Skyrim

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mahty

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mahty

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120 comments

  1. ryuszm
    ryuszm
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    Bro what helmet are you using?
  2. Xtudo
    Xtudo
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    • 4,221 kudos
  3. saitofutoshi88
    saitofutoshi88
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    Great work :D
  4. Alexarius87
    Alexarius87
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    I'll try to ask here too.

    The whip is not realy a "beam", it's a lightning. How do I make it look like a beam (as in the screenshots)?
  5. FishermanZeddy
    FishermanZeddy
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    Thank you so much for this!!
  6. Vezon858
    Vezon858
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    Mahty would you give permission to port this to the Xbox?You will be credited and a link to the original mod will be in the description.
  7. FranzVolkier
    FranzVolkier
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    the sound effect is so annoying how do i get rid of it?
  8. Nexak
    Nexak
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    There's a few stray vertices from the UV for "2HHANDLE.NIF" on the scabbard (SCB [9]) that are mapped off separately from the rest, which breaks the UV for the inner top portion, as well as very bottom piece of the scabbard. Moving them in Nifskope for example doesn't fix it really and I don't know how to remap it entirely or rejoin them. The partial oddness may be texture replacer related, as well, as some of the super-hd dwarvenspherecenturion textures it's mapped to are blank-space there. (Alpha/black in my case. If it were transparent I guess (alpha on the texture?) it'd be fine, I think...)
  9. magodanie
    magodanie
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    Where is that helmet from?
  10. madeinchinaboy
    madeinchinaboy
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    Hey does anyone have an issue where some of the weapon's first person models have this weird cylinder object encasing the weapon? For example: This is how it should look
     
    https://i.imgur.com/QEyuaXZ.jpg
     
    and this is how the first person view looks
     
    https://i.imgur.com/dJ6BVhj.jpg
     
    Does anyone know how I can fix this?