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Nord Kitten

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66 comments

  1. tsunshine
    tsunshine
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    Generally this is a must have mod for my playthrough, however, Hulda gets stuck at the bottom of the stairs every time I rent a room from her. I am running Oldrim with all DLCs and I like to run the other single room loft over the Bar area mod with this one so that I can have some safe storage early in my playthrough, so maybe it is that.
    1. NordKitten
      NordKitten
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      that could be it, most mods that edit the interior of the bannered mare break the upstairs pathing for me. although the pathing isn't great, to begin with.
    2. KorsallKaiser
      KorsallKaiser
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      • 0 kudos
      I have the same issue. Though in my case I have a mod that adds a bulletin board near the stairs along the wall. Would that likely do it as well? If so, any ideas on what I could do as a workaround solution?
    3. Saggaris
      Saggaris
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      • 29 kudos
      Yeah, she get's there eventually though, still, I know my way and wake up with her standing over me... I don't mind really,
      There's no way I'll play without it, it's become another 'fixture' in all my plathroughs, I die a lot and don't reload so I stay there quite often. 
  2. NedStark1987
    NedStark1987
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    I tried to use the new version on a new save and Hulda is stuck on the second floor and NPCs in general keep hiting objects.
    1. NordKitten
      NordKitten
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      im not sure why that would happen on a new save, most likely a mod conflict or something glitchy with nav meshing, i will have a look at the nav meshing when I go over all of my Skyrim mods
  3. r131
    r131
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    Hi Nordkitten,
    TES5Edit reports the object WRIntLoftMid01 as identical to the master record. Is that intentional or by accident?
    1. NordKitten
      NordKitten
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      accidental, I haven't paid attention to this mod in a long time, im planning on editing and finally finishing a lot of mods soon, now that skse64 is getting alfa builds out, so I will try to fix things up then
  4. ladyvoldything
    ladyvoldything
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    • 10 kudos
    Hmm, a compatibility patch for Scottish Bannered Mare would be perfect- if a bit far-fetched.
  5. HogsMaws
    HogsMaws
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    so the issue with the NPCs stalling on stairs and the top of stairs ... I fixed it.

    the rug is not laying on the floor (collision surface) - if you open it up in CK u can select the rug and hit F until it is laying flush on the floor. I also:

    - added a sliver of mesh in front of the table immediately left of top of stairs
    - moved the stairs slightly higher and a tad fwd
    - edited the elevation of the mesh points at the top of stairs to lay flush

    all NPCs now walk freely and smoothly in that area.

    just FYI... if you want to fix it yourself
    1. Kevin843
      Kevin843
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      • 20 kudos
      mind sharing?
    2. HogsMaws
      HogsMaws
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      not sure that's allowed?
    3. NordKitten
      NordKitten
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      thank you for sharing the fix, i will look into uploading a solid update for it.
  6. pandaphil
    pandaphil
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    If only I could use this with The Scottish Bannered Mare, it'd be the perfect inn.
  7. HogsMaws
    HogsMaws
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    dirka dirka dirka
  8. Didact2401
    Didact2401
    • BANNED
    • 3 kudos
    Getting some z-fighting on the floor in one of the new rooms.
    1. kcaz25
      kcaz25
      • supporter
      • 24 kudos
      Me too. Its the room all the way across from the stairs.
    2. kcaz25
      kcaz25
      • supporter
      • 24 kudos
      The author could put a rug on those (i only saw one) boards that are(is) zfighting.
    3. NordKitten
      NordKitten
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      thanks for telling me, i have fixed the issue for version 1.6 as well as the Skyrim SE version
    4. kcaz25
      kcaz25
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      Awesome thanks kudos
  9. Onar23
    Onar23
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    Are there conflicts with Open Cities and linking the bannered mare cell with the skyrim worldspace?
    1. NordKitten
      NordKitten
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      it does not change the link to skyrim itself, so they should be perfectly happy together, however, open cities is a very buggy mod at times, so who knows what it might decide.
    2. kcaz25
      kcaz25
      • supporter
      • 24 kudos
      Open Cities is not very buggy ever anymore. Maybe it used to be. But you couldn't have said that for any of 2015 or 2016.

      Thanks for this mod though. I agree with what you said about Whiterun being a trade center and the Bannered Mare needing more rooms.
    3. kcaz25
      kcaz25
      • supporter
      • 24 kudos
      I just checked. They are compatible.
  10. kcaz25
    kcaz25
    • supporter
    • 24 kudos
    I have two boards that are zfighting in the room all the way across from the stairs.