as others said very beautiful and performance friendly enb so far i have only two problems one lod water/sea looks ugly second, ground looks weird. its like blurryish? terrain fix or parallax fix didnt worked ill try to change my load list when done planning to upload a few pictures it looks really great.
edit 8.10.22: this is the final version fixed everything i could found including water lod as for ground it was because of parallax, fixed as well uploaded a screenshot hope you like and thanks for the enb...
Glad you like it. The glowing water can be fixed by the Particle Patch for ENB. I think you can only get it outside of NexusMods for Oldrim. The parallax setting incurs a small performance cost by being on, about 1-2fps even if you don't have parallax textures so it is disabled by default. At least that is what I'd do today but I made this a very long time ago.
Hi, there. I'm having a strange issue I don't remember having in the past whilst using this enb. The game runs at almost 60 fps until i look at fire, or anything that produces smoke, I guess. At that point it drops to a staggering 20-25 frames. Was wondering if there was a setting i missed during installation or something?
That's particle issue. I run this ENB on my weak rig (i5-3470, 8GB RAM, GTX 1050ti) with ELFX, Noble Skyrim FULL, SMIM, Skyrim HD, AMB parallax, sometimes my fps drops down to 40 ish when looking at smokes or particles, other than that, this ENB runs flawlessly even when SSAO enabled.
i'm using with the latest enbseries tho ,and i have a weird visual result tho when combined with parallax ,any tips ?? Otherwise ,works flawlessly and fps quite impressive for such an incredible result great job
Greetings... Mist effect in enb messes up the sun, it appears weaker or somewhat less visible. Without mist effect enabled there is this black horizon over the sea i can't stand of. Disabling enb effects or just entirely removing it from game seems to fix both these bugs as the game's default distant fog/ mist takes into effect and covers up the black horizon and doesn't affect the sun at all however game looks sh!t overall. Tried enabling procedural sun effect in enb but it doesn't help. Tried some sun mods from nexus as well but to no avail. Any workaround or help would be appreciated.
probably late but play around with [MIST] settings in enb in-game (shift-enter by default, open console to pause the game), i fixed it by tweaking that
Do you use weather mods? Weather mods can affect how the sun will look with ENB. Changing ENB parameters like Mist and Sky will/won't produce the result you want depending on the weather mods. Changing the weather mods will significantly change how the sun look with ENB however.
Well i had to replace the sky mesh to fix the black horizon bug with the one uploaded by someone on enb site. Then i tuned down the mist levels in enb gui which kinda made sun to become more visible than it was before but not entirely. I don't wanna turn the mist effect entirely off in enb as the distant landscape looks s#*! without it. If only enb mist effect didn't affect the sky then things would look normal as they should. Maybe in latest enb binaries or whatever it has been fixed but who knows, i didn't try them.
This is off topic but i want to ask is there way stop some outfits react weirdly near or around interior light sources such as fire and candles especially the clothes that are little transparent, they get this black and tranculent effect on them near the light sources mentioned above. I know it can be somewhat fixed by enabling a shader flag 2 property in nifskope known as "Assume Shadowmask" of the affected outfit's mesh. Unfortunately there are lot of outfits affected in my game with this plague and i can't go through every one of them T_T i want to know if there is a way to have this Assume Shadowmask property thing enabled in enb itself in order to fix this problem once for all.
Not sure about that. But it doesn't seem to be this ENB's problem as I've never encountered any of it. I do have various armor mods and I've never encountered one. There's probably something messing with the ENB shader, specular settings and such. Sorry Idk, can't help.
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Download ENBseries 0.262.
Extract d3d9.dll and enbhost.exe from the Wrapper folder in the ENBSeries archive and place them in Skyrim's main directory.
Extract all files from this mod's archive and place them in Skyrim's main directory.
Attempt at recreating this ENB for Special Edition here: GPENBSE.
Otherwise ,works flawlessly and fps quite impressive for such an incredible result great job
Mist effect in enb messes up the sun, it appears weaker or somewhat less visible. Without mist effect enabled there is this black horizon over the sea i can't stand of. Disabling enb effects or just entirely removing it from game seems to fix both these bugs as the game's default distant fog/ mist takes into effect and covers up the black horizon and doesn't affect the sun at all however game looks sh!t overall. Tried enabling procedural sun effect in enb but it doesn't help. Tried some sun mods from nexus as well but to no avail. Any workaround or help would be appreciated.
This is off topic but i want to ask is there way stop some outfits react weirdly near or around interior light sources such as fire and candles especially the clothes that are little transparent, they get this black and tranculent effect on them near the light sources mentioned above. I know it can be somewhat fixed by enabling a shader flag 2 property in nifskope known as "Assume Shadowmask" of the affected outfit's mesh. Unfortunately there are lot of outfits affected in my game with this plague and i can't go through every one of them T_T i want to know if there is a way to have this Assume Shadowmask property thing enabled in enb itself in order to fix this problem once for all.