Skyrim

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Vaelka

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Vaelka

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923 comments

  1. BluePianoTwo
    BluePianoTwo
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    Please post comments and questions below and I or others will get back to you!
    If you have any bugs to report, please use the bugs tab. For patch or asset use inquiries, please send me a private message.
    I am currently away at college, so I may be slow to respond but I do read all your comments. Thank you for all your support!



    Regarding Performance:
    Performance drops will vary based on a number of factors. If you are experiencing low fps / ctd, then the problem is due to the amount / type of mods you are running and / or your hardware itself. Please also keep in mind that the game engine itself has its (very unfortunate) limits. These are problems only you can solve.

    Regarding Compatibility:
    Please check the main description for compatibility. If the mod in question is not listed there, it means I do not know! You can try reading through the comments, or simply try the mods together yourself. My mod uninstalls cleanly- if something doesn't work out, no harm will come to your game.


  2. stardudevalley3
    stardudevalley3
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    If I use just the main file there's no dark face bug, However if I use JK's Compatibility patch listed here the dark face bug appears. Any idea why?
  3. Jena84Plissken
    Jena84Plissken
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    Endorse this mod god work
  4. Benc158
    Benc158
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    Can you give me the names of the new vendors in solitude? I accidentally disabled them and would like them to return...
    1. STRlCE
      STRlCE
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      redownload
  5. smithb252011
    smithb252011
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    Anyone seen an updated Compatibility patch for JKs Skyrim? The one in the file list is an empty file
  6. Khajiitsune2
    Khajiitsune2
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    I tried to use your mod with JK's mod but I have many incompatibilities. For example in Windhelm, a statue of Isgrammor is standing through a roof. And in the Solitude markets, some sellors are trapped behind boxes. Is there a fully compatible patch ?
    1. BluePianoTwo
      BluePianoTwo
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      There is a compatibility version in the files...
    2. Khajiitsune2
      Khajiitsune2
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      I know, that's why I put this comment. I use it but there is still some troubles in compatibility.
    3. Khajiitsune2
      Khajiitsune2
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      When using the mods individually, it works fine, but with the complete collections, there are some objects missplaced or maybe I used the mods in a wrong way ... Anyway, your mods are just awesome.
    4. SunRice
      SunRice
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      You're right, for example in Whiterun, Isgrammor statue is surrounded in tree from JKs.... even whn Im using compatibility patch :(
    5. GiantmetalLink
      GiantmetalLink
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      I'm also having problems with the patch for JK's cities. It sorta works but there's a lot of clipping, like in Solitude the stalls Dawn of Skyrim adds disappear and there's like jk's plants going through the East empire desk by the entrance and the stalls by the arch next to Beirand's overlap each other. I wish this patch either gets updated for legendary or someone could tell me what I'm doing wrong
    6. ItsDaKoolaidDude
      ItsDaKoolaidDude
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      Bumping and saying Solitude's marketplace, and Whiterun's occasional structures are for some reason fusing and combining in rather odd and offputting ways, such as one stall in Solitude being mixed in with a stone structure that leaves the person that "owns" the stall stuck inside it.
      Ive fixed and fiddled with it via console command but now im wondering if i mixed the mods together with the patch wrong..
  7. soheil777
    soheil777
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    hi sis

    sorry i am new in mod

    many file are in download section

    i must install which of them and what is number 1 for install?

    thank you
  8. chandailrc
    chandailrc
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    Hey! Thanks for the great mod. I am running into a weird issue though. The new NPCs that this mod adds have a face and body mismatch. All the females have darker faces. Also, this is happening with the new NPCs that this mod introduces. Can anyone shed some light as to how to fix this ?

    Previously whenever I used to run into this issue with vanilla chars using other mods like Bijin, Women of Skyrim, etc. I just used to play around with the load order and disabling/enabling the mods.

    This time since the NPCs are custom, I am not sure how fix this, since no other file should be altering/overwriting the custom NPCs ? (maybe my understanding is incorrect)
    Any help or clarification would be awesome! Thanks again for the great mod!
    1. BluePianoTwo
      BluePianoTwo
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      I've included the facegen files in the mod, so you shouldn't be getting the black face bug. My suggestion would be to make sure those files got installed properly.
    2. WestonG
      WestonG
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      Had the same problem. It was a load order issue. Try loading the ESP later, if you have face mismatch.
  9. Nowimex
    Nowimex
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    I'm curious, why is there a mage tradesman in Whiterun while Farengar says there's none.
  10. polana94
    polana94
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    Any idea how can I lower the brightness of food on the markets? Most of the food is super shiny.
  11. YourDemonOverlordTaxi
    YourDemonOverlordTaxi
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    I've been trying to port this mod over to SSE for awhile now, but I'm having some major trouble. I've ran the ESP through the creation kit, unpacked the BSA, and optimized all of the meshes, but it still refuses to work. Has anyone had any luck with this process, or is there someone who has any tips?