This goes for mod packs, too. If they point to the incorrect version here you will experience issues. Please contact the author of the mod pack.
Hi! Because I have so many mods for both Fallout 4 and Skyrim, I unfortunately cannot answer every comment and message, or troubleshoot every issue, or it would literally take up my entire day. I hope you understand. Lots of other people are helpful and do respond to posts made, so please feel free to post a question or issue here, as others may have the solution. Also, with regard to bugs, if out of 200k downloads you are the only person experiencing a specific issue, please understand that it may not be related to the mod. This stuff can be tricky! Thank you for your patience and understanding!
Q: Will you make a patch for SoS/SAM/BetterMales/ButteryMales/SuperDuperHunksOfSkyrim/Etc? A: There are a number of patches out there, I'll try to collect links here.
Q: What files do I download? A: HIGH or LOW/PERFORMANCE for regular play, ULTRA is reserved for screenarchery and has a massive VRAM footprint (135MB per NPC!). There's now an installer for ease of use to select skin/hair/veins/face/etc.
Q: Will you be covering beast races? A: I've tried a few times and have not been satisfied with the results. No promises here.
ENJOY! And thank you so much for all of your feedback and support with my other works! <3
just going to warn anyone who is trying to download the performance version, it says it's missing files. I've tried downloading it several times, but it always says I'm missing files. Unsure if MO2 is being retarded or what, but yeah.
Got a fix possibly if it's what I had as well. The error I got was something about it not finding a folder, now I'm not experienced with this but It stopped the error from popping up so it should be fine. You'll need Notepad++ since I don't remember if the normal one can open XML files.
1. Get N++ unless you already have it or something else to edit .xml files. 2. Extract the SkySight folder, this let's us explore the entire thing. I believe you can edit it without extracting but who cares this is nicer. I use 7Zip but WinRAR or similar stuff can do this. 3. Now we need to edit a .xml file. If you open SkySight, find the "fomod" folder. 4. Open ModuleConfig.xml this file essentially says where to find files for certain options and just lets MO2 know where everything is. 5.I found it had an error on line 8, it had "05-HeadNormalMapOptions\05-HeadNormalMapOptions" when it ACTUALLY needed "05-HeadNormalMapOptions\02-MaleOld512" You can tell because of the destination after this, it places all the files in that folder inside "textures\actors\character\maleold" No idea how this was missed but it was. 5.5(I would like to mention if you try to install the performance mod in MO2 it will display these incorrect folders in the error message so you can look at the destination if you for some reason have similar errors.) 6. The second issue is that on line 288 it has the folder source "02-BodyTextureOptionsRealFeet\01B-BodyNormalMapOptions\02-BodyOldManNormalMapUncompressed2K" Which is wrong. Be careful! If you take a look above you can see the Value of "RealFeet" This will only effect it if you use that! Go down to line 300 which has the same error to fix it for vanilla! You need to change "02-BodyOldManNormalMapUncompressed2K" to "03-BodyOldManNormalMapUncompressed2K" 7. Now make sure you save the file, not save as or anything just save it. 8. Now close N++ and then add to archive or compress the Skysight folder. Don't do anything special, we just need it in a 7z or zip or rar file so MO2 will use it. You should be good to go now, if it displays the errors still Verify you did it perfectly. You could also rename the BodyOldMan folder itself with 02. I hope this helps you and anyone else who encounters this.
There's also an empty source error for line 57. The fix is deleting lines 56,57, and 58 because you're not doing a file operation there, so it is not needed at all.
for those fighting the install of the performance version, extract the ModuleConfig.xml in the "fomod" folder, right click on it and edit. should open up in notebook. delete the entire contents of the file and copy/paste all that is below in the emptyness. don't forget to save and then move it back into the compressed mod file. :)
<?xml version="1.0" encoding="UTF-8"?> <config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://qconsulting.ca/fo3/ModConfig5.0.xsd"> <moduleName>SkySight Skins - Ultra HD Male Textures and Real Feet Meshes (2K/1K LOW)</moduleName>
<!-- Files that we install no matter what options were chosen, the core files basically --> <requiredInstallFiles> <folder source="00-core" destination="textures\actors\character\male" /> <folder source="05-HeadNormalMapOptions\02-MaleOld512" destination="textures\actors\character\maleold" /> </requiredInstallFiles>
<installSteps order="Explicit"> <installStep name="Page 1 - Meshes"> <optionalFileGroups order="Explicit"> <group name="Feet Meshes and Less Shiny Body Meshes" type="SelectExactlyOne"> <plugins order="Explicit"> <plugin name="Real Feet Meshes! (default)"> <description>New real feet meshes! No more hooves! Re-shaped, with added details, using FavoredSoul's feet mesh as a base.</description> <image path="fomod\images\01a-NewFeet.jpg" /> <conditionFlags> <flag name="MeshType">RealFeet</flag> <flag name="TextureType">RealFeet</flag> </conditionFlags> <typeDescriptor> <type name="Optional" /> </typeDescriptor> </plugin> <plugin name="Real Feet Meshes PLUS Less Shiny Body Meshes"> <description>Real feet meshes, plus less shiny body meshes for a slightly more matte skin look. The vanilla body has very high specular values which are hard to control with textures alone.</description> <image path="fomod\images\01b-NewFeetMatteBody.jpg" /> <conditionFlags> <flag name="MeshType">RealFeetMatteBody</flag> <flag name="TextureType">RealFeet</flag> </conditionFlags> <typeDescriptor> <type name="Optional" /> </typeDescriptor> </plugin> <plugin name="Vanilla Feet PLUS Less Shiny Body Meshes"> <description>If you like vanilla clubbed feet / hooves, but want a less shiny body, choose this option.</description> <image path="fomod\images\01c-VanillaFeetMatteBody.jpg" /> <conditionFlags> <flag name="MeshType">VanillaFeetMatteBody</flag> <flag name="TextureType">Vanilla</flag> </conditionFlags> <typeDescriptor> <type name="Optional" /> </typeDescriptor> </plugin> <plugin name="No Changes"> <description>Select this option if you like the vanilla clubbed feed / hoof meshes. BUT WHY?!</description> <image path="fomod\images\01d-VanillaFeetNoChangeWHY.jpg" /> <conditionFlags> <flag name="MeshType">None</flag> <flag name="TextureType">Vanilla</flag> </conditionFlags> <files> <folder source="" priority="0" /> </files> <typeDescriptor> <type name="Optional" /> </typeDescriptor> </plugin> </plugins> </group> </optionalFileGroups> </installStep>
<installStep name="Page 2 - Body Textures"> <optionalFileGroups order="Explicit"> <group name="Body Hair and Dirt" type="SelectExactlyOne"> <plugins order="Explicit">
<!-- ====================== BODY (THE BIG UGLY PART ) ====================== -->
<!-- ======= SPECULAR, SUBSURFACE, BODY NORMAL MAPS ======= --> <!-- Specular and Subsurface maps for Real Feet and Real Feet w/ Matte Body, and the Old Man Normal Map --> <pattern> <dependencies operator="And"> <flagDependency flag="TextureType" value="RealFeet" /> </dependencies> <files> <folder source="02-BodyTextureOptionsRealFeet\01C-BodySpecularOptions\00-BodySpecularUncompressed1K" destination="textures\actors\character\male" priority="0"/> <folder source="02-BodyTextureOptionsRealFeet\01D-BodySubsurfaceOptions\00-BodySubsurface1K" destination="textures\actors\character\male" priority="0"/> <folder source="02-BodyTextureOptionsRealFeet\01B-BodyNormalMapOptions\03-BodyOldManNormalMapUncompressed2K" destination="textures\actors\character\maleold" priority="0" /> </files> </pattern>
<!-- Specular and Subsurface maps for Vanilla feet, or vanilla feet w/ matte body --> <pattern> <dependencies operator="And"> <flagDependency flag="TextureType" value="Vanilla" /> </dependencies> <files> <folder source="03-BodyTextureOptionsVanilla\01C-BodySpecularOptions\00-BodySpecularUncompressed1K" destination="textures\actors\character\male" priority="0"/> <folder source="03-BodyTextureOptionsVanilla\01D-BodySubsurfaceOptions\00-BodySubsurface1K" destination="textures\actors\character\male" priority="0"/> <folder source="03-BodyTextureOptionsVanilla\01B-BodyNormalMapOptions\03-BodyOldManNormalMapUncompressed2K" destination="textures\actors\character\maleold" priority="0" /> </files> </pattern>
<!-- Hand Textures: Real Feet OR Vanilla, only body hair type matters -->
Sir, Orcs in my game have their faces with other colors. Their bodys are green but the head is pale. I'm using your mod, UNP and other for Kahjits. What could be? The only mod which i have conflicts with your is Rustic Clothes, i load after your mod.
The file in data/actors/character/orcmale/ should be renamed to maleheadorc_msn.dds. Currently the file in this mod is called malehead_msn.dds. This is wy the heads of the male orcs look so different, the game can not find the correct texture.
I used to use this mod back in day but then I changed computers out and came back and reinstalled but there is something wrong this time. The feet texture are a blurry mess. I am not using any other male textures either. Looked at them under nifskope and redirected the textures back to the nif files but the problem remains. Interestingly enough, they look right under nifskope....
I know! I used to use this back in the day. I just got back to Skyrim after 4 years with the release of the AE.
I reinstalled this mod with all default settings and it does crash just the same. There are no conflicts, no warnings, LOOT also shows everything to be perfect. Just can't figure out why this is happening. I will let you know if I do find the cause. Please let me know from your end too if you figure out what could be causing this.
I got it in a mod pack, Elysium, which automatically downloads it from here, and everything was working fine. However i decided to rerun the installer for this particular mod and no matter what choices i pick i CTD to the desktop right before you would normally see the New, Continue etc load screen of the game.
P.S. I was using the HIGH - Recommended version
I noticed in MO2, the log file says... [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'MeshType' did not match 'RealFeet'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'MeshType' did not match 'RealFeet'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'FaceAge' did not match 'Default'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'TextureType' did not match 'RealFeet'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'SkinType' did not match 'HairyClean'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'SkinType' did not match 'HairyClean'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'VeinType' did not match 'Veins'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'TextureType' did not match 'RealFeet'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'TextureType' did not match 'RealFeet'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'SkinType' did not match 'HairyClean'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'SkinType' did not match 'HairyClean'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'SkinType' did not match 'HairyClean'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'SkinType' did not match 'HairyClean'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'SkinType' did not match 'HairyClean'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'TextureType' did not match 'RealFeet'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'TextureType' did not match 'RealFeet'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'TextureType' did not match 'RealFeet'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'TextureType' did not match 'RealFeet'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'TextureType' did not match 'RealFeet'" [2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'TextureType' did not match 'RealFeet'"
About to comment on this too, but realized I had just installed the LE version instead of the SE. I think google gives the LE result even if you search for the SE one, make sure you're not installing this on SE/AE.
Sorry to bother with this question that even you mentioned in firsts post, but i need to understand better, the only male body that i use is your mod SkySight Skins, but if i wanna use Sos too, what i need to dowload to be compatible?, i really dont understand if is possible to have both mods.
I am pretty much new to modding and wanted to use this mod (downloaded it wit vortex) but the game crashes at the start when the bethesda logo is about to fade away. It's the only mod I (want to) use at the moment.
It's just a mesh/texture replacer and has been working perfectly for 6 years. I've been using it in my game that whole time as well. There must be something else going on. There are a lot of great textures for males out there now so it might be a good idea to just use something else if you're having trouble.
1589 comments
This goes for mod packs, too. If they point to the incorrect version here you will experience issues. Please contact the author of the mod pack.
Hi! Because I have so many mods for both Fallout 4 and Skyrim, I unfortunately cannot answer every comment and message, or troubleshoot every issue, or it would literally take up my entire day. I hope you understand. Lots of other people are helpful and do respond to posts made, so please feel free to post a question or issue here, as others may have the solution. Also, with regard to bugs, if out of 200k downloads you are the only person experiencing a specific issue, please understand that it may not be related to the mod. This stuff can be tricky! Thank you for your patience and understanding!
Q: Will you make a patch for SoS/SAM/BetterMales/ButteryMales/SuperDuperHunksOfSkyrim/Etc?
A: There are a number of patches out there, I'll try to collect links here.
• Skysight Skins Muscles for SAM
• The Veteran Skin for SoS (textures have been made more gritty here)
Q: What files do I download?
A: HIGH or LOW/PERFORMANCE for regular play, ULTRA is reserved for screenarchery and has a massive VRAM footprint (135MB per NPC!). There's now an installer for ease of use to select skin/hair/veins/face/etc.
Q: Will you be covering beast races?
A: I've tried a few times and have not been satisfied with the results. No promises here.
ENJOY! And thank you so much for all of your feedback and support with my other works! <3
1. Get N++ unless you already have it or something else to edit .xml files.
2. Extract the SkySight folder, this let's us explore the entire thing. I believe you can edit it without extracting but who cares this is nicer. I use 7Zip but WinRAR or similar stuff can do this.
3. Now we need to edit a .xml file. If you open SkySight, find the "fomod" folder.
4. Open ModuleConfig.xml this file essentially says where to find files for certain options and just lets MO2 know where everything is.
5.I found it had an error on line 8, it had "05-HeadNormalMapOptions\05-HeadNormalMapOptions" when it ACTUALLY needed "05-HeadNormalMapOptions\02-MaleOld512" You can tell because of the destination after this, it places all the files in that folder inside "textures\actors\character\maleold" No idea how this was missed but it was.
5.5(I would like to mention if you try to install the performance mod in MO2 it will display these incorrect folders in the error message so you can look at the destination if you for some reason have similar errors.)
6. The second issue is that on line 288 it has the folder source "02-BodyTextureOptionsRealFeet\01B-BodyNormalMapOptions\02-BodyOldManNormalMapUncompressed2K" Which is wrong. Be careful! If you take a look above you can see the Value of "RealFeet" This will only effect it if you use that! Go down to line 300 which has the same error to fix it for vanilla! You need to change "02-BodyOldManNormalMapUncompressed2K" to "03-BodyOldManNormalMapUncompressed2K"
7. Now make sure you save the file, not save as or anything just save it.
8. Now close N++ and then add to archive or compress the Skysight folder. Don't do anything special, we just need it in a 7z or zip or rar file so MO2 will use it.
You should be good to go now, if it displays the errors still Verify you did it perfectly. You could also rename the BodyOldMan folder itself with 02. I hope this helps you and anyone else who encounters this.
Worked for me using the PERFORMANCE Option.
<?xml version="1.0" encoding="UTF-8"?>
<config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://qconsulting.ca/fo3/ModConfig5.0.xsd">
<moduleName>SkySight Skins - Ultra HD Male Textures and Real Feet Meshes (2K/1K LOW)</moduleName>
<!-- Files that we install no matter what options were chosen, the core files basically -->
<requiredInstallFiles>
<folder source="00-core" destination="textures\actors\character\male" />
<folder source="05-HeadNormalMapOptions\02-MaleOld512" destination="textures\actors\character\maleold" />
</requiredInstallFiles>
<installSteps order="Explicit">
<installStep name="Page 1 - Meshes">
<optionalFileGroups order="Explicit">
<group name="Feet Meshes and Less Shiny Body Meshes" type="SelectExactlyOne">
<plugins order="Explicit">
<plugin name="Real Feet Meshes! (default)">
<description>New real feet meshes! No more hooves! Re-shaped, with added details, using FavoredSoul's feet mesh as a base.</description>
<image path="fomod\images\01a-NewFeet.jpg" />
<conditionFlags>
<flag name="MeshType">RealFeet</flag>
<flag name="TextureType">RealFeet</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" />
</typeDescriptor>
</plugin>
<plugin name="Real Feet Meshes PLUS Less Shiny Body Meshes">
<description>Real feet meshes, plus less shiny body meshes for a slightly more matte skin look. The vanilla body has very high specular values which are hard to control with textures alone.</description>
<image path="fomod\images\01b-NewFeetMatteBody.jpg" />
<conditionFlags>
<flag name="MeshType">RealFeetMatteBody</flag>
<flag name="TextureType">RealFeet</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" />
</typeDescriptor>
</plugin>
<plugin name="Vanilla Feet PLUS Less Shiny Body Meshes">
<description>If you like vanilla clubbed feet / hooves, but want a less shiny body, choose this option.</description>
<image path="fomod\images\01c-VanillaFeetMatteBody.jpg" />
<conditionFlags>
<flag name="MeshType">VanillaFeetMatteBody</flag>
<flag name="TextureType">Vanilla</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" />
</typeDescriptor>
</plugin>
<plugin name="No Changes">
<description>Select this option if you like the vanilla clubbed feed / hoof meshes. BUT WHY?!</description>
<image path="fomod\images\01d-VanillaFeetNoChangeWHY.jpg" />
<conditionFlags>
<flag name="MeshType">None</flag>
<flag name="TextureType">Vanilla</flag>
</conditionFlags>
<files>
<folder source="" priority="0" />
</files>
<typeDescriptor>
<type name="Optional" />
</typeDescriptor>
</plugin>
</plugins>
</group>
</optionalFileGroups>
</installStep>
<installStep name="Page 2 - Body Textures">
<optionalFileGroups order="Explicit">
<group name="Body Hair and Dirt" type="SelectExactlyOne">
<plugins order="Explicit">
<plugin name="Hairy and Clean (default)">
<description>Vanilla-style body hair, clean skin.</description>
<image path="fomod\images\02a-hairyclean.jpg" />
<conditionFlags>
<flag name="SkinType">HairyClean</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" />
</typeDescriptor>
</plugin>
<plugin name="Hairy and Dirty">
<description>Vanilla-style body hair, vanilla-style dirty skin.</description>
<image path="fomod\images\02b-hairydirty.jpg" />
<conditionFlags>
<flag name="SkinType">HairyDirty</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" />
</typeDescriptor>
</plugin>
<plugin name="Shaved Chest and Clean">
<description>Vanilla-style body hair with shaved chest, clean skin.</description>
<image path="fomod\images\02c-shavedclean.jpg" />
<conditionFlags>
<flag name="SkinType">ShavedClean</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" />
</typeDescriptor>
</plugin>
<plugin name="Shaved Chest and Dirty">
<description>Vanilla-style body hair with shaved chest, vanilla-style dirty skin.</description>
<image path="fomod\images\02d-shaveddirty.jpg" />
<conditionFlags>
<flag name="SkinType">ShavedDirty</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" />
</typeDescriptor>
</plugin>
<plugin name="Hairless and Clean">
<description>No body hair at all, clean skin.</description>
<image path="fomod\images\02e-hairlessclean.jpg" />
<conditionFlags>
<flag name="SkinType">HairlessClean</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" />
</typeDescriptor>
</plugin>
<plugin name="Hairless and Dirty">
<description>No body hair at all, vanilla-style dirty skin.</description>
<image path="fomod\images\02f-hairlessdirty.jpg" />
<conditionFlags>
<flag name="SkinType">HairlessDirty</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" />
</typeDescriptor>
</plugin>
</plugins>
</group>
</optionalFileGroups>
</installStep>
<installStep name="Page 3 - Body Veins">
<optionalFileGroups order="Explicit">
<group name="Body Veins" type="SelectExactlyOne">
<plugins order="Explicit">
<plugin name="Vanilla Veins (default)">
<description>Standard vanilla-style veins.</description>
<image path="fomod\images\03a-vanillaveins.jpg" />
<conditionFlags>
<flag name="VeinType">Veins</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" />
</typeDescriptor>
</plugin>
<plugin name="Reduced Veins">
<description>Significantly reduced appearance of veins.</description>
<image path="fomod\images\03b-lessveins.jpg" />
<conditionFlags>
<flag name="VeinType">NoVeins</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" />
</typeDescriptor>
</plugin>
</plugins>
</group>
</optionalFileGroups>
</installStep>
<installStep name="Page 4 - Faces">
<optionalFileGroups order="Explicit">
<group name="Face Age (effects all races)" type="SelectExactlyOne">
<plugins order="Explicit">
<plugin name="Vanilla Age (default)">
<description>Standard vanilla age.</description>
<image path="fomod\images\04a-standardage.jpg" />
<conditionFlags>
<flag name="FaceAge">Default</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" />
</typeDescriptor>
</plugin>
<plugin name="Younger Age">
<description>Younger appearance.</description>
<image path="fomod\images\04b-youngerage.jpg" />
<conditionFlags>
<flag name="FaceAge">Younger</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" />
</typeDescriptor>
</plugin>
</plugins>
</group>
</optionalFileGroups>
</installStep>
</installSteps>
<!-- ====================== FILE SELECTION AND CONDITIONS ======================-->
<conditionalFileInstalls>
<patterns>
<!-- ====================== MESHES ====================== -->
<!-- Real Feet Meshes -->
<pattern>
<dependencies operator="And">
<flagDependency flag="MeshType" value="RealFeet" />
</dependencies>
<files>
<folder source="01-BodyMeshOptions\00c-RealFeetVanillaShine" destination="meshes\actors\character\character assets" priority="0"/>
</files>
</pattern>
<!-- Real Feet Meshes and Matte Body Meshes-->
<pattern>
<dependencies operator="And">
<flagDependency flag="MeshType" value="RealFeetMatteBody" />
</dependencies>
<files>
<folder source="01-BodyMeshOptions\00a-LessShineCore" destination="meshes\actors\character\character assets" priority="0"/>
<folder source="01-BodyMeshOptions\00d-RealFeetLessShine" destination="meshes\actors\character\character assets" priority="0"/>
</files>
</pattern>
<!-- Vanilla Club Foot Meshes and Matte Body Meshes-->
<pattern>
<dependencies operator="And">
<flagDependency flag="MeshType" value="VanillaFeetMatteBody" />
</dependencies>
<files>
<folder source="01-BodyMeshOptions\00b-VanillaFeetLessShine" destination="meshes\actors\character\character assets" priority="0"/>
<folder source="01-BodyMeshOptions\00d-RealFeetLessShine" destination="meshes\actors\character\character assets" priority="0"/>
</files>
</pattern>
<!-- ====================== FACES ====================== -->
<pattern>
<dependencies operator="And">
<flagDependency flag="FaceAge" value="Default" />
</dependencies>
<files>
<folder source="04-HeadDiffuseOptions\00-HeadDiffuseDefault1K" destination="textures\actors\character\male" priority="0"/>
<folder source="05-HeadNormalMapOptions\00-HeadNormalMapsDefault512" destination="textures\actors\character" priority="0"/>
<folder source="06-HeadSpecularOptions\00-HeadSpecularDefault512" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="FaceAge" value="Younger" />
</dependencies>
<files>
<folder source="04-HeadDiffuseOptions\01-HeadDiffuseYounger1K" destination="textures\actors\character\male" priority="0"/>
<folder source="05-HeadNormalMapOptions\01-HeadNormalMapsYounger512" destination="textures\actors\character" priority="0"/>
<folder source="06-HeadSpecularOptions\01-HeadSpecularYounger512" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<!-- ====================== BODY (THE BIG UGLY PART ) ====================== -->
<!-- ======= SPECULAR, SUBSURFACE, BODY NORMAL MAPS ======= -->
<!-- Specular and Subsurface maps for Real Feet and Real Feet w/ Matte Body, and the Old Man Normal Map -->
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="RealFeet" />
</dependencies>
<files>
<folder source="02-BodyTextureOptionsRealFeet\01C-BodySpecularOptions\00-BodySpecularUncompressed1K" destination="textures\actors\character\male" priority="0"/>
<folder source="02-BodyTextureOptionsRealFeet\01D-BodySubsurfaceOptions\00-BodySubsurface1K" destination="textures\actors\character\male" priority="0"/>
<folder source="02-BodyTextureOptionsRealFeet\01B-BodyNormalMapOptions\03-BodyOldManNormalMapUncompressed2K" destination="textures\actors\character\maleold" priority="0" />
</files>
</pattern>
<!-- Specular and Subsurface maps for Vanilla feet, or vanilla feet w/ matte body -->
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="Vanilla" />
</dependencies>
<files>
<folder source="03-BodyTextureOptionsVanilla\01C-BodySpecularOptions\00-BodySpecularUncompressed1K" destination="textures\actors\character\male" priority="0"/>
<folder source="03-BodyTextureOptionsVanilla\01D-BodySubsurfaceOptions\00-BodySubsurface1K" destination="textures\actors\character\male" priority="0"/>
<folder source="03-BodyTextureOptionsVanilla\01B-BodyNormalMapOptions\03-BodyOldManNormalMapUncompressed2K" destination="textures\actors\character\maleold" priority="0" />
</files>
</pattern>
<!-- Hand Textures: Real Feet OR Vanilla, only body hair type matters -->
<pattern>
<dependencies operator="Or">
<flagDependency flag="SkinType" value="HairyClean" />
<flagDependency flag="SkinType" value="HairyDirty" />
<flagDependency flag="SkinType" value="ShavedClean" />
<flagDependency flag="SkinType" value="ShavedDirty" />
</dependencies>
<files>
<folder source="07-HandDiffuseOptions\00-HandsDiffuseHairy" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<pattern>
<dependencies operator="Or">
<flagDependency flag="SkinType" value="HairlessClean" />
<flagDependency flag="SkinType" value="HairlessDirty" />
</dependencies>
<files>
<folder source="07-HandDiffuseOptions\01-HandsDiffuseHairless" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<!-- Normals Maps / Veins Real Feet -->
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="RealFeet" />
<flagDependency flag="VeinType" value="Veins" />
</dependencies>
<files>
<folder source="02-BodyTextureOptionsRealFeet\01B-BodyNormalMapOptions\01-BodyNormalMapUncompressed2K" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="RealFeet" />
<flagDependency flag="VeinType" value="NoVeins" />
</dependencies>
<files>
<folder source="02-BodyTextureOptionsRealFeet\01B-BodyNormalMapOptions\02-BodyNormalMapLessVeinsUncompressed2K" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<!-- Normals Maps / Veins Vanilla -->
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="Vanilla" />
<flagDependency flag="VeinType" value="Veins" />
</dependencies>
<files>
<folder source="03-BodyTextureOptionsVanilla\01B-BodyNormalMapOptions\01-BodyNormalMapUncompressed2K" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="Vanilla" />
<flagDependency flag="VeinType" value="NoVeins" />
</dependencies>
<files>
<folder source="03-BodyTextureOptionsVanilla\01B-BodyNormalMapOptions\02-BodyNormalMapLessVeinsUncompressed2K" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<!-- ======= END SPECULAR, SUBSURFACE, BODY NORMAL MAPS ======= -->
<!-- ======= DIFFUSE BODY TEXTURES ======= -->
<!-- Real Feet Body Textures -->
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="RealFeet" />
<flagDependency flag="SkinType" value="HairyClean" />
</dependencies>
<files>
<folder source="02-BodyTextureOptionsRealFeet\01A-BodyDiffuseOptions\00-BodyHairyClean2K" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="RealFeet" />
<flagDependency flag="SkinType" value="HairyDirty" />
</dependencies>
<files>
<folder source="02-BodyTextureOptionsRealFeet\01A-BodyDiffuseOptions\01-BodyHairyDirty2K" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="RealFeet" />
<flagDependency flag="SkinType" value="ShavedClean" />
</dependencies>
<files>
<folder source="02-BodyTextureOptionsRealFeet\01A-BodyDiffuseOptions\02-BodyShavedClean2K" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="RealFeet" />
<flagDependency flag="SkinType" value="ShavedDirty" />
</dependencies>
<files>
<folder source="02-BodyTextureOptionsRealFeet\01A-BodyDiffuseOptions\03-BodyShavedDirty2K" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="RealFeet" />
<flagDependency flag="SkinType" value="HairlessClean" />
</dependencies>
<files>
<folder source="02-BodyTextureOptionsRealFeet\01A-BodyDiffuseOptions\04-BodyHairlessClean2K" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="RealFeet" />
<flagDependency flag="SkinType" value="HairlessDirty" />
</dependencies>
<files>
<folder source="02-BodyTextureOptionsRealFeet\01A-BodyDiffuseOptions\05-BodyHairlessDirty2K" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<!-- Diffuse Skin Textures for Vanilla Feet by skin type -->
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="Vanilla" />
<flagDependency flag="SkinType" value="HairyClean" />
</dependencies>
<files>
<folder source="03-BodyTextureOptionsVanilla\01A-BodyDiffuseOptions\00-BodyHairyClean2K" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="Vanilla" />
<flagDependency flag="SkinType" value="HairyDirty" />
</dependencies>
<files>
<folder source="03-BodyTextureOptionsVanilla\01A-BodyDiffuseOptions\01-BodyHairyDirty2K" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="Vanilla" />
<flagDependency flag="SkinType" value="ShavedClean" />
</dependencies>
<files>
<folder source="03-BodyTextureOptionsVanilla\01A-BodyDiffuseOptions\02-BodyShavedClean2K" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="Vanilla" />
<flagDependency flag="SkinType" value="ShavedDirty" />
</dependencies>
<files>
<folder source="03-BodyTextureOptionsVanilla\01A-BodyDiffuseOptions\03-BodyShavedDirty2K" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="Vanilla" />
<flagDependency flag="SkinType" value="HairlessClean" />
</dependencies>
<files>
<folder source="03-BodyTextureOptionsVanilla\01A-BodyDiffuseOptions\04-BodyHairlessClean2K" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="Vanilla" />
<flagDependency flag="SkinType" value="HairlessDirty" />
</dependencies>
<files>
<folder source="03-BodyTextureOptionsVanilla\01A-BodyDiffuseOptions\05-BodyHairlessDirty2K" destination="textures\actors\character\male" priority="0"/>
</files>
</pattern>
</patterns>
</conditionalFileInstalls>
</config>
Currently the file in this mod is called malehead_msn.dds.
This is wy the heads of the male orcs look so different, the game can not find the correct texture.
I reinstalled this mod with all default settings and it does crash just the same. There are no conflicts, no warnings, LOOT also shows everything to be perfect. Just can't figure out why this is happening. I will let you know if I do find the cause. Please let me know from your end too if you figure out what could be causing this.
I got it in a mod pack, Elysium, which automatically downloads it from here, and everything was working fine. However i decided to rerun the installer for this particular mod and no matter what choices i pick i CTD to the desktop right before you would normally see the New, Continue etc load screen of the game.
P.S. I was using the HIGH - Recommended version
I noticed in MO2, the log file says...
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'MeshType' did not match 'RealFeet'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'MeshType' did not match 'RealFeet'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'FaceAge' did not match 'Default'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'TextureType' did not match 'RealFeet'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'SkinType' did not match 'HairyClean'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'SkinType' did not match 'HairyClean'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'VeinType' did not match 'Veins'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'TextureType' did not match 'RealFeet'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'TextureType' did not match 'RealFeet'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'SkinType' did not match 'HairyClean'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'SkinType' did not match 'HairyClean'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'SkinType' did not match 'HairyClean'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'SkinType' did not match 'HairyClean'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'SkinType' did not match 'HairyClean'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'TextureType' did not match 'RealFeet'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'TextureType' did not match 'RealFeet'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'TextureType' did not match 'RealFeet'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'TextureType' did not match 'RealFeet'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'TextureType' did not match 'RealFeet'"
[2021-12-04 01:38:35.626 W] [fomodinstallerdialog.cpp:378] "The flag 'TextureType' did not match 'RealFeet'"
Please contact the Elysium mod pack author and make sure they are pointing to the correct version for SE.