I used this mod a lot in the past without any problem. Downloaded it again recently and for some reason whenever I try to enter the cell ingame it crashes. I tried using the TCL command to stop things flying around and even dropped my graphics setting to Low to improve framerate because it always drops to almost nothing in there anyway. Is there anything else I can try?
For some reason I am no longer able to open this cell in the CK... I can load the ESP and multiple masters just fine, and load and save other ESPs and view other cells (including jet's) - but every time i double click 0a1warehouse, my CK just freezes and I have to use task manager to close it (after getting tired of waiting forever to see if it will actually load).
I'm sure it must be something on my end, given that I've used this resource before with no problems... If anyone could help me figure that out, I'd be grateful.
I dont get it, I renamed the items I copied after copying and pasting into the home I was editing. But once im in game, when I go to where I placed it, its only partially there, the glass doors and desk piece of the object does not show up. Am I missing something?
Nice work here, it's much appreciated. It took a few hours to workout how to do things with going back and forward to the tutorials on different things. I finally got there. I stuck with it because I like what I saw both in just a couple of the images on this page and when I had a look in the test cell I was hooked. Now to get my other problems sorted hehehe LOL. Keep up the good work and thanks its much appreciated here at Noob Central.
For some reason when I try and load up the .esp in CK it always crashes. I have all the DLCs for Skyrim and this .esp is the only file that casues my CK to crash, any others files I load up with CK are completely fine, I have no idea what is going on! any advice would be great, thanks!
all of the static items in the cell have unique id names...if u want to copy them to your mod then be sure to rename them or the items wont show...to save time you can rename an item like a flower the use ctrl f to copy and replace all other flowers in the cell, this will save u time renaming lots of the same item...another way to use this resouce is to build your house inside this cell and then delete what you dont need when your done..but be sure to rename the esp to the name of your mod.
I was confused. I now think the idea of this is to load the room, "copy render" from your groupings and and "paste render" into my cell thus saving me the steps of grouping the items.
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I'm sure it must be something on my end, given that I've used this resource before with no problems... If anyone could help me figure that out, I'd be grateful.
Clever. Confusing but clever.