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ApolloDown

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NexusModsCaretaker

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  1. Apollodown
    Apollodown
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  2. Apollodown
    Apollodown
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    [size=10]NOTICE[/size]



    Apollo is currently on vacation from his mods to raise Mannimarco. Do not expect updates or significant assistance from me for the indefinite future.
  3. Apollodown
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    I RESERVE THE RIGHT TO DELETE, BLOCK, OR REPORT YOU WHENEVER I FEEL LIKE IT. I FURTHER RESERVE THE RIGHT TO EXERCISE THIS RIGHT ARBITRARILY. BE NICE AND READ THE DESCRIPTION BEFORE POSTING.
  4. decopauge123
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    After reading through every description for all EGO mods, I decided to try the full package in a new game. I downloaded EGO using Mod Organizer, selecting "Dragon Combat/Civil War/Fire and Ice/Combat Drama/Important Information/Epic Music (Full Install)/Simple Magic/Movement and Stamina" Overhauls for installation. I discovered, during the selection process, that it is possible to simultaneously select both available "Fire and Ice/Epic Music" options. I opted to install only the options previously listed, and to inform you of my discovery.

    After installation and selection of the EGO mod in MO's left pane, I ran LOOT, which reported that the CombatDramaOverhaul.esp contains 2 ITMs, and suggested that TSE5Edit be used to clean the file. I have opted to not 'clean' CombatDramaOverhaul.esp, deselect the file in MO's right pane, and inform you of my discovery.
  5. zelazko
    zelazko
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    Reasonable Reloading has conflict with VioLens with CDO. Crossbow killcams don't work - player fires empty crossbow each time killcam happens. Disabling Reasonable Reloading in MCM makes killcams happen again. Reasonable Reloading must have issue with any crossbow killcams that are non-vanilla.
  6. blanktester
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    Hopefully either Apollo comes back and addresses this or someone who knows what's going wrong here can help me out:

    Most of the time, this mod seems to work fine. I get killcams at what seems like an appropriate rate (very often when set high, not often when set low), but with sustained/concentration spells (Flames, Frostbite, Sparks, any sustain spells added by mods or addons) it's inconsistent. If it didn't trigger often, that would be fine, but sometimes the mod seems to want to trigger an actioncam during the action (secondary trigger for concentration spells, I think) but doesn't actually play an actioncam and instead forces my concentration to end. I then have to release my attack button(s) and press them again.

    Apocalypse spells has some spells that require continuous concentration on a target to activate additional effects, but those almost never trigger for me because CDO stops me from casting while I'm concentrating.

    I'm not having issues with my mouse with any other games, in Windows, or in other programs.

    I'm not having issues with this mod disabled.

    I need to test further, but I think I'm not having issues if I set my SECONDARY concentration chance to 0%.

    I was hoping to have concentration spells trigger sometimes mid-cast, so 0% isn't my ideal solution.

    If anyone has a solution that will let me get this mod working properly, I'd love to hear it. Perhaps mod load order changes would help, but I use LOOT so I don't know. I also have not cleaned the mod, so if I should I can. Anyone?
    1. Apollodown
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      Unfortunately, the VATS system in Skyrim was never truly designed for concentration weapons. It's why you have two separate chances for them, unlike any other projectile. I forget exactly when each chance fires though because it's been a year since i've looked at it.

      I unfortunately could never find a good fix for it so I generally leave it low or off.
  7. anvilton
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    Sorry to say ApolloDown but I had to remove your mod from my load order. Which is sad cause I saw some really cool kill moves especially when fighting dragons. At first I thought it was locking up my system. While in the midst of battle and it happened most when fighting a dragon things would appear to freeze. This time I just sat there watching the screen. After about a minute or two things moved by about one or two frames. Lather, rinse and repeat. So CDO wasn't locking up the system, just that everything slowed down to less than a crawl. I even let things go for about 10 minutes but it would never return to normal. After many attempts of moving various mods around nothing made any difference.
  8. anvilton
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    I was fiddling around with Merge Plugins Script and one of its functions allows to check for errors. Doing so gave this result, I don't know how much of an impact it has but mentioning it for possible future reference;

    Checking for errors in CombatDramaOverhaul.esp
    BulletTimeCamsNearQuickDUPLICATE001XX [CPTH:770098E7]
    CPTH \ Conditions \ Condition \ CTDA - \ Parameter #1 -> Found a NULL reference, expected: QUST
    All done!
  9. Blamzite
    Blamzite
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    Great mod but sadly dosent seem to work half the time and only when in combat which in unfortunate since stealth shots normally one hit enemies for me
    also the killing blow dosent seem to do any epic slowmows plz help anyone
  10. CoffeeandSpice
    CoffeeandSpice
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    Dude, you're freaking awesome, I freaking love your mods, thank you for being born (also your descriptions are hilarious XD)
  11. bosmerlovely
    bosmerlovely
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    I actually love your descriptions they are hilarious
  12. cbmofo
    cbmofo
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    I think 'multiple combatants' is broken, as the mod does sometimes activate (SUPER rare) with 1 enemy, but never in a big fight. The menu wont let me toggle the button either.
  13. cbmofo
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    Not getting ANY ranged killmoves, even on last enemy. Don't have any other killmove mods whatsoever.