Created ETaC+HOC, iNeed+ETaC, and iNeed+ETaC+HOC patches as well.
Remade the iNeed+HOC esps. When I merged the two, the TES5Edit merge script was creating duplicates of all ZFO added foods, magic effects and recipes. Realized that this weekend when merging ETaC with the other patches. So, what I thought was gonna be 4 hours on a Saturday afternoon creating ETaC patches, turned into 24 hours of tedious fun
But I got it done, and done right. I hope you're enjoying ZFO! Show me some love and please endorse if you are.
Edit: Almost forgot, I redid the downloads sections this time around. There are now a total of 48 esps I've created for this little mod. And yet you only ever need to use ONE!! : D
So, instead of having so many different download options, I've cut it down to 5 options. Apologizes if this confuses anyone but it saves me time and my sanity.
I need this for SSE as well as various other mods. Sadly I have no clue on how to port mods. I understand it in theory but when I attempt to actually do it .....................
Interested if this can be made so buff dont stack. Also would like to inquiry if the regen can be half for Requiem (Requiem patch would be much appreciated too) .. Current value are too imbalance for Requiem players (we play with 0.01hp regen see) so having stackable health regen is
This looks awesome, very different from every other cooking overhaul I've seen. Shame that you're not around anymore, would love to see what you would change with drinks, they are pretty much useless at the moment. Also, does anyone know if this works with the latest version of iNeed? Patch is for version 1.2, iNeed is up to 1.6 IIRC.
I can't answer you for safely how this mod plays with CACO. But seems that Dynamic Potions & Foods runs fine with CACO or with Zinni's mod separately. I mean: DPF + CACO or DPF + ZFO. With Dynamic Potions you can tweak yourself via MCM food properties fast and easy, to get similar results you get with the Zinnis mod plus many more things. Also, all options in DPF are checkable to avoid possible conflicts.
Anyway, seems ZFO + CACO conflicts directly because both change vanilla food effects and add new foods. So if you use them together, depending on your load order you'll get two possible scenarios: 1. See the effects of the last mod in the vanilla foods and "unbalances" in the new foods added by the other mod. 2. If some of the two mods change vanilla records you'll get duplicated food items with different effects in the cooking menu. Also, possibly you'll lost the cleaned menus management that offers CACO.
------------------Realistic Needs and Diseases users:
Started looking into RND just now. Gonna use the "merged 2" option from RND that has all three DLC's and USKP merged into the main .esp. Any objections? Is this what most users have in there load order? Or should I just stick to the bare bones RND 1.9.10 main file only?
I've been looking for something better than Babette's and this looks good! Could you maybe do a patch for Herbal Teas? Or even better, add a few of your own?
Your optional files all seem to have the same files? Like Etac has versions for all three mods or combinations, what's the difference?
61 comments
Created ETaC+HOC, iNeed+ETaC, and iNeed+ETaC+HOC patches as well.
Remade the iNeed+HOC esps. When I merged the two, the TES5Edit merge script was creating duplicates of all ZFO added foods, magic effects and recipes. Realized that this weekend when merging ETaC with the other patches. So, what I thought was gonna be 4 hours on a Saturday afternoon creating ETaC patches, turned into 24 hours of tedious fun
But I got it done, and done right. I hope you're enjoying ZFO! Show me some love and please endorse if you are.
Edit: Almost forgot, I redid the downloads sections this time around. There are now a total of 48 esps I've created for this little mod. And yet you only ever need to use ONE!! : D
So, instead of having so many different download options, I've cut it down to 5 options.
Apologizes if this confuses anyone but it saves me time and my sanity.
Will you be patching for recipes added by other mods in time as well? Hunterborn maybe?
Also would like to inquiry if the regen can be half for Requiem (Requiem patch would be much appreciated too) .. Current value are too imbalance for Requiem players (we play with 0.01hp regen see) so having stackable health regen is
Cheers, Zinni
Anyway, seems ZFO + CACO conflicts directly because both change vanilla food effects and add new foods. So if you use them together, depending on your load order you'll get two possible scenarios:
1. See the effects of the last mod in the vanilla foods and "unbalances" in the new foods added by the other mod.
2. If some of the two mods change vanilla records you'll get duplicated food items with different effects in the cooking menu.
Also, possibly you'll lost the cleaned menus management that offers CACO.
Started looking into RND just now. Gonna use the "merged 2" option from RND that has all three DLC's and USKP merged into the main .esp.
Any objections? Is this what most users have in there load order? Or should I just stick to the bare bones RND 1.9.10 main file only?
Your optional files all seem to have the same files? Like Etac has versions for all three mods or combinations, what's the difference?