Yield 2.0 by Niklass
Skyrim » Gameplay Effects and Changes
Added: 24/01/2014 - 04:27PM
Updated: 17/04/2015 - 08:21PM

717 Endorsements

1.1d Latest version

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Uploaded by Niklass


Last updated at 20:21, 17 Apr 2015 Uploaded at 16:27, 24 Jan 2014

There are already yield mods out there but I didn't like how they made fights easier by essentially eliminating npcs from fights once they reached below 10% health but also from a realism standpoint if I'm fighting 5 dudes one goes into bleed out but regenerates why would he run away or stop fighting?

This mod makes it so that all non-essential men/elves will only truly yield when you are out of combat. This happens when all remaining opponents are in a bleed out state so usually with the last enemy. Yielding enemies will raise their hands in surrender (see image) after they recovered from bleed out and then cower in fear for the next 30 seconds. Afterwards they will resume to their default animations but still won't attack you. You can pickpocket gold with the maximum chance (Vanilla: 90%) from enemies that yielded.

Compatible with everything as no vanilla records were touched.

Also available here on Steam Workshop.

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