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lightningo

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lightningo

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45 comments

  1. airama1
    airama1
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    • 8 posts
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    Got it working, just needed to have a bucket in my inventory. It's a bit laggy, but otherwise great!
  2. afzal108
    afzal108
    • supporter
    • 374 posts
    • 6 kudos
    I know that you're not really active with that mod but I found bug where character milking dead cow/goat after you looting them but then character just standing and can't move instead performed milking animation.

    I hope you can fix this bug, because I really like this mod, really makes thing realistic action. ofc I endorsed it.
  3. Ppomme
    Ppomme
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    • 51 posts
    • 5 kudos
    Thank you so much! Im a farmer in skyrim, I have a cow and some goats and such and was really wanting to take better care of my farm and my animals, so this helps a lot! Now i can stock up on some milk and maybe sell some to merchants!
  4. Zoycite
    Zoycite
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    • 17 posts
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    Just wanted to say I Love your Mod! Haven't got it to work on a goat yet (In real life thats what i drink is Goats Milk) I really hope i can get it to work lol, But other then that tyvm!!
  5. dartigen
    dartigen
    • supporter
    • 174 posts
    • 1 kudos
    Any word on SkyTEST compatibility? I haven't taken a close look at it yet so I'm not sure what's needed for compatibility with the cows it adds.
  6. splifsend
    splifsend
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    • 62 posts
    • 2 kudos
    ok I have had this mod for a few weeks and its been working fine.. however.. (and it took until now to work out what mod was causing the problem) the animation sometimes causes trouble with other mods.. after getting off a horse using convenient horses mod, it makes your character do a 90deg turn or the horse will do the 90deg turn.. the same problem happens when initiating sexlab animations, it causes everything to be 90deg out of alignment and impossible to correct.. once the bug starts then the only way to correct it is to remove all the mods that are bugged..
    so after discovering it was this mod that was causing bugs I removed your mod and the other mods are still bugged... but they are ok if I roll back to an old save prior to putting this mod on.
    I would really like to keep using this mod, but not until its fixed
    1. TheFirstEnD
      TheFirstEnD
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      • 87 kudos
      Damn it it is really this mod !!!! I searched for SEVERAL days
    2. Xavec_Telvanni
      Xavec_Telvanni
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      • 878 posts
      • 10 kudos
      same problem with me, only I got milking from the dairy farm home mod. Knew about this bug already and intended not to milk anything but forgot about it while out and about. Anyway at some point I tried to loot a dead goat for it's horns and ended up milking the damn thing (yeah, milked a dead goat somehow). Now I am stuck with this bug again and it's been days since it happened so I'm pretty well f*cked.
    3. dpgillam
      dpgillam
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      • 1,087 posts
      • 24 kudos
      has this been fixed yet?
      Is the author even going to try?
    4. lightningo
      lightningo
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      • 125 posts
      • 59 kudos
      Sorry to users having trouble with this mod. I created it based off of a set of modder resources as scripting is not my strong point. Unfortunately I wouldn't know how to address the issues people are having. I am trying to learn more about scripting in Skyrim but for now I cannot provide support for this mod.
    5. ScorpionSK
      ScorpionSK
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      • 96 kudos
      This is easy to fix. You just need to add one line to script and recompile it. In the end of the script, you must call the Player.ClearLookAt() function.
      Here is the fragment of the code (the fix is marked with red color):

      ;--------------------------------------------------------------------------------
      function fakeHarvest(objectReference akActivator)

      if (akActivator as actor)
      Actor Player = Game.GetPlayer()
      If CowIsDead == 1
      Else
      self.EnableAI(FALSE)
      Debug.SendAnimationEvent(Self, "cowFeedStart"
      MilkingBucket = Self.PlaceAtMe(Bucket)
      MilkingBucket.SetScale(0.5)
      MilkingBucket.MoveTo(Self, -50 * Math.Sin(Self.GetAngleZ()), -50 * Math.Cos(Self.GetAngleZ()), abMatchRotation = true)
      Game.ForceThirdPerson()
      Game.DisablePlayerControls(abMovement = true, abFighting = false, abCamSwitch = true, abLooking = false, abSneaking = false, abMenu = true, abActivate = false, abJournalTabs = false)
      XMarkCrouch = MilkingBucket.PlaceAtMe(XMarker)
      XMarkCrouch.MoveTo(Self, -45 * Math.Sin(Self.GetAngleZ()), -45 * Math.Cos(Self.GetAngleZ()), abMatchRotation = true)
      Utility.Wait(0.5)
      Game.SetPlayerAIDriven()
      Player.SetLookAt(XMarkCrouch , true)
      ;float AngleZ = XMarkCrouch .GetAngleZ() + OffsetAngle
      ;float AngleX = XMarkCrouch .GetAngleZ() + OffsetAngle
      ;float OffsetX = OffsetDistance * Math.Sin(AngleX) + 50
      ;float OffsetY = OffsetDistance * Math.Cos(AngleZ)

      Float BucketAngleZ = (XMarkCrouch.GetAngleZ() + 85)
      Player.MoveTo(XMarkCrouch, -55 * Math.Sin(BucketAngleZ ), -55 * Math.Cos(BucketAngleZ ))
      Player.SetLookAt(XMarkCrouch, true)
      Utility.wait(1.5)
      Debug.SendAnimationEvent(Player, "IdleWarmHandsCrouched"
      Utility.wait(1.0)
      int instanceID = MilkingSound.play(self)
      Utility.wait(0.4)
      Sound.StopInstance(instanceID)
      Utility.wait(1.0)
      int instanceID2 = MilkingSound.play(self)
      Utility.wait(0.4)
      Sound.StopInstance(instanceID2)
      Utility.wait(1.0)
      int instanceID3 = MilkingSound.play(self)
      Utility.wait(0.4)
      Sound.StopInstance(instanceID3)
      Utility.wait(1.0)
      int instanceID4 = MilkingSound.play(self)
      Utility.wait(0.4)
      Sound.StopInstance(instanceID4)
      Utility.wait(1.0)

      Player.PlayIdle(IdleStop_Loose)
      Game.EnablePlayerControls()
      self.EnableAI(TRUE)
      Self.MoveTo(XMarkCrouch, 60 * Math.Sin(XMarkCrouch.GetAngleZ()), 60 * Math.Cos(XMarkCrouch.GetAngleZ()), abMatchRotation = true)
      MilkingBucket.Delete()
      XMarkCrouch.Delete()
      Utility.wait(1.0)
      Player.ClearLookAt() ;ADD THIS HERE
      Game.ForceFirstPerson()
      Game.SetPlayerAIDriven(False)

      Player.AddItem(BYOHFoodMilk, HowManyMilkPer, True)
      Notification(WhatYouGot)

      EndIf
      EndIf
      EndFunction
    6. Kedavix
      Kedavix
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      Using the Papyrus Compiler included with to compile, I'm presented with the following output:

      Starting 1 compile threads for 1 files...
      Compiling "zz01scrpt_hf_cowmilking"...
      <unknown>(0,0): Unable to find flags file: TESV_Papyrus_Flags.flg
      C:\Projects\TESV\Build\Source\zz01scrpt_hf_cowmilking.psc(44,6): Unknown user flag Hidden
      No output generated for C:\Projects\TESV\Build\Source\zz01scrpt_hf_cowmilking.psc, compilation failed.

      Batch compile of 1 files finished. 0 succeeded, 1 failed.
      Failed on C:\Projects\TESV\Build\Source\zz01scrpt_hf_cowmilking.psc


      Is anyone familiar with this error message that cares to enlighten me on the issue?
    7. Fewrdres
      Fewrdres
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      • 34 posts
      • 3 kudos
      Thanks for the fix!
    8. annachibi2
      annachibi2
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      • 149 posts
      • 9 kudos
      @Kedavix It's looking for the milking script that was included with the mod. Normally, it would install to the Skyrim/Data/Scripts folder, but if you're using NMM or MO, it won't be there. Just grab the Scripts folder from the mod, copy it over to your Data folder, let it recompile, then pull the two scripts starting with zz out and put them back where they belong in the mod's folder. Overwrite, and you're done!
  7. Pthalo
    Pthalo
    • supporter
    • 503 posts
    • 5 kudos
    Any plans to repackage this for SSE? It really helps with the survival mod combo I'm using, but I understand if you've moved on to other projects! :B
  8. ViraDoll
    ViraDoll
    • supporter
    • 43 posts
    • 1 kudos
    Works great! Love it. One minor complaint, however: It's a little weird that I milk dead goats and cows!
  9. gekiganger117
    gekiganger117
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    • 543 posts
    • 0 kudos
    Does this support first person?
  10. diaboliclady
    diaboliclady
    • member
    • 516 posts
    • 3 kudos
    Nice and small Mod with great effect, love it.
    Though I had to search a bit till I found out that I don't need a bucket or anything else to gather milk.

    *endorse*
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