549 comments

  1. Maldaran
    Maldaran
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    Hey there,

    BAM UPDATE
    I have updated the Mod and made some great changes. You can find the Middle-Earth Mod Redone here:
    https://www.nexusmods.com/skyrim/mods/96703

    Thanks for alle the support guys. Have fun
  2. skdumbledore
    skdumbledore
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    Do you need to start a new game for the mod to take effect?
  3. IshMhael
    IshMhael
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    Hey,

    Great mod, thank you! Been enjoying running around the areas with different companions, Gandalf is awesome with a one-hand sword and a staff of lightning :D

    Now I'm trying to craft the new items, but there seems to be a bug with crafting Elvish Parchment and Roll of Paper. The list of ingredients I see for Elven parchment is Firewood, Lesser Sould Gem and Charcoal - all of which I have. But the crafting option is greyed out. It looks like there's an ingredient missing from the list, it ends with a comma (,). Same with Roll of Paper, for which the ingredients are listed as , Charcoal, Firewood.

    So what is the secret ingredient? :)

    Anyway, cheers for a great looking and fun mod! Hope you find the insipration to update it still :)

  4. Slendy2
    Slendy2
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    By the White....
    Finally homage will be paid!!!
    1. Slendy2
      Slendy2
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      RIP J. R. R. Tolkien (January 3, 1892 - September 2, 1973 )
  5. imaginaryant
    imaginaryant
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    ….the only question I have is, update when?
    1. Slendy2
      Slendy2
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      did it happen already?
  6. Danieljm89
    Danieljm89
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    SOMEONE for the love of god port this over to xbox1 special edition.
  7. FireStar999
    FireStar999
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    For anyone wanting to port to SE:

    Extract the BSA file with BSA Browser , make sure to select Extract Folders option, then select a folder of your choice
    Optimize the whole meshes folder with SSE Nif Optimizer default options.
    Put MiddleEarth.esm in your skyrim data directory
    Run Wrye Bash, Right click MiddleEarth.esm and copy to ESP.
    Open tue newly created .Esp with the latest version of Creation Kit, and save it. (You will get Errors, you can safely press clear and ignore them)
    Open Wrye Bash again, right click the MiddleEarth.esp you made in CK, and select Copy to ESM
    When prompted to overwrite, click yes.
    [If Using MO/MO2 ONLY:]
    Move the .esm you just saved in Wrye Bash to the folder where you extracted the BSA files to, and make sure to move the newly created Meshes and Textures in your SkyrimSE/Data directory to the directory where you extracted the BSA as well.
    Package the mod into a 7z and install normally with MO2, as lose files.
    You might want to move the mod fairly up in your mod priority list.

    I screw around with it for about 1 hour with no CTD/ Noticeable errors.

    It says as lose files at least for me, since everytime I try to repackage the meshes/textures in a BSA i get CTD as soon as I enter the new added door.
    1. cinnamonbepis
      cinnamonbepis
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      I made an attempt to port it (I am not keen on modding), and I cannot launch the game via MO2. I feel like I've done all the steps you listed correctly, so if you could nudge me in the direction to why this is happening, I'd appreciate it.
    2. f62715f
      f62715f
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      Thanks~~
  8. tokevgva
    tokevgva
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    Are there supposed to be dialogue options for any of the NPC's in this mod? King Theoden and Wormtongue in Edoras have none, which I thought was strange. I hope it's just a glitch.
  9. OnyxGaming
    OnyxGaming
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    After i enter door i ctd for some reason any idea why this could be happening?
  10. FireStar999
    FireStar999
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    Btw word of warning this mod causes trainer NPC (Arcadia) to not show the training menu , I made a fix for this , only for SE though, check my profile for details
  11. AlexJohns
    AlexJohns
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    Does this work with Special Edition? If not I would love to see it ported!
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