How am I only just now learning of this mod? I've wanted something like this for ages to make spellcasting viable and fun with a build that doesn't require an open hand.
compatible sure, can run them both at once, though there is no interaction between the mods. the prayers in this pack are not recognized by wintersun in any way
Witchhunter spell powers become deactivated and cannot be selected in the Magic menu when the Vancian Magic perk is taken from the Ordinator perk overhaul.
Do you know what the conflict is and if there is a known workaround?
Is it possible to make a Spell Research 2.1.2 Import patch? I tried to do it myself but it seems daunting to do and I am not sure if I am doing it right. If not, I understand.
Can you add please "Poison Augment" spells for weapons, and some kind of "Summon revive arrow"? I always wanted to make a Necro Hunter character, and this mod helps a lot in cycling spells without having to stop the game and look for spells unarmed.
I have a problem i just want to know if anyone has run into this. All of a sudden "augment of silence" power when used on any weapon when started to hit enemies is like with superior speed animation ,godly, you hit enemies but you don't see the hand animation move. Only this power augment makes a problem, when augmenting finishes everything is back to normal. So when tried again (the other power augments) all seems to work fine except the power silence augment. It all started at own of a sudden no mods added I play that character for really long and i am sure it has to do something with the power itself.
If I understood correctly you want to boost the effectiveness/strength of spells/tomes like Iron Flesh. If so, check out Equippable Tomes by this same mod author. You can craft wearable tomes (choose which spells NOT enchantments to generate a wearable tome) or wear tomes of a certain magic school type (Destruction, Restoration, etc.) to boost the effects of the spells you choose to use (say you only use Destruction spells). I currently use Equippable Tomes and it's a great mod and should meet your needs
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Do you know what the conflict is and if there is a known workaround?
All of a sudden "augment of silence" power when used on any weapon when started to hit enemies is like with superior speed animation ,godly, you hit enemies but you don't see the hand animation move. Only this power augment makes a problem, when augmenting finishes everything is back to normal. So when tried again (the other power augments) all seems to work fine except the power silence augment.
It all started at own of a sudden no mods added I play that character for really long and i am sure it has to do something with the power itself.