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This page was last updated on 28 August 2015, 3:21AM
- Changelogs
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Version 1.4
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1.4: Someone Told Me They Actually Use This Mod Edition
===EPHELIA
-You can ask Ephelia for training in Alchemy up to 100.
-Ephelia talks about things that you equip. You can configure the % chance in MCM.
-Ephelia has a few more lines for mid and high disposition. (If you didn't already know, Ephelia has lines that can only be unlocked by talking with Magnus!)
-Fixed some dialogue branches that were connected incorrectly, as well as going too quickly to the next line.
===MAGNUS
-You can ask Magnus for training in Archery up to 100.
-Fixed some dialogue branches that were connected incorrectly.
-Fixed some lines that were different from said dialogue.
===GENERAL
-People who have saved games that upgrade old versions ACTUALLY get the sneak torch removal function from 1.3. (I test on fresh saves and the function gets called by OnInit so it never registered for people who already had saved games. WHOOPS.)
-Fixed an issue where followers still obtained gold even though that setting was turned off.
-Followers now ACTUALLY pick up gems, soul gems, and scrolls in the world. Also, they now pick up animal hides as well from the world. However, they will only pick up soul gems that are filled. (If they are looting from corpses, then they will always pick up any soul gem.)
-Followers don't pick up food anymore (that is, anything with a keyword of VendorItemFood).
-You can now configure the follower's carry weight in MCM. This is a feature that CANNOT be configured via console. (SKSE only)
-Followers shouldn't affect stealth meters anymore.
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Version 1.3.1
- -Removed these files:
tif__03024c49.pex
tif__0201a78f.pex
ski_configmenu.pex
dialoguefollowerscript.pex
As they were artefacts from debugging and were not intended to be included in the main files.
- -Removed these files:
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Version 1.3
- ===EPHELIA
-Ephelia no longer thinks inns and stables are dangerous places to frequent.
-Ephelia now gets mad at you on the trade screen for giving her dragon bones.
-Added some lines to Ephelia.
-Fixed a Normal->Combat line that had the wrong voice file.
-Added an additional conversation topic to Ephelia to bridge a particularly long gap.
-Fixed an issue where Ephelia was impossible to dismiss at the highest disposition. She's like the yandere who doesn't want to leave your side.
-Fixed an issue where Ephelia attempted to start bar fights with dead people while in Polluted Innocence mode.
-Fixed an issue where Polluted Innocence's VFX did not persist when Ephelia was not your follower.
-Fixed an issue where Pestilent Touch wasn't applying correctly. Changed how it works so now it absorbs a default of 5% of the enemy's mana, scaling up with her maximum mana. This ratio can also now be configured in MCM.
-Ephelia now steals some health when successfully hitting enemies with spells, to even out her flimsiness in harder difficulties and difficulty mods. This can be toggled on or off (default on).
===GENERAL
-Followers' carrying weight is now vastly increased. All the better to hold those dragon bones.
-Changed follower's gathering package times. This means that followers will gather items in a more rapid succession before going into a cooldown. Current time is 18 seconds, which allows for about 3 corpses/items/chests/whatever per gather cycle.
-Changed the way waiting/following scripts work to hopefully combat some bugs.
-Under follower options, you can now force followers to equip items and they will not take it off until you take it away from them (along with some other unintended features that happened to appear with the function). See the readme for detailed information on this functionality.
-Added toggle option in MCM for followers to unequip torches when sneaking (default on).
-New screen in MCM that lets you better customize the items your followers loot, and whether those items go to your inventory or stay in their inventory. (SKSE only)
-Added an option in MCM that allows your follower to parse ANY item in a container (regardless of whether it's in the followers' set items to loot) and take it based on a customizable weight:value ratio. Default off. (SKSE only)
-Added a toggle option that allows you to turn off notifications followers give for picking up items that go into your inventory (default on).
-Added an option in MCM to now toggle whether your followers are allowed to auto-warp to you when they are too far away (default on).
-Added Soul Gems & Scrolls to the list of things that followers search for.
-Removed keywords affecting vanilla food and etc., and changed how followers search for these items to comment on. No more conflicts with mods that modify these things!
-Added debugging tools for users to give infodumps on bugs.
- ===EPHELIA
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Version 1.2
- -Fixed an issue with one of Ephelia's lines that was not imported into the CK correctly.
-MCM menu should now show upon the start of a new game.
-Fixed a bug where hanging out with your followers did not help your disposition, because I forgot to fill the property in the CK. Please make sure you see the instructions on updating to get this function working.
-Minor text issues in dialogue fixed.
-Bloody Conviction now regenerates Magnus's health & stamina for 15 seconds, and has a cooldown of 5 minutes.
-Polluted Innocence now lasts for 20 seconds.
-Fixed an issue where Divine Inspiration wasn't applying correctly.
-Divine Inspiration now has a visual effect.
-Added a video for Loin des Yeux in the readme.
-Fixed an issue where the parsing function for gathered items attempted to evaluate null items, causing freezes.
-Fixed an issue where Gabriel's Horn could be used multiple times within a second.
-Updated the readme with a sexy new layout.
- -Fixed an issue with one of Ephelia's lines that was not imported into the CK correctly.
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Version 1.1
- -Added MCM toggles for Pestilent Touch and Brunswick Manifesto (they are passive so they slipped under my radar).
-Added a new MCM page which contains all follower options, it looks cleaner.
-Under "Hey, come here a second," you can now choose to make your follower essential or not.
-Bumped up disposition gaining rates a bit.
-Increased allotted time for followers to travel to an item and acquire it.
-Fixed blocking dialogue issues (followers weren't saying specific dialogue when in certain states like waiting, etc.).
-Updated the readme to include better help for console users.
- -Added MCM toggles for Pestilent Touch and Brunswick Manifesto (they are passive so they slipped under my radar).
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February 2024
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