Skyrim

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Mator

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matortheeternal

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995 comments

  1. matortheeternal
    matortheeternal
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    Hey there!

    Have an idea for a useful tool? Don't have the scripting experience to make it yourself? You can suggest new tools in the Automation Tools for TES5Edit suggestions thread.

    Thanks, and enjoy the scripts!
    -Mator
  2. Derialund
    Derialund
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    Is these scripts working even for SSEEdit?
  3. Jasonandtina
    Jasonandtina
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    I'm trying to copy certain rows from one plugin to another. NOT the whole record...just certain rows WITHIN the record. Is there a way to use this that will copy the rows I select from one record into rows from another?
  4. KingstonPrince7
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    does anyone has a problem with the Renamer script on SE? It's the only script that it's being annoying for me

    Mine says it changed the item name, but the items keeps its original name

    ----------------------------------------------------------
    Renamer v1.1: renames items.
    ----------------------------------------------------------
    Renaming items...
    Processing Daedric Circlet of Extreme Alchemy
    Renamed to: Huntress Circlet of Extreme Alchemy
    [00:20] Done: Applying script "AT - Renamer v1.1", Processed Records: 1, Elapsed Time: 00:20


    I'm not sure why it's doing so, but the log says one thing and reality is another.
  5. nate12345678
    nate12345678
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    10 years later and this mod is still saving us. Just saved me a good 6 hours manually copying formIDs in SF1Edit.
  6. fan331779022
    fan331779022
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    Just make the "remove function" work in the lastest xEdit.
    https://drive.google.com/file/d/196vsuxoL7V4WvBJ9cnyWpoEIqCnXuNZQ/view?usp=sharing
    1. IcemanSR
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      Hey. This actually works. Thanks!
    2. STANirvanaIND
      STANirvanaIND
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      Oh man I thought I was going crazy/using the wrong syntax, thanks!
    3. ForgottenGlory
      ForgottenGlory
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      THANK YOU!
    4. yelnats2355
      yelnats2355
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      I downloaded the new pas file at the link above and installed it.  I wanted to remove a keyword at index 0 on 10 enchanted rings.  I used "KWDA" in path and "0" in index (without any quotes).  I ran the script, and it removed the keyword from 4 of the 10 rings.  That was wierd, so i ran the script on the remaining 6 unedited rings again.  It removed two of the targeted keywords.  Still wierd, so I ran it again on the remaining 4 rings, and it removed 3 of the targeted keywords.  I fixed the last ring manually.
      Can anyone enlighten me, please, on the wierdness with the remove function?  It's a handy function, but strange.
    5. Landozo
      Landozo
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      Anyone still have this? The link is dead.
  7. donald12345678
    donald12345678
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    Hi !

    I'm using this for Foedit (Fallout 4) and it works but I have an issue :
    When I'm using the Quick Change Formula, if I want to edit a count of a component used in a recipe I can only modify the first count, because the other ones use the same path it will only modify the first (even when I do it in one go).

    I really need to multiply all the components needed, not just the first one.

    Can anyone help me please ?

    EDIT: NVM found the right formula, it was component[enterwhichcomponenthere]
  8. Qrsr
    Qrsr
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    matortheeternal thanks for the scripts and countless time save. it is a priceless mod, a godsent.
  9. xilamonstrr
    xilamonstrr
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    Thanks for these scripts!

    I'm getting the following error using the NPC Transmogrifier:
    [00:20] Exception in unit UserScript line 84: '$' is not a valid integer value
    [00:20] Error during Applying script "AT - NPC Transmogrifier v1.0": '$' is not a valid integer value
    1. Djlegends
      Djlegends
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      getting same issue
  10. OtterCPA
    OtterCPA
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    Just wanted to leave a comment to say these tools are so, so appreciated! As someone who rebalances mods to fit my own balancing, this is a huge time-saver. Works perfectly fine with SSEedit as well. Super easy to use, clear documentation, really love it.
  11. Priler
    Priler
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    Awesome, I've used it to bulk edit Bash Mult values of a mod.