Skyrim

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Krismods1

Uploaded by

Krismods1

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About this mod

Removes the warlock and the creepy ass altar behind Lakeview Manor, and replaces it with a semi-ruined shrine to the Divines.

Permissions and credits
                            

 This mod deletes/replaces a few things from the base game and I have no idea what effect that would have on a console so it's not going to be ported, if you see this mod anywhere other than here or My Steam workshop, please message Me and report the stolen mod!



About:

Removes the skooma-addicted, chicken and horse thieving, deadbeat warlock named Ted and his creepy ass altar behind Lakeview Manor, and replaces it with a semi-ruined shrine to the Divines. Yeah..that's kind'ah it. o: Bye!

Hearthfire is not technically required(This mod only needs the latest version of Skyrim(i.e the last patch) but is recommended, but this mod can be used fully without the DLC(why there is a map maker).

Small fuck up on My part: The letter from Skjörðr says there's says the shrine to Talos is to the west, well it's actually to the east.. >_> Sorry about that. :/

This Mod Adds:

- A shrine to the Nine Divines(the Talos shrine is poorly hidden) where Ted The warlock and his altar once was.
- A Alchemy Lab.
- A offering chest for you to loot(You sacrilegious monster!).
- some blue mountain flower plants around the shrine.

Update I(7/23/14):

- Small aesthetics edits to the shrine.
- Re-added 2920, The Last Year of the First Era: Hearthfire, and can be found on the alchemy table
- The "Watchers" no long move.

Update II(8/28/14):

- Some more aesthetics edits to the shrine
- Removed the "poorly" hidden Talos shrine and replace it with note that will lead the player to a already in-game Talos shrine.
- Added a map marker to the Talos shrine to the east.
- Added a unique iron sword called "Ælfsbane" 
- Renamed and minorly changed two NPCs at the Shrine of Talos

Install:


-Simply place the esp in your Skyrim/data folder and launch the launcher and check it.


Un-Install:

- Simply uncheck the esp in the launcher and then delete the esp in the data folder.


Compatibility:

- Any mod that changes where the altar was will probably conflict.


Bugs:

- If you are in the area when activating, the warlock may still be there. Just stab him in his ugly fucking face, and that should do it.

This mod has been bug tested and cleaned with TES5Edit.


Recommended Mods:

- Hearthfire DLC(Strongly recommended)
- Unofficial Skyrim Patch(Strongly recommended)
- Unofficial Hearthfire Patch(Strongly recommended)
- The Elder Scrolls Places: Oakwood - Hearthfire Edition(Mod is Steam Workshop only)
DYNAVISION: Dynamic Depth of Field
I Cant Believe Its NOT An ENB 2
IMAGINATOR - Visual Control Device for Skyrim

Tools Used:

- The Creation Kit
- TES5Edit


Permissions:

You do not have permission to reupload to here, the Nexus, or anywhere without My explicit permission, if you want to use this in a compilation pack, ask Me first as well.



Credits:

- Me, for wasting too much time on this..
- Bethesda Softworks(for making the game)
- Xbone/PS4 Console Sticker is by yevvie


Finale Note:


- This mod uses only vanilla assets found in the Skyrim BSAs.
- If you have any questions, feel free to send Me a message on here the Nexus or on Tumblr(I am on there everyday) 

My Tumblr

- Again, Hearthfire is recommended, and the latest version of Skyrim is required!

I really hope you enjoy My mod! Have fun. :)