Skyrim
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Naelnor

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Naelnor

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About this mod

Sorry for bad english. I got really annoyed by amount of magic in game, every single bandit knows some spells, every guard, forsworn etc, acts like he is an adept of Mage College, this mod supose to change it.. Please read full description.

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Sorry for bad english. I got really annoyed by amount of magic in game, every single bandit knows some spells, every guard, forsworn etc, acts like he is an adept of Mage College, this mod supose to change it.

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UPDATE LOG:
-Updated to 0.4b
Fixed Cultists from Dragonborn DLC
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PLEASE READ:
I do have a diferent opinion about magic, for me its rituals, long preparations, etc. I grow up
on books
like Conan and Lord of the Rings
, where magic is more realistic, away closer to real world. For example
in Conans realm only few most powerfull mages in the world could summon a Dark Phantom, and it requaired thousands of rituals and weeks of preparations... In LotR only couple mages in the whole world could cast a fire ball, like Gandalf or Saruman. In Skyrim every second npc acts in combat like he spended his child hood in Mage College. That is wrong in my opinion.  

IMPORTANT:
Removed most of the magic from the game
. I didnt touch Dragons, Dragonpriests, Antronachs, Spriggans and few other magic creatures. 
Most of the cultists and mages you meet will go
melee. They still performing their dark rituals in deep underground caves, but in combat they using normal weapons instead of powerfull magic. 
I didnt remove magic from staffs, npcs with staffs will cast magic from staffs.
If you encounter a quest that requaires or uses a spell, and its buged due to my mod, just disable the mod, finish the quest part, enable the mod again:-)
I didnt touch shouts as well.
May be incompatible with most of the magic overhaul mods.
SIMPLE MOD WITH NO SCRIPTS.
Put the mod at very bottom of your load order. If you wont load the mod at the bottom of the load list in your mod manager, some of the npcs may still use magic:( 

Unfortunaly mod have changed hagravens to go
melee as well, to balance
the game
I overpowered them a little bit
. Some of the dungeons where you encounter mages may get a bit easier or harder dificulty, its depending on many factors
, like your level, class, combat style etc etc etc.

All tested and works
fine. At the moment Im working on
a way better mod where im absolutely reworking skyrims magic.

Have fun
!:)

(Im giving my permission to anyone who wants, do anything you want with my mod, edit it or reupload, update, do anything u like)