About this mod
Shard of Oblivion is new Oblivion realm for Skyrim, this is beta test.
- Requirements
- Permissions and credits
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Translations
- Turkish
This is an unfinished project, it is uploaded only for testing, if you find bugs report it to me, thanks!
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Location: Look for Abandoned Mine just west of Old Hroldan
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Requirement:
- Skyrim DLC-s (All official DLC-s)
- Static Mesh Improvement Mod - SMIM by Brumbek (if you want normal looking chains in Oblivion, you need this mod)
- Grim and Somber Shard of Oblivion ENB 221by wolfgrimdark (if you want normal oblivion climate and weather, use this enb)
- Optional: If anyone like the "ENB loading screen effect" just add this line at the bottom of the enblocal.ini: IgnoreLoadingScreen=false
- Optional: In SkyrimPrefs.ini, set line fLODFadeOutMultObjects to 60.0000. This will fix dust effect.
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Donations for Serbia do not work on Nexus, but you can simple support me on my Website. :)
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Please, do not use my mod without my permission, and do not upload it on some other site.
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Permissions:
- I want to thx Aipex8 for giving me permission to use his great Coldharbour Dremoras. This have save me a lot of time for creating good looking Coldharbour daedra enemies.
- All monsters in this mod are created by using grate creature resource from this authors: dogtown1, GendunDrop, muppetpuppet, Ph0rce
- Thx to Omniel Machia and his "Evil Incarnate Daedric Gear", Deadlands dremoras looks better then ever.
- Oblivion Gates in Skyrim - Modders Resource by Hanaisse
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The team:
Mika999 - project leader
GendunDrup - thanks to him, no need for Monster Mod requirements
Abbalovesyou - polymorph race model
FrankFamily - Adjusting/fixing 3d models
People who also helped in this mod:
metaton - story writer
devouredbyrobots - story writer
DrLacevil - story/quests writer
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Also, check my new upcoming mod for Fallout 4 - Fallout Miami!