Thanks for your mod, it works great... mostly! I did notice a potential problem in most of the meshes in these two folders, IF another mod uses texture overrides on them:
The NiTriShapes and/or NiNodes have been reordered relative to vanilla, so texture overrides break. In my case, large portions of the meshes turned invisible. If they are used without texture overrides, I think they would work fine.
I don't need a fix, as I reordered the NiTrishapes and NiNodes back into their proper order in my game, where I had texture overrides active.
I use the All In One, but it appears that it would also be an issue in the separate "Parallax Meshes Dungeons Cave Green 1.2" download file as well.
Not sure if this mod is getting any more updates, but maybe this information might be helpful to somebody hitting the same problem.
I can't figure out why parallax doesn't work for me. What am I doing wrong? I installed this mod before and it worked great. My brain is already boiling. Anyone give advice?
I downloaded this back in 2019 and saw a whole bunch of new files and though the same question... lots of blah blah information bu NO clear instructions on what exactly you need to use.
Do I start with:
a All in one LE
Windhelm meshes
Skyrim 2020 Dawnguard - Addon
a Skyrim 2020 LE Blended Roads Retex
a Skyrim 2018 Se to Le Port
b Whiterun citywall alternative 1
Skyrim 2020 8.4.2 - Architecture LE
Skyrim 2020 8.4.2 - Landscapes LE
Skyrim 2020 8.4.2 - Other LE
Skyrim 2020 - Update 8.8
Skyrim 2020 - Meshes LE.7z
So damn confusing, I just went by Uploaded Date and it made sense to follow the oldest first then override with the newest.
Must be some voodoo magic for those who actually got the textures to show up. I barely have this and SMIM and nothing has changed. Game is still running with vanilla textures. How many of you have SMIM and Pfuscher mod installed and Parallax loads after SMIIM?
1249 comments
Textures are compatible to SSE, Meshes are not.
1 File and Packages uploaded in the description area.
Thanks to Tyranids and bla08
Thanks for your donations! Appreciated.
1file the main one : a All in one LE.
2file is the Windhelm meshes this file is most have to fix the purple windhelm small meshes.
3file well is not a file is a separate mod to fix other purple stuff mod name is SMIM LINK and overwrite Pfuscher mod with SMIM
how to install the mod well use Vortex or MO2 or GitHub NMM.
DO NOT INSTALL THIS MOD MANUALLY PLS FOR THE LOVE OF GOD
Meshes\dungeons\caves\green\largehall\
Meshes\dungeons\caves\green\largeroom\
The NiTriShapes and/or NiNodes have been reordered relative to vanilla, so texture overrides break. In my case, large portions of the meshes turned invisible. If they are used without texture overrides, I think they would work fine.
I don't need a fix, as I reordered the NiTrishapes and NiNodes back into their proper order in my game, where I had texture overrides active.
I use the All In One, but it appears that it would also be an issue in the separate "Parallax Meshes Dungeons Cave Green 1.2" download file as well.
Not sure if this mod is getting any more updates, but maybe this information might be helpful to somebody hitting the same problem.
What am I doing wrong?
I installed this mod before and it worked great. My brain is already boiling.
Anyone give advice?
Do I start with:
So damn confusing, I just went by Uploaded Date and it made sense to follow the oldest first then override with the newest.