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Frank2368

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Frank2368

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About this mod

This patch fixes some minor issues between Requiem and Frostfall.

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Changelogs
This patch fixes some minor issues between Requiem and Frostfall.

NOTE: Consider trying out UnmeiX's megapatch which integrates my fixes, is more up to date and adds much more!

List of changes:
1. Changed the prices of the Frostfall's spell tomes to be consistent with Requiem's.

2. Modified the names of spell tomes, spells, and magic effects to conform with Requiem's naming scheme.
• Foxskin/Wolfskin/Bearskin changed to Mage Coat (Rank X)
• Soothe/Bask/Revel changed to Soothe (Rank X)
• Bound Cloaks changed from "Lesser" & "Greater" to "(Rank X)"
• Conjure Shelter changed from "Lesser" & "Greater" to "(Rank X)"

3. Removed a bug in Frostfall where you get perks from Foxskin/Wolfskin/Bearskin. Not a conflict between Requiem and Frostfall, but since Requiem gives free spells with perks, this needed to be removed.

4. Changed the bonus from the first level of Mage Armor perk for Foxskin/Wolfskin/Bearskin spells to the second level bonus, since in Requiem you can only obtain the first level of the Mage Armor perk.

5. Removed Requiem's recipe for Woodcutter's Axe since it overlaps with Frostfall's. Added Craftmanship perk requirement for all Woodcutter Axe recipes and repairs.

6. Added all of the Frostfall spells to Requiem's free perk spells, except master level spells.


Load Order:
Simply load it after Frostfall and Requiem.


Known Issues:
You can't learn some newly added Frostfall spells with Requiem perks because the window prompted after gaining a perk only has room for 9 spells. If Ogerboss decides to increase the amount of room then it should show up. (Just to clarify, this only means that a few Frostfall spells aren't added into the free spells you receive when you get a perk, it doesn't affect the spells themselves and isn't really too big of a concern)


If you have any suggestions, or want to report a problem, please don't hesitate to post it, I will look into it.
Thanks and enjoy!