Skyrim
0 of 0

File information

Last updated

Original upload

Created by

JohnLivesOn

Uploaded by

JohnLivesOn

Virus scan

Safe to use

47 comments

  1. skate913
    skate913
    • member
    • 2 kudos
    this mod is compatible with SOS - Schlongs of Skyrim

    https://www.nexusmods.com/skyrim/mods/38048/?
  2. skate913
    skate913
    • member
    • 2 kudos
    2019 It has been this way since I downloaded SOS - Schlongs of Skyrim comes in comfit now, just texta the fake skeleton of the other similar mod, I guarantee it will also give contlito the only way to have your mod without problem, and delete the Schlongs of Skyrim and leaves the nud version straight version plus I want the Schlongs of Skyrim because the ball of the penis and red giving more realism and mod nud straight version looks like a pink penetrator plus it does not conflict with your mod
     
  3. Chomag7
    Chomag7
    • member
    • 0 kudos
    Problem with it and all similar mods is that the string clips into the character's torso.
  4. LeRoyalReaper
    LeRoyalReaper
    • premium
    • 0 kudos
    This isn't compatible with dagger on back sheath, it just returns it to the front left leg. Such a shame, this mod is what I'd hoped for.
  5. greedegray23
    greedegray23
    • member
    • 0 kudos
    Hey there I Just want you to know that My bow is still floating in some of the vanilla/immersive armors especially the crimson archer armor(immersive) and Theives armor(vanilla). Can you fix that? I'm sorry my computer cant take screen shots
  6. morguedweller96
    morguedweller96
    • member
    • 0 kudos
    not pushing or anything just wondering if an update will come soon so the crossbow doesn't clip through the back to the front?
    1. JohnLivesOn
      JohnLivesOn
      • member
      • 2 kudos
      Not sure, what you're talking about, i didn't touch the "crossbow bone" at all, so it can only hardly be caused by this mod. You should check your load order, don't have any other skeleton mod loaded after this one (except add ons for xpms).

      Anyway I abondoned this mod, there won't be any updates, as stated in the description.
  7. morguedweller96
    morguedweller96
    • member
    • 0 kudos
    this is probably a stupid question but how do you replace those files, I'm kind of new at this and don't really know what that means
    1. JohnLivesOn
      JohnLivesOn
      • member
      • 2 kudos
      Replacing means overwriting. My mod overwrites a file from another mod, wich you need for my mod to function correctly. Now if you have installed the other mod, wich is the xpms32 skeleton, you have to overrite some of the files from said mod. You do that by just drag and drop, or copy and paste my files to the location of the files i mentioned in the description. Windows will then ask you if you want to overwrite/replace these files. You click "yes" and voila you installed my mod. ^^

      BUT, I do not recommend a manuall installation. Especially if you are new at modding. It is way easier to just use a Mod Manager, like "Nexus Mod Manager", "Mod Organizer" or "Wyre Bash".
  8. IdealLogic
    IdealLogic
    • member
    • 9 kudos
    I love this concept, and I've been searching for a proper one, and the only issue I see with this one is that the bow, hangs too much. I want it to be like it's a tight squeeze around the bow and it's string, so it's more centered on its back. It'll also keep me from making the bow look massive on my back.
  9. 222blue222
    222blue222
    • member
    • 0 kudos
    Does this work for the beast races?
  10. Itominh
    Itominh
    • member
    • 0 kudos
    So I noticed this mod doesn't work with custom races, or at least the Ningheim race
    1. JohnLivesOn
      JohnLivesOn
      • member
      • 2 kudos
      It actually does work, but the skeletons for most custom races are in different folders than the Vanilla skeletons, so you'd have to look for them and replace them manually, but I now added a version for the Ningheim Race so you can insall with NMM.
    2. grscorpion
      grscorpion
      • supporter
      • 4 kudos
      are u using pcea ?
    3. JohnLivesOn
      JohnLivesOn
      • member
      • 2 kudos
      This mod doesn't change any animation that is totally out of my skill level. I just changed the skeleton. The animation is the same as the one you had before, regardless if you are using PCEA, the Vanilla Animations, a FNIS based animation, or any other animation mod, as long as they don't need another skeleton than XPMS.
    4. Itominh
      Itominh
      • member
      • 0 kudos
      Wow dude thank you so much, been waiting for this mod since skyrim launched, many thanks friend