Skyrim

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Samirocks123

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samirocks123

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About this mod

Add's a new worldspace with a small simple house and a purty landscape.

Requirements
Permissions and credits
Im going to start off by saying this is my first mod so there may be incomplete things and/or many bugs. If you find any PLEASE PM ME THEM! Im also open to ANY suggestions, or questions, so please ask away. For example if somone has bad fps because of the grass just ask and i will make a grass free version. I will gladly do any requests.

IF YOU HAVE PROBLEMS STARTING THE QUEST, GO TO THE ARGONIAN, TRY TO TALK TO HIM, SAVE, LOAD, AND TRY AGAIN!!!!!

Redview House Mod

Add's a small worldspace accessed from a statue outside Whiterun, or by using a spell book found by the statue. The house itself is rather small and simple. It however includes everything you could ever need, and best of all its uses the General Storage mod! Im going to keep this short and sweet, so to get to the house you need to go to the Whiterun Stables and just a few feet away you should see a large statue, just go up to it and activate it. Than go to house across the river and talk to the argonian inside and do the simple quest.


This next bit has little to do with playing with the mod, but more with what I have planned with it in the future. So some of you may be wondering, what can you possibly have planned for a house mod? Well, I dont want it to be just a House mod, soon I want it to be a mod that includes several new quests, locations, and items. All of which will be located in the world of Redview, which is only the landscape you see in the mod now, but soon it will be much larger with many new things. I would gladly take volunteers if anyone wants to help, but no matter what I will countinue to work on this mod.

IM LOOKING FOR PEOPLE TO HELP, IF INTERESTED PM ME!!

Version 1.0 (Released 4/26/14):

-Fully Nav-meshed landscape and interior cells, bring you're friends!
-First basic version of the house, very simple and small.
-Small Landscape for house

Version 1.1 (Released 4/27/14):
-Added a Teleport Spell to Redview, you can find the book on a bench just by the portal or another one inside the house. (Works with followers)
-Added new clutter and fixed some lighting issues inside
-Added some more landscaping outside (Didn't Expand at all however)

Version 1.5 (Released 4/27/14):

-Expanded Landscape (About 2x larger now, and is fully nav-meshed)
-Re-worked all the interior lighting, it looks MUCH better now.
-Added Map Markers (Will get a full map done soon)
-Added a Quest to get the key to the house, its rather simple, to start it go to the new house across the river.
-Added a new Mine to redview, but is currently occupied by some undesirables
-Made an addition to the basement of the house.

Version 1.6 -House Update- (Released 5/5/14):

BEFORE DOWNLOADING, REMOVE ALL YOU'RE ITEMS IN THE CONTAINERS AT THE HOUSE OR THEY WILL BE LOST!!!!!!! (Im really sorry about this but i had to change some of the containers inside the house, i really am sorry!)


-Completely re-vamped the player house adding so many new things, including a second floor and even a balcony overlooking the main floor. I uploaded some pictures.
-Completely Nav-meshed new house
-Fixed some old nav-meshing in the basement that was mest up
-Added a whole new part of the map with a small village called "Gorka", you can check it out in game! (Fully navmeshed)
-The new town includes a blacksmith that sells items.
-Currently only 4 residents of Gorka but they all have there own house. (Currently none of them have dialouge, will be adding dialogue next update)

Upcoming Features in 2.0:

-Expanded landscape with a small settlement with a merchant or two
-A few small quest's
-New Follower
-Larger House, either a second floor or larger first floor


Requirements
Skyrim and Redview.esp are needed to run, and also you will need SKSE and General Stores mod, links will be shown when you click the download button. or here are the links:

http://skse.silverlock.org/

http://www.nexusmods.com/skyrim/mods/18340/?

COMPATIBILITY

I would imagine nothing will interfere unless you have a mod that moves around things outside whiterun around the portal area, if someone does find a mod that does so please inform me so i can move the portal.