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About this mod

This mod adds a lot of amulet (and a few rings) to Skyrim and gives these amulets to some named NPCs.

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Amulets of Skyrim

This mod adds over 230 new amulets (and a few rings) to Skyrim and gives these amulets to some named NPCs. Most of amulets are placed at several locations and some amulets are sold by Amulet merchant who is in the Ragged Flagon. Ulfric Stormcloak and General Tullius have their own unique amulet.

Updating version 4.05 to version 4.061 (the last version)
Download update file and merge it to version 4.05.
If you install this mod for the first time, install version 4.05 and then install and merge update file to version 4.05.

Updating version 4.06 to 4.061
just merge version 4.061 to the existing version 4.06.

Skyrim Special Edition version
Amulets of Skyrim SSE
This mod doesn't change any quests, NPC's data, or Vendor's chest, and seems to be compatible with most of other mods.
Has the compatibility with Immersive Jewelry's enchanting system too.

The latest version 4.061
This mod has better compatibility with Unofficial Skyrim Legendary Edition Patch or Unofficial Skyrim Patch. But we don't need the unofficial patch as master files. This mod will work without the unofficial patch.

German translation by Penetrator3 (Nexus)
Polish translation by Ziemowit95 (Nexus)
French translation by Oaristys (La Confrérie des Traducteurs)


Rings of Dragon Priest for the base game by testiger2
Thank you very much for the special rings!

9 Hold Amulets (for Thane, Jarl and guards)

Thane amulet is given to the player, when the jarl names the player Thane. Thane amulet of the Rift isn't given from the jarl. The courier will deliver the Rift thane amulet.
If the player have already become Thane before installing this mod, the courier will deliver the amulets.
Jarl amulet and spare Thane amulet are in the jarl's bedroom. Guard amulet is in each barrack.
The 9 hold gold amulet and silver amulet can be crafted after the player becoming Thane of each hold. Silver ingots or gold ingots are required for the recipe to appear in the menu.

Fralia Gray-Mane in Whiterun and the amulets trader in the Ragged Flagon sell small necklaces.

:: Amulets for soldiers and officers ::

Imperial or Stormcloak soldier's amulet will be given to the player, when other soldier armors are given from the blacksmith in Solitude or from Galmar.
Imperial or Stormcloak silver amulet can be crafted after the quest "Battle for Whiterun". Silver ingots are required for the recipe to appear in the menu.
The necklace "Hero of Skyrim" will be delivered by the courier after the Civil War.
Thalmor soldier amulet and ring are somewhere in Thalmor Embassy and Northwatch keep.

Guild Amulets
(Companions, College of Winterhold, Thieves Guild, Nightingale and Dark Brotherhood)

Amulets are found in the basement of Jorrvaskr, the Underforge, the college, Thieves guild headquarters, Nightingale Hall, Falkreath Sanctuary, Dawnstar Sanctuary and NPC's inventories.

"Harbinger's Amulet" will be found together with Kodlak's journal during or after the quest "Glory of the Dead".
"Archmage's Amulet" is in the Arch-Mage's quarters.
"Guild Master's Necklace" is in Mercer Frey's house or will be taken from Mercer's body.
"Nightingale Amulet" is in Nightingale Hall.
"Listener's Amulet" is in your bedroom of Dawnstar Sanctuary.

:: The Enchantment ::
Harbinger's Amulet: During your blocking with Shield of Ysgramor, the Shield-Siblings near to you increase Magic Resistance by 20%. Blocking with Wuuthrad reduces elves' melee weapon damage by 20%.
Listener's Amulet: Sneaking is 15% better. Improved night vision for casting. (Added a new spell by wearing the amulet. This spell uses the same effect of Khajiit's Night Eye.)
Archmage's Amulet: Increases Elemental Resistance by 15% and Magic Resistance by 10%.
Nightingale Amulet: Crouching stops combat for a moment and forces distant opponents to search for a target (it's similar to Shadow Warrior).
Guild Master's Necklace: Sneaking is 10% faster and 15% better.

The non enchanted leader's amulet can be crafted after each primary quest line completed. Silver ingots, gold ingots or steel ingots are required for the recipe to appear in the menu. The amulet recipe of Dark brotherhood requires human's skulls.

Rings for Main Quest

Graybeard's ring is in High Hrothgar. Jurgen Windcaller's ring is placed behind his coffin. Those rings can be converted to amulets at the forge.
When the player complete the main quest(after defeating Alduin), two rings will be placed at the fire in the High Hrothgar courtyard where you were taught the shout Clear Skies(See the images section).

Amulets and Rings of Dragon Priest

You can convert all Dragon Priest masks to amulets(or rings) or convert amulets(or rings) to masks at the tanning rack.

Amulets of Daedric Artifact

If the player have already finished daedric quests before installing this mod, some amulets are added to the inventory at loading the game.

Wabbajack Amulet: Near the bedroll in Pelagius Wing.
Sanguine Rose Amulet: In Temple of Dibella (Markarth) after the quest (at the feet of Dibella statue near to the entrance).
Ebony Blade Amulet: Near Ebony Blade in the basement in Dragonsreach.
Ebony Mail Amulet: Converted from Ebony Mail at a forge.
Ohgma Infinium Amulet: Take from Septimaus Signus' remain after he opened the cube.
Azura Star Amulet: At Azura Shrine after the quest.
Black Star Amulet: At Nelacar's room after the quest.
Dawnbreaker Amulet: At the Statue to Meridia after the quest.
Skull Amulet of Vaermina: Beneath the iron ring pull in Nightcaller Temple.
Skull Amulet of Corruption: Converted from Skull Amulet of Vaermina at a forge after taking the Skull of Corruption.
Mask Amulet of Clavicus Vile: Converted from The Masque of Clavicus Vile at a forge.
Rueful Axe Amulet: Near Rueful Axe in Rimerock Burrow after the quest (killing Barbas).
Hircine Ring Amulet: Converted from the ring at a forge.
Savior's Hide Amulet: Converted from the armor at a forge.
Mehrune's Razor Amulet: At the left of the chest in the Shrine of Meherunes Dagon.
Mace Amulet of Molag Bal: Take from Logrolf's body.
Namira Ring Amulet: Converted from the ring at a forge.
Skeleton Key Amulet: On the symbol in the most inner room in Nightingale Hall after the quest "Darkness Returns".
Spellbreaker Amulet: At the Shrine to Peryte after Killing Orchendor.
Volendrung Amulet: Added to your inventory after the quest.

Amulets of Birthsign

Madesi in Riften sells some amulets of birthsign as baubles. The number of amulets isn't showed properly (showed twice the number), but it is not so trouble.
Each enchanted amulet is in the hole of the Standing Stone.

The Other Amulets

9 Ancient Nord amulets: There are 9 motifs amulets, dragon, wolf, eagle, owl, fox, bear, moth, whale and sneak. You can find all motifs in Break Falls Barrow, in a strongbox at a broken tower in Labyrinthian, in a broken tower at Skuldafn exterior. Two motifs amulets are in Falkreath Jarl's house.
Torc of Labyrinthian: At the foot of the etched tablet in the next small room to the skeletal dragon's hall. 
Dwarven Amulet: At Dwemer Museum in Markarth. It can be crafted at a forge (the perk "Dwarven Smithing" is required).
Falmer Amulet: At Dwemer Museum in Markarth. Falmers don't have them.
Forsworn Torc: On the table near the boss' chest in Red Eagle Ascent. In Druadach Redoubt. Forsworns have it but not always(only with a outfit patch file).
Briarheart Amulet: On the table near the boss' chest in Red Eagle Ascent. In Druadach Redoubt.
Melka's Necklace: Near the skill book "Mystery of Talara, Part 4" in Blind Criff Cave's boss room.
Amulet of Vaermina: In Nightcaller Temple. Devotees have it but not always(only with a outfit patch file).
Amulet of Boethiah: On the table near the boss chest in the Boethiah's Champion hideout of the Knifepoint Ridge.
Amulet of Mythic Dawn: In Silus Vesuius' house(Dawnstar).
Potema's amulet: Near the boss chest beyond the wooden bridge in Wolfskull Cave. Near the boss chest in Potema's Sanctum.
Silver Hand Amulet: In Gallows Rock. In Driftshade Refuge. Silver Hand members sometimes have this amulet.
Amulet of Werewolf: In the Underforge (Whiteurn).
Amulet of 7000 steps: The foot of the first emblem and the last one at 7,000 steps.
Dragonbone Amulet: At the shrine of Akatosh near Rorikstead. It can be crafted at a forge (the perk "Dragon Armor" is required).
Blade Amulet: In Sky Haven Temple. In a secret room of Sleeping Giant Inn(Riverwood).
Flute, Drum, Lute amulets: Can buy them at Radiant Raiment in Solitude.
Stone silver amulets, Stone gold amulets: Can buy at Radiant Raiment in Solitude.

Amulets for Dawnguard (DLC)

Dawngurad amulet is placed in fort Dawnguard(Player's bedroom and member's bedroom), Vampire's amulet is in Volkihar Keep(Harkon's room and Valerica's bedroom), Amulet of Auriel is at the foot of each Auriel's shrine in Darkfall Cave and in Inner Sanctum. 
Amulet of Auriel is harmful to vampires.
Harkon and Vyrthur has their own amulet. If you have defeated them before installing this mod, search Harkon's ash pile and Vyrthur's throne.

Amulets for Dragonborn(DLC)

If you already completed the quests before installing this mod, the amulets will be put in youe inventory or the courier will deliver the amulets in Skyrim(not in Solstheim).
Some amulets are placed at each location in Solstheim.
Some NPC have their own amulet: Lleril Morvayn(House Redoran amulet), Adril Arano(House Redoran amulet), Captain Veleth(Redoran captain amulet), Neloth(House Telvanni amulet), Elder Othreloth(Tribunal amulet), Galdrus Hlevu(Tribunal amulet) and other minor NPCs.

Miraak's amulet: Defeat Miraak.
4 amulets for the Black Books:
Each amulet is in the same room with the Black Book. Near the chest in Kolbjorn Barrow, In the empty brazier at the right of the word wall in White Ridge Barrow. On the small book desk in Benkongerike Great Hall. On the enchant table in Raven Rock Mine.
The Black book amulet: Complete all quests of the Black Books. The amulets will be silently added in your inventory.
House Redoran honor medal: Complete the quest "Served Cold".
Cultist's amulet: Cultists have it but not always(only with a outfit patch file). You can find one in Temple of Miraak.
Redoran guard amulet: Redoran guards have(only with a outfit patch file). You can also find one in the Bulwark.
Morag Tong amulet: Mrag Tongs have(only with a outfit patch file). You can also find the amulets in Ashfallow Citadel.
Amulets of House Hlaalu: In the strong box in Ulen Ancestral Tomb. The Key is needed(Defeat the boss in Ashfallow Citadel).
Amulets of faith for Dunmer:
You can also find all 6 amulets in the Temple(near each shrine, the center ash pile, Othreloth's room, Hlervu's room). Fethis Alor(Raven Rock), Sadri's Used Wares(Windhelm) and Brand-Shei(Riften) sells 4 variety amulets at random. The number of amulets isn't showed properly (showed twice the number), but it is not so trouble.

:: Removing pre-enchantments of amulets and the other non-enchanted amulets ::

You can burn off pre-enchantments of some amulets at Skyforge from 6:00AM to 20:00PM and can take back pre-enchantments at Skyforge from 0:00AM to 3:00AM.
After removing pre-enchantments, it is possible to enchant burned amulets at an arcane enchanter.

List of amulets from which you can burn off pre-enchantments
  • Daedric Artifact amulets (except for Hircine Ring Amulet and Namira Ring Amulet)
  • Nightingale amulet
  • Amulet of Boethiah
  • Harkon's Molag Bal amulet
  • Vyrthur's black Auriel amulet
  • Miraak's tentacle amulet(the tentacle amulet will die in the fire of Skyforge, but will be resurrected by the same fire at midnight.)

There are the other pre-enchanted amulets(and rings). If you want to get those non-enchanted versions, visit this mod's test room mentioned in the last section in this page. All non-enchanted versions from the base game are in a strongbox above a fireplace and all non-enchanted amulets from DLC are in each amulet chest summoned by the console command.

:: Getting left-handed rings ::

This is the mod for amulets, but this mod have a few rings.
All rings have left-handed version and the left-handed rings use the Biped Object slot 60. The left-handed rings don't show up in the first person view.

Dragon priest rings, Ring of the Voice, Ring of Jurgen Windcaller and two Dragonborn rings:
You can craft left-handed rings from right-handed rings at a tanning rack. If you enchanted a Dragonborn ring or ring of the voice, the enchantment will be lost at crafting the other hand ring.

Gold ring, Silver ring and Thalmor ring:
Buy the left-handed rings from the Amulet Trader in the Ragged Flagon or Madesi in Riften. Those rings' left-handed version cann't be crafted.

Lifted up Mesh file

All amulet meshes fit to a bare chest, so an amulet is under the clothes.
This optional mesh is another version of amulet mesh. A pendant top is lifted up more than a main file's. An amulet will be over the clothes or the thin armor.
Install these meshes and overwrite the main file's meshes.

Manual install (Main file)

Unzip the zip file of this mod. Extract the required files from the unzipped files and locate them to the "Data" folder of Skyrim.

  1. Pick one esp file from the files of "espFiles" folder. "DG" means Dawnguard and "DB" means Dragonborn.
  2. Locate all resource files in "BaseGame" folder to the Data folder: "meshes" folder, "textures" folder and "SL01AmuletsSkyrim.bsa".
  3. If you picked the esp file including Dawnguard, place all contents of "DG" folder to the Data folder: "meshes" folder, "textures" folder.
  4. If you picked the esp file including Dragonborn, place all contents of "DB" folder to the Data folder: "meshes" folder, "textures" folder.
  5. Pick one optional file from the files of "Outfit" folder, if you want it. Read the next section about the outfit file.

Outfit file

The optional file distributes amulets to guards and soldiers of the world. This file changes their outfit data.
All optional file are included the main download file and installed with the installer. If you install them manually, please see the followings.

:: Choose only one file and install it (Manual install) ::

The optional file is compatible with a mod which changes the leveled lists of guards and soldiers, and it conflicts with a mod which changes their outfits.
There are three versions for "Cloaks of Skyrim" and "Winter is Coming - Cloaks", and one version for "Complete Crafting Overhaul Remade".

"..._Cloaks.esp" is compatible with "Cloaks of Skyrim" only.
"..._WICloaks.esp" is compatible with "Winter is Coming - Cloaks" only.
"..._WICSkyCloaks.esp" is compatible with both "Cloaks of Skyrim" and "Winter is Coming - Cloaks". This optional file requires also "1nivWICSkyCloaksPatch.esp" included in the mod  "Winter is Coming - Cloaks".
"SL01AmuletsSkyrimDGDB_Outfit_CCOR.esp" is compatible with "Complete Crafting Overhaul Remade". CCOR includes "Cloaks of Skyrim" and "Winter is Coming - Cloaks". When you have CCOR, choose this outfit file.
If you have neither "Cloaks of Skyrim" nor "Winter is Coming - Cloaks", try "SL01AmuletsSkyrim(DG)(DB)_Outfit.esp".

All Optional file name
Basegame only
  • SL01AmuletsSkyrim_Outfit.esp
  • SL01AmuletsSkyrim_Outfit_Cloaks.esp
  • SL01AmuletsSkyrim_Outfit_WICloaks.esp
  • SL01AmuletsSkyrim_Outfit_WICSkyCloaks.esp
Basegame + Dawnguard
  • SL01AmuletsSkyrimDG_Outfit.esp
  • SL01AmuletsSkyrimDG_Outfit_Cloaks.esp
  • SL01AmuletsSkyrimDG_Outfit_WICloaks.esp
  • SL01AmuletsSkyrimDG_Outfit_WICSkyCloaks.esp
Basegame + Dragonborn
  • SL01AmuletsSkyrimDB_Outfit.esp
  • SL01AmuletsSkyrimDB_Outfit_Cloaks.esp
  • SL01AmuletsSkyrimDB_Outfit_WICloaks.esp
  • SL01AmuletsSkyrimDB_Outfit_WICSkyCloaks.esp
Basegame + Dawnguard + Dragonborn (Legendary)
  • SL01AmuletsSkyrimDGDB_Outfit.esp
  • SL01AmuletsSkyrimDGDB_Outfit_CCOR.esp
  • SL01AmuletsSkyrimDGDB_Outfit_Cloaks.esp
  • SL01AmuletsSkyrimDGDB_Outfit_WICloaks.esp
  • SL01AmuletsSkyrimDGDB_Outfit_WICSkyCloaks.esp

Manual uninstall

Delete the following files and folders.
- SL01AmuletsSkyrim.esp
- SL01AmuletsSkyrim_DG.esp(if you have)
- SL01AmuletsSkyrim_DB.esp(if you have)
- SL01AmuletsSkyrim.bsa
- mesh/SL00AmuletMesh folder
- texture/SL00Amulet folder
- Optional files(listed in the above section)

:: Test room of Amulets ::

There is the test room of all amulets. Visit the test room with the console command, if need be.
It doesn't recommended to get the daedric artifact amulets before finishing the quests.