Skyrim

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DrNewcenstein

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DrNewcenstein

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About this mod

Small sanctuary inspired by The Fountain and in response to a Mod Request in the forums.

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Permissions and credits
The Fountain (of Kynareth) v1.2
by DrNewcenstein

=====================v 1.2 changes====================================

- changed the sphere texture to a starfield.
- added a barrier to prevent swimming out of the sphere (the Eye of Magnus barrier).
- expanded the sphere, so it's now about twice the original size.
- added a massive pillar under the island so it's not just floating in the water, looking all weak and stuff.
- added a Spriggan caretaker who wanders around the tree (she's not a threat).
- added Imp Stools behind the tree, and moved the Shrine of Kynareth near the knapsack.
- if you get an error about a missing Package, ignore it. It was a modded copy of Azura's "floating in the air"
package I tried to apply to the Spriggan, but she wouldn't take to it.
=======================================================================

======================Instructions for updating to v1.2================
Unzip and replace the ESP. Boom, you're done. No muss, no fuss.
=======================================================================

This mod requires Dragonborn.

This was born from a post by Rivaan in the Mod Requests forum on the Nexus, for a player home inspired
by the movie The Fountain, specifically a large tree inside a bubble/sphere, with a bedroll for sleeping
and a sack for storing and a lantern in the tree for light. Simple enough.

He also thought it could be accessed by a worn item, so I went with the Amulet of Kynareth
(Mother Nature in TES universe), and with help from IsharaMeradin, attached a modified version
of the Wooden Mask script so once you put the amulet on, you are teleported to the cell.

Unlike the Wooden Mask, you are not teleported out of the cell when you remove it. On the downside,
where the Wooden Mask script has a failsafe to keep you from dropping it and forever losing access
to the Sanctuary, if you drop the amulet in the Fountain cell and FT out of it, the amulet will stay
behind. In that event, the cell name is TheFountain, so you can COC back to it.

Since you can teleport from anywhere in Skyrim into the Fountain cell, I left it set so that you
have to fast travel to get out of it. For those who don't like fast traveling, just pretend that the
amulet can send you to any location you've already been to. Because you really, really, do not want
me to put a door to every possible location in Skyrim. Really, you don't even want to ask.

The Amulet can be found in Helgen Keep, on top of a chest at the foot of a bed in the barracks on the
Imperial side, where you would follow either Hadvar or Ralof into the Keep at the start of a New Game.

You don't have to start a New Game, as it's there either way.

Unless you have a mod that significantly changes the HelgenKeep01 cell, in which case, I just can't do
anything about that.

=================MANUAL INSTALLATION==================================
Unzip into your Data folder. This mod includes a custom Script (Kynes_Fountain) and mesh (fountainsphere01.nif,
which will go into Data\Meshes\Dungeons\Azurasstar).