Do anything you want with it. You must give props to the people that are in the credits and cannot claim you made this.
File credits
T3nd0 for the DismayBlocker script KingsGambit for Invisibility Glitch - Eyes Fix Unofficial Patch Project Team Tascani for helping me out with Elemental Fury
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Changelogs
Version 3.0
Dragon Aspect:
First word now grants 15% increased physical, fire and frost damage.
Second word now reduces physical, fire and frost damage taken by 20%.
Third word grants secondary effects to other shouts.
Ancient Dragonborn now uses a Dragonbone Battleaxe instead of a Nord Hero Battle Axe
Become Ethereal:
Dragon Aspect effect: You take 50% less damage from attacks and spells for 3/6/9 seconds after the effect ends
Eternal Spirit (Meditation on Feim):
The invisibility now kicks in on effect end instead of start
Dismay:
Cannot affect the same target more than once in 5 minutes, down from 24 hours
Dragon Aspect effect: Can affect undead, daedra and dwemer machines
Elemental Fury:
Attack speed: 12/25/40% to 20/30/40%
Dragon Aspect effect: Power attacks consume 20/30/40% less stamina and shock spells cost 40/55/70% less magicka
Kyne's Peace:
Duration: 30/45/60 from 20/30/40
Area: 75 to 100
Cannot affect the same target more than once in 3 minutes
Dragon Aspect effect: Can calm all non-dragon actors
Version 2.2
No longer designed for use with SkyRe.
Unofficial Patches aren't masters anymore.
Become Ethereal:
Duration: 3/7/20 ⇒ 3/8/20
Cooldown: 15/25/45 ⇒ 15/25/40
Elemental Fury:
Bonus attack speed: 30/50/70% (130/150/170% with PerMa) ⇒ 12/25/40%
Bonus pure damage: 10 ⇒ 0
Now works with enchanted weapons
Fire Breath:
Damage done during the first second: 50/100/200 ⇒ 50/100/170
Damage done during the next second ⇒ 3 seconds: 5/10/20 ⇒ 25/50/85
Total damage over 2 ⇒ 4 seconds: 55/110/220 ⇒ 75/150/255
Frost Breath:
Damage done over 5 seconds: 50/100/200 ⇒ 80/160/260
Kyne's Peace:
Duration: 10/15/20 ⇒ 20/30/40
Version 2.1
Renamed to "Shouts Redragonized"
Become Ethereal:
Cooldown: 13/24/45 ⇒ 15/25/45
Dismay:
Staggers again.
Dragonborn Flame:
Wyrms are now invulnerable and move 40% faster.
Dragonborn Force:
Now doubles base damage.
Dragonborn Frost:
Duration now depends on words: 15 ⇒ 5/10/15
Drain Vitality:
Now steals stamina/magicka/health
Cooldown: 20/30/40
Ice form:
Actually changed to what the description says
Marked for Death:
No longer damages health.
Now reduces Magic Resist by 10/20/30%
Armor reduction: 100/200/300
Duration: 25 seconds.
Version 2.0
Renamed to "Shouts Reloaded - designed for SkyRe and PerMa"
Dismay:
Can't affect the same target twice
Targets that are feared are not staggered
Targets that aren't feared are staggered instead
Cooldown: 25/45/70 ⇒ 15/30/45
Kyne's Peace:
Healing can no longer scale with Restoration
Healing: 30/60/100 ⇒ 40/80/140
Fire & Frost Breath:
Now deal vanilla damage to the player when used by NPCs
Frost Breath:
Slow: 50% ⇒ 30%
Marked for Death:
Armor Reduction: 100/160/225 ⇒ 60/100/150
Meditation on Fus:
Incoming stagger reduction: 15% ⇒ 25%
Meditation on Feim:
Regeneration: 200% ⇒ 400%
Added: using Become Ethereal grants 5 seconds of invisibility
Meditation on Yol:
Increases Fire Resistance by 10%.
Version 1.3
Kyne's Peace:
Area: 75/75/75
Cooldown: 45/70/100
Duration: 10/15/20
Level cap: 100
Now restores 30/60/100 health and stamina
Version 1.2b
Whirlwind Sprint: cooldown 10/15/20 from 20/25/35
Version 1.2
Fire and Frost Breath: damage: 50/100/200 from 50/70/90
Version 1.1
Kyne's Peace AOE is now 250 down from 500
Fixed a bug where some shouts were not working properly
Description: This mod modifies existing shouts, making them more balanced for PerMa. OR IT THINKS IT DOES. DUN DUN DUN.
The last version that officially supports SkyRe is 2.1, anything newer than that will make certain shouts overpowered and elemental fury useless.
Requires Dawnguard, Dragonborn and all the Unofficial Patches.
Installation:
1. Uninstall any previous version of Shouts Redragonized 2a. Use NMM or your favorite mod manager or 2b. Extract in your \Skyrim\Data folder. 3. Run Patchus Maximus
Manual Uninstallation:
Delete these files: \Skyrim\Data\ShoutsReloaded.esp \Skyrim\Data\scripts\xSRDismayBlocker.pex \Skyrim\Data\scripts\xSREyesFix.pex \Skyrim\Data\scripts\xSRInvisEyesFix.pex \Skyrim\Data\scripts\source\xSRDismayBlocker.psc \Skyrim\Data\scripts\source\xSREyesFix.psc \Skyrim\Data\scripts\source\xSRInvisEyesFix.psc
An extremely situational shout, I was almost tempted not to change anything about it. The main goal was to make the first word have a low cooldown so you can shout more frequently.
One word avoids frequent bursts of damage, two words allow you to reposition and/or regenerate, three words = get out of jail free card.
Ethereal Spirit (Meditation on Feim)
Health Regen while Ethereal: 25% ⇒ 400% Become Ethereal also turns you invisible for 5 seconds.
Bend Will
No changes.
Call Dragon & Summon Durnehviir
Cooldown: 300 ⇒ 240
Call of Valor
Cooldown: 180 ⇒ 90 Duration: 60 ⇒ 90
Clear Skies
No changes.
Cyclone
No changes.
Disarm
Level Cap: 200 Cooldown: 40/45/60 ⇒ 50/40/25
Dismay
Level Cap: 200 Can't affect the same target more than once Duration: 30 ⇒ 9/17/25 Cooldown: 40/45/50 ⇒ 18/34/50
Dragon Aspect
No changes.
Dragonrend
No changes.
Drain Vitality
Now steals stamina, magicka and/or health. Cooldown: 30/60/90 ⇒ 20/30/40
Elemental Fury
Bonus attack speed: 30/50/70% (130/150/170% with PerMa) ⇒ 12/25/40% Bonus pure damage: 10 ⇒ 0 Now works with enchanted weapons
Fire Breath
Damage done during the first second: 50/70/90 ⇒ 50/100/170 Damage done during the next second ⇒ 3 seconds: 5/7/9 ⇒ 25/50/85 Total damage over 2 ⇒ 4 seconds: 55/77/99 ⇒ 75/150/255 Cooldown: 30/50/100 ⇒ 30/50/70 Deals vanilla damage when used by NPCs
Dragonborn Flame
Wyrms are now invulnerable and move 40% faster
The Fire Within (Medidaton on Yol)
Also increases Fire Resist by 10%.
Frost Breath
Total damage over 5 seconds: 50/70/90 ⇒ 80/160/260 Slow: 50% ⇒ 30% Deals vanilla damage when used by NPCs
If you spot a bug or have questions/suggestions leave a comment. It should be "compatible" with any mod that doesn't mess with any of the above. If you have other mods that do the one closer to the bottom of your load order will prevail over the others.