About this mod
A spacious thief/assassin home in the city of Riften. High ceilings, lots of displays, a chef and blacksmith as staff, and room for followers! Also fully navmeshed and full of food.
- Requirements
- Permissions and credits
- Changelogs
Features:
- Fully navmeshed (follower friendly)
- 4 mannequins
- Numerous weapon displays
- 3 book shelves
- General Stores cloud storage
- General Displays throughout the home (dragon priest masks, claws, daedric artifacts, etc)
- A chef, blacksmith and guard with detailed AI's, two are vendors
- 3 follower beds (6 total but 3 are used by the staff)
- Custom crafting stations for alchemy, enchanting, and armor smithing
- All crafting stations except smelter (because why would you put that indoors)
- Two displays of Skyrim-themed action figures to fulfill your inner Dova-horder; also a few trading cards
- A teleportation spell to take you home from anywhere
- All divine shrines
- New music that only plays in this home
- ALL DLC (Dragonborn, Dawnguard, Hearthfire)
- General Stores You should be fine with getting the runtime version, but get the other main file instead if you have issues.
- General Displays You need ALL the components for the DLC's, which are in an installer I believe. You also need the optional file called "General Stores Patch" if you want General Displays use the treasure chest that I placed in the bedroom for display. This way you can hit unburden at the door and not have to worry about anything. If you don't download this patch you will need to separately deposit your "treasure" items into the safe in the bedroom.
- A character with highly questionable morals and a major interest in banquets.
- Bookshelves SKSE Script Makes the bookshelves look much nicer by fitting more books, highly recommended since I only included 3 shelves. Requires SKSE.
- Sexy Riften This makes the home look DAMN FINE. Personal taste though. Pictures shown use these textures.
- Vanilla Mannequin Script Fix Makes your mannequins less likely to come alive and escape, definitely get this. Mannequins are still buggy by nature but this helps a lot.
- Spouses Can Live Everywhere Allows your spouse to live in this home with you!
- Rens HD Shrines So your divine shrines look pretty.
- Megatherium ENB
- Coverkhajiits So your chef looks fabulous.
- Book Covers Skyrim So your books look fabulous.
- I hate that the CK makes the home change lighting with time of day. It's much too dark at midnight and much too bright in the afternoon, but until I find a way around this just try to visit the home around 6 PM. If I make the lights any brighter at night there are massive flickering issues, so for now it just has to be super dark at night.
- There is a random dwemer-type noise that happens out of nowhere, and despite spending literally hours trying to figure out why I have come up with nothing. If it suddenly sounds like the Titanic just sunk inside your house, walk towards the kitchen and it will stop.
- Followers cannot use my custom crafting stations, not sure why but I'm working on it.
- Mannequins are buggy and creepy but that's just the vanilla game so I can't really do anything about that. If they move out of place just take a piece of armor off and give it back, they will move. I've also heard that it helps if you don't load a save into the home, try to go outside the house before you save and exit.
- The weapon rack in the smithing room sometimes partially disappears and cannot be activated, working on this.
- I would like to add a quest for obtaining the house that involves payment, this is a high priority
- If enough people want it I will look into adding children's beds but I really don't think this home is the right place for kids, you bad parents. There are skeleton bits all over the place.
- I might add a supplier NPC to come into the home a few times a week to stock your kitchen and vendors.
- I want to integrate moving a spouse into the home in this mod rather than having you use another one to do it but I haven't found a stupid-proof guide on how to do that.
- I want the house to always look like it does at 7:30 PM. It's too bright during the day and too dark at night but I have not found a way to disable time of day in the creation kit.
- Possibly more mannequins.
- Possibly a torture room, if I figure out how.
- More music tracks.
- First and foremost, a HUGE thank you to Darkfox127 for an amazing resource of guides, also for his resource collection
- ApachiiSkyHair for the guard's hairstyle
- ChessBoard Resource, Action Figures, Bath Towels, Clutter, Collectible Cards, Dwemer Clutter, Food, Folded Blankets, Soap, Lanterns, Paintings, Pillows, Room Dividers, Sofas and Chairs, Washing Stuff, Wall Charts by InsanitySorrow
- From this page: cookies, buttons, baskets, stoneware, trophy cases
- FPI Experiment Pack by BrettM
- Ingredients Drawer Resource, Ingredients Wall Art, Food Container Resource, Alchemy Clutter Resource, Open Books, Potion Shelves by Blary
- Mannequin/Plaque/Bookshelf CK Resource by Eldiabs
- Modders Resource Pack by Oaristys
- Catering by Lilith
- Rugs by Yourenotsupposedtobeinhere
- Craftsman Tools and Kitchen Tools by Strotis
- Resources for Modders by Runspect
- Chris Zabriskie for making amazing creative commons music!