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Jaxonz

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jaxonz

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2767 comments

  1. jaxonz
    jaxonz
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    • 1,818 posts
    • 681 kudos
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    Hey everyone. I've decided to leave the Skyrim modding scene.
    If anyone wants to take over one or all of my mods, please let me know by private message (I get email notified).
    Otherwise, all of my mods are distributed with full source code in the BSA file, so feel free to alter them as you wish.
  2. jaxonz
    jaxonz
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    • 1,818 posts
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    THANK YOU for your Kudos, Endorsements, and kind words.
    Thanks especially for SHARING SCREENSHOTS of your work.

    PROBLEMS? Please read this thread. Chances are there is a known solution, so a little reading can end your frustration. Also, I REALLY APPRECIATE peers helping others find answers.
  3. Teytame
    Teytame
    • member
    • 173 posts
    • 1 kudos
    It's a shame you're leaving (or by now probably already left), I've just recently discovered your "Renamer" and now you hit me with THIS... You're amazing and modding community won't be the same without you. You should have listed all your mods in one place, I wonder what else am I missing.
    Best of luck and thanks for incredible mods.
    1. D0R1705
      D0R1705
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      • 3 posts
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      Hello, just click on his name under the "Uploaded by" section in the mod's description, then go to "User Files". You will see everything he made.
  4. dresden69
    dresden69
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    • 427 posts
    • 3 kudos
    When using the cell lockdown, how can you tell when it's finished?
  5. mouser64
    mouser64
    • member
    • 1 posts
    • 0 kudos
    Someone help! I just found this mod and I'm dying to use it but every time I run SKSE through MO2 the game won't load at all. It shows up in task manager and the only way to close it is to manually end the task.
  6. crazyfluke
    crazyfluke
    • member
    • 39 posts
    • 1 kudos
    This is the best Skyrim mod ever. How else could I see some statue or something I like the look of in a dungeon, steal it, and put it in my house? I've even gone round other peoples mods to steal and collect the custom items they add into my own museum. Beyond awesome.. changes everything if you like decorating at all too. Only problems I had was due to script lag (not the mod itself) which I have fixed and its now fast and now just always works fast.
  7. Dizzy_xc
    Dizzy_xc
    • premium
    • 1,116 posts
    • 14 kudos
    Wow, this mod is amazing.

    Anyone know how to select mounted creatures and move them?
    1. jaderiver
      jaderiver
      • member
      • 9,467 posts
      • 52 kudos
      OPen your mcm menu look for this mod it'llhave the keyboard you need to use for everything , course if your not comfortable with what was chosen, you re assign keys your self
  8. 2Hard4EnemieZ
    2Hard4EnemieZ
    • member
    • 16 posts
    • 0 kudos
    Is it safe to delete static objects that can't be interacted such as cargo boxes and barrels (Barrels that doesn't have an inventory)? Won't this destroy my save game if i ever do so?
    1. GlyphDM
      GlyphDM
      • member
      • 7 posts
      • 3 kudos
      completely safe as long as it's not needed for something you haven't done.
    2. pelzknaeul
      pelzknaeul
      • member
      • 291 posts
      • 5 kudos
      Simple static, that isn't questrelated, can be deleted at any time. Follow this: target the static item you want to delete, disable it via console and then use the markfordelete command, so it won't reenable itself on cell refresh.
  9. ALXinstincts
    ALXinstincts
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    • 8 posts
    • 0 kudos
    Phenomenal mod!
     
    I've encountered a problem after decorating and going back into the world. Light sources are becoming visible again even though they're toggled off. Toggling them on and off again fixes it for a while but then they reappear after I've loaded a new area or two. I don't want to have to do this every 5 minutes to get rid of the floating eggs everywhere... any ideas?
  10. VentrueV
    VentrueV
    • member
    • 16 posts
    • 0 kudos
    Wow
    I truly appreciate and love all your mods
    They are very useful and work perfectly
    Thank you very much
  11. Simboker
    Simboker
    • member
    • 1,583 posts
    • 49 kudos
    This may be the most helpful mod/tool i've seen and used for screenarchery, not only decorative intentions, but also staging scenes for screenshots!
    Love it! Kudos, vote, and the name of my firstborn
  12. beaverfeaver12
    beaverfeaver12
    • member
    • 713 posts
    • 28 kudos
    Just a remind to everyone that, with this mod you can move anything that you are able to click on in the console, this ranges from all of the furniture static and intractable and a lot of the props used to build the world like trees and plants, stones, walls, and even unique world effects, catapults as well. Hands down one of the best mods on the nexus.
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