Skyrim

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konnierizzle1

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konnierizzle1

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23 comments

  1. seden
    seden
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    Looking forward the added follower, curious as to look and others details

    To be seen, thanks & regards Konnie.
  2. ff7legend
    ff7legend
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    I have a suggestion to make that would make this mod even better. Is there any chance you could add hairs from KS Hairdos Renewal (www.nexusmods.com/skyrim/mods/68311) to one or more of the girls in your mod? Don't get me wrong. I like ApachiiSkyHair too but I also like variety. Thanks.
    1. konnierizzle1
      konnierizzle1
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      When I first released this mod KS Hairdos wasn't around yet hence the Apachii only feature, I have been using it in my main game recently though and will definitely be implementing it with any new followers I add to the mod. I currently have plans for a new companion in the works once I fix some other issues with the mod.
    2. ff7legend
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      Nice! Yeah, I figured that was the case but just wanted to make the suggestion of adding KS Hairdos Renewal hairstyles to the mod in a future update. Tracking this for now. I remember when this released & wanted to try it out but saw all the reports of issues/bugs so I avoided using it in the hopes that this would be fixed at some point. Glad to see you're back working on fixing the mod though. Peace.
  3. gunsling2000
    gunsling2000
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    Hey, im probably just being a major idiot, but i cant find the trapdoor where they are supposed to be. where is it?
    1. konnierizzle1
      konnierizzle1
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      Hey, this is a bit late I know, I've been away for a long time. The trap door is next to the hall of the dead in Whiterun. If you have a look at this image you should get a good idea.

      http://staticdelivery.nexusmods.com/mods/110/images/51506-0-1455464840.jpg
  4. topgunsss
    topgunsss
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    I love this mod love having the sisters come with me but when I have open citys on as well as this mod I can not find the trap door to the sisters hide out unless I take off open citys just to go into where they are im not sure if anyone else has reported it on here or when you had it back on steam which is where I have had it until afew days ago when I come across it here I did my own test just before with open citys and could not find the trap door with it on then took open citys off and I was able to find it right away so thought I would just let you know in case no body has let you know but as I said I like this mode and you did a good job with it
  5. SeldogaOrgew4119
    SeldogaOrgew4119
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    Thanks for posting it here I was at a loss when it went away from steam
    I just love your mod and have ben play it since you first made it avelable thank you again for all you work on this mod
  6. KatuyshaAlex
    KatuyshaAlex
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    Very nice mod!!!! I use the following mode to have better mannequins (female), mannequin_female by vyctoria. Every time I load The Balumont Sisters it reverts all my mannequin to the original ugly mannequins. Is there a fix to retain the more appealing mannequins?

    I really would love to use the Sisters...

    Thank you.
  7. heroofnone
    heroofnone
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    checking the file on these NPCs, the girls don't appear to be vampires, just Nords with red eyes, while the merchant you had in the coven does appear to be a vampire. was this a mistake or intentional?

    Do you plan on adding any unique dialog or quests with these followers as well?
    1. konnierizzle1
      konnierizzle1
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      It was indeed a mistake, I'm working on that now.

      Dialogue was something I'd planned previously but because this is my first mod and I'm not entirely familiar with that side of modding yet I decided to forego it this time.
  8. Mantronnix
    Mantronnix
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    Love the mod so far, but have a couple of issues.
    all the vampires the mod adds have the dreaded Black face bug,
    Augi's gift never progresses, been 2 wks game time now and still haven't turned into a vamp. anyway to fix this?

    is this compatible with BV- Better Vampires
    1. konnierizzle1
      konnierizzle1
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      It is compatible with BV.

      The other issues I'm looking into now.

      *Edit* repacked the mod and included all the correct meshes and textures, it should work now, I'll get the new version up asap. The Vampirism works for me after the repack as well so with any luck that is also fixed.
  9. ista3
    ista3
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    awesome mod and will *endorse* only one small problem the temple/shrine in Riverwood conflicts with ... http://www.nexusmods.com/skyrim/mods/47152/?

    thanks all the same



    1. konnierizzle1
      konnierizzle1
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      Oh wow, yeah. Looking at the screen shots now and it's in the exact location. I'll see if I can move it up or down stream a bit to stop any issues.

      Thanks for the heads up and thanks a ton for the Endorsement, very much appreciated
    2. ista3
      ista3
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      if you can move it that would be awesome thanks for your reply.
    3. konnierizzle1
      konnierizzle1
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      It's no problem. I'm testing the changes now, hopefully I'll get it updated before I get my head down for the night.

      *Edit* It's updated and the conflict has been resolved at least on my end. Tried and tested the mods together and it ran fine, hoping it works for you just as well.
    4. ista3
      ista3
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      Awesome and a big thanks for your 'fix *endorse again if I could
    5. konnierizzle1
      konnierizzle1
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      You're very welcome, spent a lot of time on this mod, so if anything ever needs fixing I'll do my best to get it done quick.
  10. kyle0981
    kyle0981
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    The companions, are cbbe, bbp or tbbp?
    1. konnierizzle1
      konnierizzle1
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      In the screenshots they are using CBBE. But it isn't required for the mod, I didn't want to touch on that for such an early attempt at modding.

      My guess is you will be able to use any of them for this.