain LOD meshes are broken when this mod is installed. So basically I can't run Dyndolod with this mod installed, which is a huge bummer, because I need both, Dyndolod AND this mod in my life. :(
Some terrain LOD meshes generated by Oscape have bugs resulting in severe visual issues. Permanently remove the broken terrain LOD meshes or use xLODGen to generate terrain LOD meshes to overwrite the broken terrain LOD meshes. Ignoring this problem means there will be broken and missing terrain LOD in certain areas. Object LOD and Occlusion can not be generated correctly unless there are proper terrain LOD meshes installed. Click on this link for additional explanations and help for this message
As explained by the message, generate valid non broken terrain LOD meshes with xLODGen as explained at https://dyndolod.info/Help/xLODGen
https://dyndolod.info/Generation-Instructions Ignore wrong 3rd party advice to temporarily disable plugins, mods, meshes or textures. Such advice is categorically wrong or outdated. In case of issues, solve the cause or use appropriate rules or settings for desired results. Disabling plugins, mods, meshes or textures is a troubleshooting step and not a fix. In case of problems or questions, use the official DynDOLOD support forum for qualified help and advice.
This is a godsend. Truly! I've been despairing over the yellow groundcover in the distance with the brownish Verdant grasses in SSE. I've never even thought of looking through the Oldrim mods and yours is a perfect fit.
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Permanently remove the broken terrain LOD meshes or use xLODGen to generate terrain LOD meshes to overwrite the broken terrain LOD meshes.
Ignoring this problem means there will be broken and missing terrain LOD in certain areas.
Object LOD and Occlusion can not be generated correctly unless there are proper terrain LOD meshes installed.
Click on this link for additional explanations and help for this message
As explained by the message, generate valid non broken terrain LOD meshes with xLODGen as explained at https://dyndolod.info/Help/xLODGen
https://dyndolod.info/Generation-Instructions
Ignore wrong 3rd party advice to temporarily disable plugins, mods, meshes or textures. Such advice is categorically wrong or outdated. In case of issues, solve the cause or use appropriate rules or settings for desired results. Disabling plugins, mods, meshes or textures is a troubleshooting step and not a fix. In case of problems or questions, use the official DynDOLOD support forum for qualified help and advice.
I've never even thought of looking through the Oldrim mods and yours is a perfect fit.
Thank you very much! :)
Nvm lol. Just read the rest of the thread.