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! Black Gems option will now work properly in MCM.
Version 1.11
+ Added the translation files directly to the main file.
! Fixed problem where settings weren't getting saved after restarting the mod.
Version 1.10
NOW REQUIRES SKSE 1.7.1
- Added an option to change the minimum amount of charge required to start auto-recharging (Charge Threshold).
- Fixed a CTD bug if an enchanted weapon was equipped and then unequipped.
- Updated MCM menu
Version 1.09
- Added an option for turning off auto-recharging on player so you can use this mod for followers only.
- Changed the minimum amount of charge required to auto-recharge from 250 to 300. This will reduce the number of auto-charge failures dramatically.
- MCM menu has been updated. Translations are now supported via SKSE's inbuilt translations. Please download the translation package separately if you dont have BSA extractor.
- All the files related to this mod are now packaged in a BSA archive.
Version 1.08
- Added notifications for adding and removing auto recharging on followers.
Version 1.07
- Code cleanup.
Version 1.06
- ARW Follower Monitor spell is replaced by a reliable method. ARW on followers will now work perfectly.
Version 1.05
- Fixed a bug where "ARW Follower Monitor" magic effect was disappearing after location change.
Version 1.04
Extremely sorry for back to back updates but i was using a different method for the sake of performance but it limited this mods full potential. I have changed the method for checking weapon charges.
- Fixed problem where CrossBows wasn't recharging.
- Fixed problem where followers wasn't recharging.
- Fixed problem where weapons with continuous effects were not recharging instantly.
Version 1.02
Note : UNINSTALL THE PREVIOUS VERSION FIRST
- Changed follower delivery method from spell based to script based. It means this mod no longer requires spell based scripts to apply auto recharging on followers.
Version 1.01
- Fixed a bug where soul gems were providing more charge with perk "Soul Squeezer" than intended.
Version 1.00
- Added followers support. Gather all your followers and enable checkbox in the mcm menu.
- Script Optimizations.
Version 0.05
- If player has enchanting perk "Soul Squeezer", soul gems will now provide double charges.
- Player will now gain the same amount of exp as manual recharging.
- Fixed a bug where bows wasn't getting recharged.
- Script optimizations.
Version 0.04
- Weapons will now automatically recharge when equipped as well.
Version 0.03
- MCM is now supported.
- Added feature to disable soul gem consumption. It means only soul will be used from the soul gem and soul gem will remain empty instead of getting consumed.
Version 0.02
MCM support will be added soon :)
- Fixed a bug where script didn't detect the existing soul gems.
- Script optimizations.
Version 0.01
- Initial Beta release.
If you do find this mod useful then please endorse it!
About Mod
This mod allows player and followers to automatically recharge equipped enchanted weapons in-combat / out of combat.
Features
Automatically recharges empty weapons when they are equipped and when they are being used.
Overcharges the weapon utilizing the complete soul available.
Gives the same amount of Enchanting EXP as manual recharging.
Allows player/followers to NOT consume soul gems after being used for recharging.
Configurable via MCM.
Notes
1. You need to have filled soul gems in your inventory. 2. One soul gem will be used at a time. 3. Soul gems will get used in the following order :
Petty Soul Gem (Petty)
Lesser Soul Gem (Lesser)
Common Soul Gem (Common)
Greater Soul Gem (Greater)
Grand Soul Gem (Grand)
Black Soul Gem (Grand)
4. Soul gems with different sized souls are not supported. Black Star and Azura's Star are not supported either. 5. Maximum of 5 followers are supported.
Updating
1. Download the updated files and overwrite with the existing files.
Uninstallation
1. Disable "Enable AutoRechargeWeapons" from Mod Configuration Menu then close the menu OR type "stopquest tpARWQuest" in console. Save your game. 2. Deactivate mod and delete it.