Skyrim

File information

Last updated

Original upload

Created by

marmo1233

Uploaded by

marmo1233

Virus scan

Safe to use

117 comments

  1. marmo1233
    marmo1233
    • premium
    • 57 kudos
    Sticky
    With the Version 2.2 there should be no more problems with the Invisible entity moving you or bumping on you.
    There should be no more crazy npc trying to hit the air.
    Enjoy
    1. gregmaugard
      gregmaugard
      • member
      • 0 kudos
      great , thx !
  2. deleted15320619
    deleted15320619
    • account closed
    • 2 kudos
    is it work with se? i think light version of this mod perfect!
  3. McPipe
    McPipe
    • member
    • 7 kudos
    Is there a Lite version, that only restrict saves?
    I want to use it along with Death Alternative, but the other features conflict with it.

    EDIT: The "Iron Crisis" version works with DA confirmed! :D
  4. ALCmods23
    ALCmods23
    • premium
    • 48 kudos
    It works with this mod lol!: https://www.nexusmods.com/skyrim/mods/77637/?tab=files
    I've tried it and it worked! Now you can save anywhere where ever you can "conjure me up a warm bed will ya" lol!
  5. User_1867404
    User_1867404
    • account closed
    • 85 kudos
    So checkpoints are created when you save?
  6. User_1867404
    User_1867404
    • account closed
    • 85 kudos
    Man really great mod!

    But a patch for Sleep To Gain Experience would be quite fantastic.
    Like you loose the experience when you "die" but a option to recover the experience by reaching the same place!
  7. aglorius
    aglorius
    • premium
    • 3 kudos
    Hello. If you're still working on the mod at all, I've had an instance happen twice now where I was defeated, and my enemy was transported with me back to my checkpoint. Once to an inn, once to Riverwood Trader. The second time I was locked into being killed over and over until the bandit was killed by Farengar. Is this a preventable occurrence? I die a lot it seems, so only glitching twice is a pretty good track record but it's troublesome to think it could happen anytime.

    I love the mod otherwise. Is the best concieved death alt mod, imo. Thx for it.
  8. FrostMantis
    FrostMantis
    • member
    • 0 kudos
    I can't save near bonfire when I installed bonfire mod, though on description it says u can. Please fix it!
  9. mindw0rk2
    mindw0rk2
    • BANNED
    • 18 kudos
    marmo, please add this in update:

    1. Support for Frostfall. Campfires you build now arent recognized as light or fire sources and you cant save near them.
    2. Make it so that you could only save near bads that arent tagged "owned".
    3. Option to save in taverns and temples.

    Also Iron Crisis version doesnt allow to sleep in beds you own. Dunno, maybe incompatibility, but I put this mod last, and still cant
    1. RunningWithNoSecurity
      RunningWithNoSecurity
      • member
      • 0 kudos
      I second this...
    2. FrostMantis
      FrostMantis
      • member
      • 0 kudos
      I have a same problem. I rented a room and the game says nope
  10. stackofbeef
    stackofbeef
    • supporter
    • 7 kudos
    I tried both this mod and alternative death. I turned off the death:Invulnerability thing from this hardcore mod, but when i do that, i die normally even if i got death alternative.

    This is just to say that both mods are not compatible.

    Maybe the Crisis version will work. I will try that later.
  11. mindw0rk2
    mindw0rk2
    • BANNED
    • 18 kudos
    This is exactly type of Death Mod I wanted for a long time. Thanks for making it.
    I have suggestions to make it even more awesome.

    1. Add possiblity to loose gear permanently. Gold is fine but it doesnt matter too much, lost items on the other hand can make dying a brutal experience. Just add 2 options in MCM that let player choose: looses 20% of items chosen by game randomly, or loose everything you had except quest items PERMANENTLY.
    2. Add options to save in Temples or Inns. I think it makes sense and more freedom for player to choose where he wants it.
    3. Make saving near badrolls available only if it its not owned by someone else.
    4. Make saving forbidden in combat.
    5. If you have followers, make player crawl in blood after fatal blow until all lfollowers are dead. If they win the fight or heal you, you are saved and can keep going. Make this also optional.
    6. Option to loose experience when dying. You loose full XP bar of skill that is most close to leveling in the moment of dying.
    1. Meerul26
      Meerul26
      • supporter
      • 0 kudos
      I support for number 5!
    2. Bizzquik
      Bizzquik
      • premium
      • 2 kudos
      I like those suggestions!

      I'm someone who has enjoyed the " Death Alternative" mod that is on the Nexus, but was a little overwhelmed by its possibilities. On the whole, this mod's more simplistic structure works in its favor.

      And these suggestions also thread that proverbial needle: too insignificant and the mod would have no purpose; too dramatic and the player would get frustrated. If these were optional features, the mod could be even more interesting, while staying very easy to understand.