File information
Last updated
Original upload
Created by
ToppDog and KhrysINXSUploaded by
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Tags for this mod
- Companion/Follower Friendly
- Companions/Followers
- Lore-Friendly
- Fair and balanced
- English
- Related to horses
- Related to vampires
- Related to Movies/TV/Books/Other Games
- Creatures - Rideable
- Locations - Player-Owned
- Locations - Dungeons
- NPC Vendors
- DLC: Dawnguard
- DLC: Dragonborn
Activity logs
This page was last updated on 25 February 2024, 12:52AM
- Changelogs
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Version 2.0.5
- UPDATING (FIRST AND FORMOST) BUILD 2.0.4+:
> Save completely outside and away from Dragons Keep. Go somewhere else in Skyrim
> If using v2.0.4, its encouraged to update to v2.0.5
> Many of the Child Appearance patches have broken records from Build 2.0.4
> We forgot to forward many essential edits to the patches from the DK.esp changes
> Build 2.0.5 fixes all those errors
BUILD 2.0.3 AND BELOW:
> Refer to the "Version 2.0.4" Changelog Update Instructions - MAIN FILE:
DRAGONSKEEP - NEW CONTENT - PRISON PIT AND CRIME SYSTEM:
> New Bounty/Jail system added with new prison cell, guards and already convicted inmates
> Guards will not attack to kill you anymore based on crime (unless your a serial killer which might be different)
> You will be granted the Crime prompt and if go to jail, will be sent to the Prison Pit
> Added trap door & chimney to new prison outside where the telescope area is
DRAGONSKEEP - FIXES - NPCS:
> Some NPC & Children AI packages were added or tweaked to improve overall NPC activity
> Children sparring with wooden swords will no longer bleed
> Guards sparring in practice pit in Lower Hall will bleed
> Tons of other NPC data edits (too long to list) to improve their overall functionalities
DRAGONSKEEP - OTHER EDITS:
> Tweaked Thrones in Main Hall & added Jarl sitting animation to Main Headmaster throne
> Many naming, structural, & hierarchy changes were made to optimize gameplay - PRE-EXISTING PATCH EDITS:
> Fixed all the NPC Appearance patch errors that were created by the v2.0.4 update changes
> All patches carry forward all the new v2.0.5 data changes
NEW PATCHES:
> Alternate Start - Live Another Life (ASLAL)
> Agent of Righteous Might SE + Mirai The Girl with the Dragon Heart (Combo Patch)
- UPDATING (FIRST AND FORMOST) BUILD 2.0.4+:
-
Version 2.0.4
- USAGE (FIRST AND FORMOST):
> Unfortunately and sorry to say (tis the nature of the beast), this build can ONLY be used by EITHER:
> (A) New-game install
> (B) Mid-game install where NO previous build was installed per that saved game playthrough
> There's been lots of code edits done to provide DK with the following benefits stated below
> Its a one-time deal but for the greater good of the DK Mod - MAIN FILE:
DRAGONSKEEP - CHILD ENROLLMENT CHANGES:
> Build 2.0.3/below - DKs build-in Enrollment System provided the option to offer up to 12 children a home (max 6 boys/max 6 girls = Total of 12)
> Build 2.0.4/up - DKs build-in Enrollment System provides the option to offer up to 12 children a home (up to 12 boys or 12 girls = Total of 12)
> Essentially, the user can now enroll up to 12 children WITHOUT the limitation of not being able to choose more then 6 children of the same sex
> This took a lot of code refactoring and due to that reason is why it falls under 'REQUIRES A; NEW, FRESH DK v2.0.4 SAVE ONLY"
> All Scripts for the Mod have been renamed in an organized and uniform convention fully reworked into all the plugin data
> Doing this renaming which was planned for awhile was the right time since the update was already only usable per conditions stated above
DRAGONSKEEP - MCM:
> Brand new interface image provided for the Mod Configuration Menu
DRAGONSKEEP - BLACKSMITH FORGE (named "Blacksmith Nestforge"):
> Has lots of added keywords to offer further forging creativity
> CraftingSmithingSkyforge [KYWD:000F46CE] - Already existed on DK Forge but listing it with rest. Gives Skyforge benefits
> DLC1CraftingDawnguard [KYWD:0200F806] - Build all your Dawnguard Crossbow thingies for your Vampire endeavors
> DLC1LD_CraftingForgeAetherium [KYWD:02005756] - No use for Player NOW. If a mod comes out in time giving the KEYW new life, it's DK ready
> DLC2CraftingSmithingSkaalForge [KYWD:0402B073] - No use for Player NOW. If a mod comes out in time giving the KEYW new life, it's DK ready
- USAGE (FIRST AND FORMOST):
-
Version 2.0.3
- ENTIRE MOD
> Packaged in one FOMOD - UPDATING NOTES FROM PREVIOUS VERSIONS
> Dragons Keep 2.0.3 is a complete and total revamp of all previous versions in major proportions. Its a total replacement
> Due to the vast amount of transformation, it is NOT SAFE to update to this version from previous versions mid-save
> Build 2.0.3 demands either: A) New Game B) Install mid-game where no previous build existed - DRAGONSKEEP [BASE MOD LEVEL] - CHANGES
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
THE ENTIRE MOD WAS REDONE PRIOR TO THESE UPDATE CHANGES
WHERE AN UPDATE STATES "NAVM EDITS HERE/THERE", THIS IS FROM COMPLETE REWORK PRIOR
TAKE ALL THESE EDITS AS A GRAIN OF SALT. DIRECT COPY/PASTE FROM THE SSE CHANGELOG UPDATES
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
> Thorough checks/fixes/optimizations of every mesh i.e Collisions, flags, model construct, etc...
> Two mesh targeted texture assets (which were missing) have been reclaimed and placed where they belong
> Duplicate references check (Same POS/ROT/SCALE). Removed over 25 References
> Added Parallax model variants as an option
> Added Emittance to all exterior building references (with windows) to glow nicely at night
> Added full support for DynDOLOD. Can see the Keep from the Whiterun gates and much further away
> Fixed a gap/seam along the edge of the main porch that the Nest sits on
> Magic effects follow the Player from cell to cell from NPCs mage battling
> Navmesh micro adjustments so kids should use all areas of the Castle Play-set
> Lowerhall Mage Battle area all fixed for NPCs
> Ran check Script "Persistify Those Plugins" which the report said 16 DragonsKeep ActorREFs should be persistent so that is done
> Reworked the Navmesh by the Diving boards some and micro adjusted the Undress/redress triggerbox some. No NPCs that are walking around the pool turning corners should flicker clothes OFF/ON anymore
> Filter out all references with Base Object Signature: ALCH, AMMO, ARMO, BOOK, FLOR, INGR, KEYM, MISC, SCRL, SLGM and WEAP and add 'Don't Havok Settle' flagged attached with script "defaultDisableHavokOnLoad"
> Exterior Occlusion implemented for performance gains
> Dragons Nest large porch has a new and improved model with much better UV tiling
> All exterior Lighting has been reworked and dynamically controlled by triggers and a script
> Fixed a large gap regarding the Main Keep building model towards top and back
> Lair entry/exit teleport Markers re-positioned and the actual auto-load radius is re-positioned made smaller for easier teleport entry yet not obtrusive to overall surrounding areas with its entry prompt. Easy entry to Lair
> Interior PlaneMarker implemented for performance gains - ALL CELLS
> Lowerhall Disenchanter rigged (requires SKSE) and one in the Nest Basement
> LowerHall Pool sit-stands/bleacher models have added (proper material layered) collisions add model is custom-pathed
> LowerHall Shrine/Prayer room has altered collision on stairs. What was plain material layer STONE is now STONE-STAIR material layered. Model is now custom-pathed
> LowerHall Fighter Pit Floor has altered collision on stairs. What was plain material layer STONE is now STONE-STAIR material layered. Model is now custom-pathed
> Brand new custom lighting dynamically controlled by triggers and a script
> Removed all the Reserve Cells
> Fixed 00DragonsKeep Cell Activatable Bookcase assemblies from clipping into walls behind (brought assemblies forward)
> Tons of tweaks to remove model z-fighting/overlapping with neighboring models of the same kind causing mesh flickering/shimmering
> Missing texture fixes
> All Interior Cell Settings Redone
> Spider Crafting Chamber functions
> Blacksmith Forge uses its own NEW BaseID and It now has the Skyforge Keyword added
> New implementation approach to kids using the Diving boards. Middle board is now used by a 3rd child Marley who is now the High Diver. Swims from 8-11 (3rs)/Dives from 11-4 (5hrs)
> Black Planes all added behind doors
> Main hall classroom Honey jars have there cork reinstated and that green liquid ooze under them is gone
> Adjusted some NAVM geometry in the main Dragons Keep interior where the children sit for lectures
> slightly moved a few shelving units which where overlapping with other objects of same kind promoting mesh flickering
> forwarded a few USSEP edits for water on said exterior Cells that were missed - DRAGONSKEEP [PATCHES]
> Agent of Righteous Might
> eFPS
> Enhanced Lighting for ENB (ELE)
> Lux
> Mirai
> RS Children
> The Kids Are Alright Renewal
> The Kids Are Alright - Director's Cut [v4.92]
- ENTIRE MOD
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- Author's activity
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February 2024
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25 Feb 2024, 12:52AM | Action by: ToppDog
Attribute change
'Description changed.'
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25 Feb 2024, 12:37AM | Action by: KhrysINXS
File added
'Dragons Keep SLE [version 2.0.5]'
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25 Feb 2024, 12:36AM | Action by: KhrysINXS
Attribute change
'Description changed.'
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25 Feb 2024, 12:31AM | Action by: KhrysINXS
Changelog added
'Change log added for version 2.0.5'
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15 Feb 2024, 9:55AM | Action by: KhrysINXS
Attribute change
'Description changed.'
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15 Feb 2024, 9:52AM | Action by: KhrysINXS
File added
'Dragons Keep SLE [version 2.0.4]'
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15 Feb 2024, 9:50AM | Action by: KhrysINXS
Changelog added
'Change log added for version 2.0.4'
January 2024
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22 Jan 2024, 6:50AM | Action by: ToppDog
Permission change
'Bug tracker enabled.'
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22 Jan 2024, 5:44AM | Action by: KhrysINXS
Attribute change
'Description changed.'
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22 Jan 2024, 5:44AM | Action by: KhrysINXS
Attribute change
'Author changed to \'ToppDog and KhrysINXS\'.'
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22 Jan 2024, 5:43AM | Action by: KhrysINXS
File added
'Dragons Keep SLE [version 2.0.3]'
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22 Jan 2024, 5:36AM | Action by: KhrysINXS
Attribute change
'Name changed to \'Dragons Keep SLE\'.'
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21 Jan 2024, 8:57PM | Action by: KhrysINXS
Attribute change
'Description changed.'
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21 Jan 2024, 8:55PM | Action by: KhrysINXS
Attribute change
'Description changed.'
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21 Jan 2024, 6:40AM | Action by: KhrysINXS
Changelog added
'Change log added for version 2.0.3'
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21 Jan 2024, 6:16AM | Action by: KhrysINXS
Changelog added
'Change log added for version 2.0.3'
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21 Jan 2024, 6:10AM | Action by: KhrysINXS
Primary image changed
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21 Jan 2024, 6:10AM | Action by: KhrysINXS
Mod image added
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21 Jan 2024, 6:09AM | Action by: KhrysINXS
Mod image added
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21 Jan 2024, 6:09AM | Action by: KhrysINXS
Mod image added
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- Mod page activity
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March 2024
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26 Mar 2024, 4:00AM | Action by: N0BU
Untracked
'Dragons Keep SLE'
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25 Mar 2024, 10:04PM | Action by: horrie
Endorsed
'Dragons Keep SLE'
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24 Mar 2024, 8:25AM | Action by: ttoomm3210
Endorsed
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24 Mar 2024, 8:02AM | Action by: rufbeast
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19 Mar 2024, 2:50PM | Action by: ArchSageVinsent
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'Dragons Keep SLE'
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17 Mar 2024, 10:16AM | Action by: CodeRed47
Tracked
'Dragons Keep SLE'
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15 Mar 2024, 3:44AM | Action by: tannermyne3030
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12 Mar 2024, 8:40PM | Action by: jrcordrey
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12 Mar 2024, 4:34PM | Action by: ulolzki
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11 Mar 2024, 4:48PM | Action by: molleken
Tracked
'Dragons Keep SLE'
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10 Mar 2024, 8:01PM | Action by: Jexxi
Endorsed
'Dragons Keep SLE'
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09 Mar 2024, 8:29AM | Action by: karaalyssa
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'Dragons Keep SLE'
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04 Mar 2024, 2:27PM | Action by: Kostya007
Endorsed
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01 Mar 2024, 6:16PM | Action by: TinTheElvenKing
Endorsed
'Dragons Keep SLE'
February 2024
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28 Feb 2024, 6:39PM | Action by: BeerMan1993
Endorsed
'Dragons Keep SLE'
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27 Feb 2024, 6:43AM | Action by: lepperandfriends
Endorsed
'Dragons Keep SLE'
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26 Feb 2024, 9:43AM | Action by: SolusV
Endorsed
'Dragons Keep SLE'
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25 Feb 2024, 1:12PM | Action by: LadyWadjet
Untracked
'Dragons Keep SLE'
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25 Feb 2024, 11:16AM | Action by: Caxias
Endorsed
'Dragons Keep SLE'
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23 Feb 2024, 5:28AM | Action by: ItsKeithme
Tracked
'Dragons Keep SLE'
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