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This page was last updated on 21 March 2015, 1:57PM
- Changelogs
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Version 5.7
- Version History
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Version 5.7 (3/15/2015 - Looter's Paradise Edition)
- [Updated] All weapons of absorption now may be tempered.
- [Updated] Rebalanced base gold value for all weapons to be same as vanilla.
- [Updated] Reworked the Slay Daedra enchantments to new enchantments: Daedra-bane, Daedra Hunter, Daedra Slayer.
- [Updated] Reworked the Slay Undead enchantments to new enchantments: Bane of the Undead, Undead Hunter, Undead Slayer.
- [Updated] The various Slay Daedra enchantments now may be disenchanted.
- [Updated] The various Slay Undead enchantments now may be disenchanted.
- [Updated] Removed Ring of Detection (Greater)
- [Updated] Rings of Detection magic effects now go into effect as soon as you wear the item (instead of a lesser power)
- [Updated] Rings of Detection will now update the detection range, while worn
- [Updated] Ring of Faerie Fire magic effect now goes into effect as soon as you wear the item (instead of a lesser power)
- while ring is worn, now actively updates the detection range
- [Updated] Various ring/amulet Artifacts from Morrowind have been updated to have longer durations than 30s (upped to 60s or 90s)
- [Updated] Changed a variety of rings and necklaces to use custom meshes, courtesy of @lautasantenni (Expanded Jewelry Crafting).
- [New] Added weapons of Reluctant Fire, Frost, and Shock (Greatswords, Battleaxes, Warhammers).
- [New] Added overlooked weapons of Absorption, Lifeforce (most weapon types).
- [New] Added Nordic and Stalhrim versions of enchanted bows of Absorption.
- [New] Added new type of alchemy book - reading teaches all alchemic effects for that ingredient.
- [New] Added ~38 alchemy books for Morrowind Ingredients (Vvardenfell Alchemy: Black Lichen, for example).
- [New] Added ~35 alchemy books for Oblivion Ingredients (Cyrodiilic Alchemy: Wisp Stalk Caps, for example).
- [New] Added Crossbows, Daedra-bane (Steel and Dwarven varieties).
- [New] Added Crossbows, Daedra Hunting (Steel and Dwarven varieties).
- [New] Added Crossbows, Daedra Slaying (Steel and Dwarven varieties).
- [New] Added Bows, Daedra-bane (Dwarven, Elven, Nordic, Glass, Ruby, Stalhrim, and Ebony varieties).
- [New] Added Bows, Daedra Hunter (Dwarven, Elven, Nordic, Glass, Ruby, Stalhrim, and Ebony varieties).
- [New] Added/Updated a variety of Daedra Slayer weapons (all weapon types, 8 material types, 2 strengths)
- [New] Added a variety of weapons: Bane of the Undead, Undead Hunter, Undead Slayer.
- [New] Added 15 new misc valuable items to find w/custom meshes, courtesy of @lautasantenni (Treasure Crafting).
- [New] Added ~70 new mundane rings w/custom meshes, courtesy of @lautasantenni (Expanded Jewelry Crafting).
- [New] Added ~39 new mundane necklaces w/custom meshes, courtesy of @lautasantenni (Expanded Jewelry Crafting).
- [New] Added Golden Jewelled Weapons (7 weapon types) w/custom meshes, courtesy of @lautasantenni (Expanded Jewelry Crafting).
- [New] Added Golden Armor Set (7 armor pieces) w/custom meshes, courtesy of @lautasantenni (Treasure Crafting).
- [New] Added ~81 new Weapons of Detection; when weapon is drawn has a "Detect Life" like effect
- 9 types of Detection: Animals, Argonians, Daedra, Elves, Humans, Khajiit, Orcs, Undead, Vampires
- all weapon types (Bow, Crossbow, Dagger, Mace, Sword, WarAxe, Battleaxe, Greatsword, Warhammer)
- [New] Added new Rings of Detection: Daedra, Vampires (in addition to existing Life, Undead, Animals)
Version 5.6 (2/15/2015 - Valentine's Hangover Edition)
- [Note] Versions 5.5 and 5.51 have been removed. Please delete, download v5.6 and we shall never speak of them again!
- [Fixed] The prior version (v5.51) mistakenly had Hearthfires.esm set as a master file. Fixed.
- [Fixed] The prior version (v5.5) was packaged incorrectly with the v5.2 esp file. Fixed.
- [Fixed] The enchantment Reluctant Shock had a copy/paste error in it. Fixed.
- [Fixed] Found a number of typos in various places. Fixed.
- [Updated] The Alchemist previously added in Windhelm now sells Morrowind ingredients as well.
- [New] Added a new Alchemist (at the Winking Skeever in Solitude) who sells Cyrodillic ingredients and potions.
- [New] Added Nordic and Stalhrim varieties of Bows of Exploding (Fire, Frost, and Shock versions).
- [Fixed] Ebony Dagger of Venom was pretending to be an Elven Dagger. Fixed.
- [Fixed] Steel Warhammer of Absorption Health/Magicka was pretending to be a Battleaxe. Fixed.
- [Updated] Removed MCM menu options for individual Boss Chests. Replaced with options for Vanilla, Dawnguard, and Dragonborn.
- [New] Added an MCM menu option to disable New Ingredients from this Mod from being added to loot.
- [New] Added tempering recipe for the Ritual Dagger.
- [New] Added tempering recipes for many of the Bows added in this Mod.
- [New] Added various enchanted versions of the Ritual Dagger including Fire, Frost, Shock, Venom.
- [New] Added new weapon enchantments Reluctant Fire, Reluctant Frost, and Reluctant Shock
- [New] Added weapons of Reluctant Fire, Reluctant Frost, Reluctant Shock (Bows, Crossbows, Swords, Daggers, Waraxes)
- [New] Added a few new ingredients from Oblivion.
- [New] For Oblivion ingredients, added ~26 custom mesh/textures, courtesy of Link815 (Special Flora of Tamriel)
- [New] Added ~28 ingredients from Morrowind, with custom mesh/textures, courtesy of Link815 (Special Flora of Tamriel)
Version 5.2 (1/24/2015 - Quickie Update Edition)
- [Fixed] Several Morrowind Artifact's lesser powers were not showing up properly in Magic menu (amulets of Heartfire, Heartrime, Heartthrum, Heartheal). Fixed.
- [Fixed] Shields of Fiery Defense were not appearing correctly in various loot lists. Fixed.
- [Updated] Adjusted dragon loot added by this Mod to be a bit more "what would a dragon have".
- [Updated] Updated the book "Legendary Rings of Cyrodiil" to include an entry for the Black Band.
- [Updated] Updated the book "Legendary Artifacts of Cyrodiil" to include entries for Fin Gleam, Helm of the Deep Delver, and Helm of Ferocity.
- [Updated] Updated the book "Legendary Rings of Morrowind" to include an entry for Akatosh's Ring.
- [New] Added unique item from Oblivion, Black Hand Robes
- [New] Added unique item from Oblivion, Black Hand Hood
- [New] Added unique item from Oblivion, Tower of the Nine
- [New] Added unique item from Oblivion, Blackwood Ring of Silence
- [New] Added unique item from Oblivion, Ring of the Gray
- [New] Added Shields of Elemental Resistance (ie resist fire, shock, and frost; 12 types, 3 strengths for each type)
Version 5.11 (1/11/2015 - New Year's Hangover Bug Fix Edition)
- [Fixed] A forgotten debug message when finding a unique item was really annoying. Found and fixed.
- [Fixed] Enchanted Bows were showing up a bit too much compared to other weapon types. Balanced better.
- [Updated] Talisman of the Swani default enchantment was too short. Made it longer.
- [Updated] Rebalanced slightly (in favor of) the odds of finding new items from this Mod vs Vanilla items.
Version 5.1 (1/3/2015 - New Year's Loot Edition)
- [New] Added an MCM Menu option to control the rarity of a Horde appearing.
- [New] MCM menu option to adjust % rarity modifier for Artifacts (to make them rarer or more common than default)
- [New] MCM menu option to adjust % rarity modifier for Cursed Items (to make them rarer or more common than default)
- [New] Added a completely new method of handling the "uniqueness" of Artifacts added by this Mod.
- [Updated] Added Debug Notes to the various vendors added by this Mod (in order to tell if this Mod is adding items or not).
- [Fixed] Load order for DLCs within the Mod were incorrect. Fixed.
- [Fixed] Potions of Fire Cloak (frost, lightning, whirlwind too) were not showing descriptions. Fixed.
- [Fixed] Fixed a few items with messed up names.
- [Updated] Added appropriate info about Artifacts/Rarity/Uniqueness to the Article "How is More Interesting Loot actually generated?"
Version 5.01 (12/24/2014 - Legendary Loot, Holiday Edition)
- [Fixed] the load order of master files was messed up. Fixed.
Version 5.0 (12/23/2014 - Legendary Loot, Holiday Edition)
- IMPORTANT NOTE: now requires Dawnguard and Dragonborn DLCs.
- [New] Added More Interesting Loot to Dawnguard and Dragonborn boss chests: Drauger, Bandit, Warlock, Dwarven.
- [New] Added More Interesting Loot to Dawnguard and Dragonborn new boss chest types: Riekling, Snow Elf, Apocrypha, Soul Cairn.
- [New] Added new Poisons of Fiery Oil (coats the target and ground in flaming oil - 3 strengths).
- [New] Added new Poisons of Poisonous Cloud (creates a large cloud of poisonous gas - 3 strengths).
- [New] Added Crossbows of Exploding (Fire, Frost, Shock - Steel and Dwarven varieties)
- [New] Added Crossbows of Absorption (Health/Stamina, Health/Magicka, Lifeforce - Steel and Dwarven varieties)
- [New] Added Elixers of Exploration (from Oblivion)
- [New] Added new special unique item Talisman of the Swani (very cool item, also experiments with a new method to make some items 1 of a kind)
- [New] Added new Ring of Faerie Fire (power to illuminate targets in a glowing light - easier to fight in the dark)
- [New] Added new Amulet of Cloak of Whirlwind
- [New] Added new Potion of Cloak of Whirlwind
- [New] Added new Weapon (Crossbow) Horde as a possibility for Bandit Boss chests.
- [New] Added new Dwarven Weapon (General 1H, 2H) Horde as a possibility for Dwarven Boss chests.
- [New] Added new Dwarven Weapon (Crossbow) Horde as a possibility for Dwarven Boss chests.
- [New] Added new Dwarven Weapon (Bow) Horde as a possibility for Dwarven Boss chests.
- [New] Ma'giik hired a new Dunmer assistant in Windhelm to handle imported potions from Morrowind.
- [Updated] Adjusted values/prices for various Armors of Deflection.
- [Updated] Changed Arrows of Exploding so that the player will also be affected by the explosion if too close (uber fun! ).
- [Updated] Adjusted damage of Silver Bows up slightly and speed to be a bit faster.
- [Updated] Added Ingredients from Dawnguard and Dragonborn to loot possibilities.
- [Updated] Added Crossbows & Bolts from Dawnguard to loot possibilities.
- [Updated] Added Nordic & Stalhrim Arrows from Dragonborn to loot possibilities.
- [Updated] Added Nordic & Stalhrim weapons (mundane & enchanted) from Dragonborn to loot possibilities.
- [Updated] Changed the rarity of Armors of Deflection as they were showing up way too often.
- [Updated[ Changed the Death's Door effect to kick in at <20% of health rather than <15%.
- [Fixed] Disenchantment for Armors of Deflection could not be used to enchant new items. Fixed (missing Form List).
- [Fixed] Disenchantment for Boots of Lightfeet could not be used to enchant new items. Fixed (missing Form List).
- [Fixed] Potions of Fire Cloak (and Frost, Shock) were not causing damage to enemies. Fixed.
- [Fixed] Potions of Fire Shield (and Frost, Shock) were not causing damage to enemies. Fixed.
Version 4.0 (12/7/2014 - Loot for the Holidays Edition)
- Probably the final Vanilla version of the Mod (next version will require Dawnguard and Dragonborn)
- includes everything from the beta version
Version 4.0b2 (11/16/2014 - Thanksgiving Beta Edition)
- [Fixed] Fixed a problem with visual effects of various Silver Bows (Fire, Frost, Shock, etc).
- [Updated] Changed items with a Telekinetic effect to better match how the spell works (ie concentration)
- [Updated] Changed new Katanas and Scimitar's names to be "Steel Scimitar..." etc.
- [Updated] Changed the artifact Madstone of the Ahemmusa to have a lesser power similar to the Throw Voice shout (closer to the original's effect).
- [Updated] Removed most weapons of Staggering (I didn't like how they were working out)
- [Updated] Removed weapons of Disarming (I didn't like how they were working out)
- [New] Added new MCM options to control how many items (and % chance) are added to Loot.
- [New] Added custom mesh/texture for the artifact Madstone of the Ahemmusa, courtesy of PrivateEye.
- [New] Added custom mesh/texture for the artifact Teeth of the Urshilaku, courtesy of PrivateEye.
- [New] Added custom mesh/texture for the artifact Thong of Zainab, courtesy of PrivateEye.
- [New] Added custom mesh/texture for the artifact Moon and Star, courtesy of PrivateEye.
- [New] Added new Morrowind Artifact BiPolar Blade with custom mesh/texture courtesy of PrivateEye.
- [New] Added new Morrowind Artifact Fork of Horrorpilation with custom mesh/texture courtesy of PrivateEye.
- [New] Added new Morrowind Artifact Helm of Oreyn Bearclaw with custom mesh/texture courtesy of PrivateEye.
- [New] Added new Morrowind Artifact Helm of Tohan with custom mesh/texture courtesy of PrivateEye.
- [New] Added new Morrowind Artifact Mace of Aevar Stone-Singer with custom mesh/texture courtesy of PrivateEye.
- [New] Added new Morrowind Artifact Winterwound.
- [New] Added new Oblivion Artifact Hatred's Heart.
- [New] Added new Oblivion Artifact Hatred's Soul.
- [New] Added new Oblivion Artifact Rockshatter.
- [New] Added new Oblivion Artifact Shadowhunt.
- [New] Added new Oblivion Artifact Black Band.
- [New] Added new Ring of Telekinesis (ability to use/cast telekinesis).
- [New] Added new Ring of Telekinetic Force (similar to the above, but telekinesis causes more damage)
- [New] Added new Amulet, Circle of Protection from Undead.
- [New] Added tempering recipes for most of the Silver Bows added in this Mod.
- [New] Added tempering recipes for most of the Glass (Sapphire, Ruby, Emerald) Bows added in this Mod.
- [New] Added tempering recipes for the various Supple Bows added in this Mod.
- [New] Added tempering recipes for most the Scimitars added in this Mod.
- [New] Added tempering recipes for most of the Katanas added in this Mod.
- [New] Added tempering recipes for most of the Waraxes added in this Mod.
- [New] Added tempering recipes for most of the Warhammers added in this Mod.
- [New] Added tempering recipes for most of the Swords added in this Mod.
- [New] Added tempering recipes for most of the Maces added in this Mod.
- [New] Added tempering recipes for most of the Greatswords added in this Mod.
- [New] Added tempering recipes for some of the Daggers added in this Mod.
- [New] Added new Boots of Light Feet (reduces falling damage - 3 strengths, 10 boot varieties)
- [New] Added new Armors of Deflection (Blunt) (provides damage resist to blunt weapons - 3 strengths, 9 armor varieties)
- [New] Added new Armors of Deflection (Blade) (provides damage resist to edged weapons - 3 strengths, 9 armor varieties)
Version 3.2 (Subtle Looting Edition)
- [Updated] Reworded the descriptions of cursed items when first found. They are now intentionally vague in order to be a clue (it might be cursed or really good).
- [Updated] Increased the rarity of cursed rings (they were showing up too often).
- [Updated] Changed the way Silver Bows work for better compatibility with Mods such as Requiem.
- [New] Added Rings of Health and Stamina (5 strengths).
- [New] Added Rings of Health and Magicka (5 strengths).
Version 3.1.1 (Quick Fix Edition)
- [Fixed] Found a problem where giving a cursed item (whether you know it is a cursed item or not! ) to a Follower caused strange things to happen. Hopefully fixed!
Version 3.1 (Football season already?! Edition)
- [Fixed] Found a minor problem with debug notes behaving oddly. Bug was introduced in 3.0b and is now fixed.
- [Updated] Tweaked Warlock, Hagraven Boss Chests to include higher chance for alchemy ingredients.
- [Updated] Tweaked alchemy ingredients to have a slightly higher chance for new OB ingredients.
- [Updated] Fixed a typo in a few Light magic effects.
- [Updated] Changed to proper message when item needs time to recharge (does not display decimal places now).
- [Updated] Orc boss chests now have loot much more specific to Orc Strongholds (smithing, orcish armor, orcish weapons,etc).
- [Updated] Giant boss chests now have loot much more specific to Giants.
- [Updated] Dwarven boss chests now have loot much more specific to Dwarves.
- [New] Added Morrowind Artifact Azura's Servant.
- [New] Added Morrowind Artifact Robe of the Drake's Pride.
- [New] Added Oblivion Artifact Akaviri Warblade.
- [New] Added Oblivion Artifact Sinweaver.
- [New] Added Oblivion Artifact Perdition's Wrath.
- [New] Added Oblivion Artifact Dagger of Discipline.
- [New] Added Oblivion Artifact Redwave.
- [New] Added Oblivion Artifact Frostwyrm Bow.
- [New] Added Oblivion Artifact Bow of Infernal Frost.
- [New] Added Oblivion Artifact Fin Gleam.
- [New] Added Oblivion Artifact Helm of Ferocity.
- [New] Added Oblivion Artifact Helm of the Deep Delver.
- [New] Added new type of shield Shield of Fiery Defense (2 materials, 3 varieties each).
- [New] Added new type of shield Shield of Frosty Defense (2 materials, 3 varieties each).
- [New] Added new type of shield Shield of Shocking Defense (2 materials, 3 varieties each).
Version 3.0b3 (9/3/2014 Minor fixes and toys Edition)
- [Updated] removed a bunch of unused items, meshes, and textures.
- [New] Added Morrowind (Bloodmoon) Artifact Paws of the Wolf-Runner.
- [New] Added Morrowind (Bloodmoon) Artifact Gloves of Deceit and Treachery.
- [New] Added Morrowind Artifact Darksun Shield
- [New] Added Morrowind Artifact Shadow Shield.
- [New] Added Morrowind Artifact Shield of the Undaunting.
- [New] Added Morrowind Artifact Black Hands Dagger.
- [New] Added Morrowind Artifact Souldrinker.
- [New] Added Morrowind Artifact Veloth's Judgement.
- [New] Added Morrowind Artifact Temreki, Shackler of Souls.
Version 3.0b2 (8/30/2014 Major Looting, Bug-Fix BBQ Edition)
- [Fixed] Amulets of Health (all versions) had a variety of manufacturing defects. Fixed.
- [Fixed] Amulets of Stamina (all versions) had a couple of minor issues. Fixed.
- [Updated] Amulets of Stamina (all versions) had just plain weird stats. Updated to be more consistent with other items.
- [New] Added Morrowind (Bloodmoon) Artifact Mantle of Woe.
- [New] Added Morrowind (Bloodmoon) Artifact Aesliip's Ring.
- [New] Added Morrowind (Bloodmoon) Artifact Ring of Raven Eye.
Version 3.0b (8/27/2014 Major Looting, BBQ Edition)
- [New] Cleaned the Mod with TES5Edit
- [Updated] Revamped and reorganized MCM Menu
- [New] Added MCM options to control if Vendors (Ma'giik and assistants, Khajiit Caravans) will sell loot from this Mod
- [New] Added MCM option to control if Artifacts show up in loot
- [New] Added MCM option to control if Cursed items show up in loot
- [Updated] Updated all items as to if they can or cannot be disenchanted. Note: Most items cannot be disenchanted.
- [Updated] Vampire boss chests hadn't been lootified. Will now have More Interesting Loot!
- [Updated] Orc boss chests hadn't been lootified. Will now have More Interesting Loot!
- [Updated] Werewolf boss chests hadn't been lootified. Will now have More Interesting Loot!
- [Fixed] Rings of Illumination (red, blue, orange, green) did not illuminate. Doh! Fixed.
- [Fixed] Boots of the Bosmer had a problem with it not appearing in 3rd person view when equipped. Fixed.
- [Fixed] Boots of the Bosmer had a problem its bow speed not working. Fixed.
- [Fixed] The Potions of Swiftness had a problem with their description and speed effects. Fixed.
- [Fixed] A variety of enchanted warhammers were incorrectly named as greatswords. Fixed.
- [Fixed] Ring of Runes, Elemental (Lesser) was pretending to be a Ring of Runes, Fire. Fixed.
- [New] Added new varieties of various Light Armors (Hide, Leather, Scaled; quality, superior, exceptional versions)
- [New] Added new Gauntlets of Brawling (Hide, Leather, Scaled)
- [New] Added Forsworn Bow, Avenging
- [New] Added Ruby Bows of Fire (3 strengths). New Meshes/Textures courtesy of InsanitySorrow
- [New] Added Emerald Bows of Poison (3 strengths). New Meshes/Textures courtesy of InsanitySorrow
- [New] Added Sapphire Bows of Frost (3 strengths). New Meshes/Textures courtesy of InsanitySorrow
- [New] Added Silver Bows of Fire (3 strengths). New Meshes/Textures courtesy of InsanitySorrow
- [New] Added Silver Bows of Frost (3 strengths). New Meshes/Textures courtesy of InsanitySorrow
- [New] Added Silver Bows of Shock (3 strengths). New Meshes/Textures courtesy of InsanitySorrow
- [New] Added Silver Bows of Paralysis (3 strengths). New Meshes/Textures courtesy of InsanitySorrow
- [New] Added Silver Bow, Supple. New Mesh/Texture courtesy of InsanitySorrow
- [New] Added Scimitars of Paralysis (2 strengths).
- [New] Added Katanas of Paralysis (2 strengths).
- [New] Added Ring of Summoning, Flame Thrall.
- [New] Added Rings of Destruction, Spectral Arrow (Lesser, Greater).
- [New] Added Rings of Runes, Fear (Lesser, Greater).
- [New] Added Rings of Runes, Frenzy (Lesser, Greater).
- [New] Added Ring of Runes, Elemental (Greater).
- [New] Added Rings of Strength (5 strengths).
- [New] Added Morrowind Artifact Akatosh's Ring.
- [New] Added Cuirass, Gloves and Hood of the Bosmer.
- [New] Added Arrows of Exploding, Fire (3 strengths).
- [New] Added Arrows of Exploding, Frost (3 strengths).
- [New] Added Arrows of Exploding, Shock (3 strengths).
- [New] Added Cursed Item - Necklace of Strangulation.
- [New] Added Cursed Item - Ring of Burden.
- [New] Added Cursed Item - Ring of Cursed Health.
- [New] Added Cursed Item - Ring of Cursed Magicka.
- [New] Added Cursed Item - Ring of Cursed Stamina.
- [New] Added Scroll - Scroll of Remove Lingering Curse.
- [New] Added Spell and Spelltome - Remove Lingering Curse.
- [New] Added Enchanter's Wardrobe (Boots, Robes, Hoods, Gloves; 3 strengths each; w/set bonuses)
- [New] Added Alik'r's Wardrobe (Boots, Garb, Hoods, Gloves; w/set bonuses)
- [New] Added Scimitar of the Alik'r
Version 2.5 (4/12/2014 Looting in the Springtime Edition)
- [Fixed] MCM menu did not show correct version of mod in 2.4. I'll probably still mess this up every other version, though.
- [New] Added Morrowind Potions of Detect Animal (5 strengths)
- [New] Added Morrowind Potions of Light (5 strengths)
- [New] Added Morrowind Potions of Night Eye (5 strengths)
- [New] Added Morrowind Potions of Water Breathing (3 strengths)
- [New] Added Morrowind Potions of Fire Shield (5 strengths)
- [New] Added Morrowind Potions of Frost Shield (5 strengths)
- [New] Added Morrowind Potions of Lightning Shield (5 strengths)
- [New] Added Morrowind Potions of Spell Absorption (5 strengths)
- [New] Morrowind potions all have custom Mesh/Textures (based on original Morrowind) courtesy of InsanitySorrow
- [New] Added 8 new Dwemer clutter (junk) items... collect them all! New Meshes/Textures courtesy of InsanitySorrow
- [Updated] Morrowind artifact Chrysamere now has custom mesh/texture courtesy of InsanitySorrow
- [Updated] Morrowind artifact Ice Blade of the Monarch now has custom mesh/texture courtesy of InsanitySorrow
- [Updated] A variety of enchanted glass bows now have 3 varieties of custom mesh/textures courtesy of InsanitySorrow
- [Updated] A variety of iron bows now have a custom mesh/texture courtesy of InsanitySorrow
- [Updated] A variety of steel bows now have a custom mesh/texture courtesy of InsanitySorrow
- [Updated] A variety of hunting bows now have a custom mesh/texture courtesy of InsanitySorrow
- [Updated] A variety of daggers, swords, katanas now have a custom mesh/texture courtesy of InsanitySorrow
- [Updated] Magiik no longer sells all new items - he now sells a random assortment of new items
- [Updated] Magiik's assistant in Riften has a higher chance to sell potions from Morrowind
- [New] Magiik is now selling a "Steel Dagger, Normal". It probablly doesn't do anything special.
Version 2.4 (3/29/2014 Looting Alchemic-style Edition)
- [New] Added many more recipe books for a variety of Oblivion alchemy effects
- [New] Added a bunch of recipe books for a variety of Skyrim alchemy effects
- [New] Ma'giik has expanded with a new assistant in Solitude at the Winking Skeever
- [New] Added a few ingredients I missed from Oblivion
- [Update] Renamed a bunch of ingredients from Oblivion that also exist in Skyrim
- [Update] Changed a bunch of Oblivion ingredient's effects from Damage Health (etc) to be Lingering Damage
Version 2.3 (3/22/2014 More Variety Edition )
- [New] Added recipe books for a variety of Oblivion alchemy effects
- [New] Added new weapon enchantments: Exploding (Fire, Frost, and Shock varieties)
- [New] Added new Bows of Exploding (Imperial, Dwarven, and Ebony)
- [New] Added Soul Gems (empty and filled) to various boss chest loot lists
Version 2.2 (3/16/2014 Minor Looting Fixes)
- [Fixed] Vendors of new items were not selling various enchanted clothing
- [Fixed] A few debug issues were not reporting properly
- [Fixed] Amulets of Magicka were not working correctly
- [Update] Adjusted the naming scheme to differentiate between the 4 varieties of Amulets of Restoration
- [Update] Adjusted a number of item's gold values
- [Update] Updated a few damage #s on a couple of artifacts
Version 2.1 (2/9/2014 - More is Better! Edition)
- [New] added a new Vendor (Magiik's Assistant) who hangs out in the Bee & Barb in Riften
- [New] the 3 Khajiit caravans now have a chance to sell some of this Mod's items
- [New] added a number of new enchanted hoods (fortify Health, Stamina and Health/Stamina)
- [New] added a more varieties (different magnitudes, etc) of a large # of items
- [Update] Adjusted a number of enchanted clothing items to work better
- [Update] Adjusted prices (lower) for most new potions as they were too high
- [Fixed] Potions of Nightvision were not showing up in loot lists
- [Fixed] Bug was preventing Magiik Vendor from selling Books with Artifact details
- [Fixed] MCM Menu option for Curses actually doesn't do anything yet - updated desc
Version 2.01 (2/1/2014 - Obligatory Big Release Duh! Edition)
- [Fixed] Hopefully fixed 5 artifact rings with missing new textures
- [Fixed] Debug setting was default to ON; changed to default being OFF
- [Fixed] MCM displayed an incorrect version #; now shows 2.01
- [Fixed] Default # loot stashes is 4; MCM displayed incorrectly as 5
Version 2.0 (1/31/2014 - Happy Looting in the New Year Edition)
- [New] MCM configuration menu: personalize how this mod works
- [New] added many "artifact" rings from Morrowind (11) and Oblivion (4) including a few with new meshes
- [New] several of these rings have new mesh/textures courtesy of PrivateEye
- [New] added many "artifact" amulets from Morrowind (8) and Oblivion (1)
- [New] added several "artifact" clothing from Morrowind (4)
- [New] added several "artifact" weapons from Morrowind (7)
- [New] added several new books for purchase which contains details and history for all above artifacts
- [New] added new weapon enchantments: Holy Fire, Holy Smite, Holy Wrath
- [New] added new weapons: Bows of Holy Fire, Bows of Holy Smite
- [New] added new weapons: a variety of enchanted Warhammers
- [Update] tweaked a few of the boss chest loot lists to better adjust for rarity and reality
Version 1.04b (12/28/2013 - Santa's Hangover Edition)
- [New] new enchantment type: Death's Door (similar to the perk, Avoid Death)
- [New] new enchantment type: potions of exploding
- [New] added Amulet of Death's Door
- [New] added Potion of Death's Door
- [New] added Poisons of Fireball, Shockball, and Frostball
- [New] added Poisons of Absorb Magicka, Stamina, and Health
- [New] added Poisons of Absorb Health/Magicka and Health/Stamina
- [New] added Poisons of Damage Health/Stamina and Health/Magicka
- [New] added Poisons of Damage Health/Stamina (lingering) and Health/Magicka (lingering)
- updated a load of Potions and their meshes (they were all using the same generic one)
- tweaked new potion loot lists so that there is a chance to get multiple of the same potion
Version 1.03b (12/25/2013 - Santa's Edition)
- [New] new enchantment type: Widowmaker (for the girls out there with a chip on their shoulder)
- [New] added Maces of many types (slaying, disarming, staggering, absorption, plus new Widowmaker)
- [New] added War Axes of many types (slaying, disarming, staggering, absorption)
- [New] added items of disarming to make 3 varieties and rarities
- [New] added more types of Greatswords (absorption, slaying)
Version 1.02a (12/22/2013)
- [New] new enchantment type: Absorption (Health/Stamina, Health/Magicka, Stamina/Magicka, Lifeforce (all 3) )
- [New] added Daggers of Absorption
- [New] added Swords of Absorption
- [New] added Greatswords of Disarming
- [New] added Greatswords of Staggering
- [new] added deleveled normal weapons (1h, 2h, and Bows) to Boss Chest loot tables
- adjusted the odds of find rarer non-enchanted weapons (ebony was coming up too common)
- cleaned up some of the loot tables to better prepare for handling many more upcoming types of weapons, etc
Version 1.01a (12/17/2013)
- Included a script that was missing. This prevented items which had timer cooldowns between uses from working.
Version 1.00a (12/15/2013)
- Initial alpha release
- Version History
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- Author's activity
- Load more items
- Mod page activity
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May 2025
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09 May 2025, 1:17PM | Action by: d1se1t
Endorsed
'More Interesting Loot for Skyrim'
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08 May 2025, 9:53PM | Action by: Synden2
Endorsed
'More Interesting Loot for Skyrim'
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08 May 2025, 10:17AM | Action by: DareiosDefourth
Endorsed
'More Interesting Loot for Skyrim'
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06 May 2025, 7:38PM | Action by: RosePhoenix30
Endorsed
'More Interesting Loot for Skyrim'
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06 May 2025, 9:13AM | Action by: GeniusKeyboard
Tracked
'More Interesting Loot for Skyrim'
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06 May 2025, 8:58AM | Action by: Shadoween
Endorsed
'More Interesting Loot for Skyrim'
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04 May 2025, 2:53PM | Action by: spkyfshy
Untracked
'More Interesting Loot for Skyrim'
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04 May 2025, 10:03AM | Action by: Julian2
Tracked
More Interesting Loot for Skyrim
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03 May 2025, 4:24AM | Action by: Seriousgrim87
Endorsed
'More Interesting Loot for Skyrim'
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02 May 2025, 1:39PM | Action by: 1379559731
Endorsed
'More Interesting Loot for Skyrim'
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01 May 2025, 8:19PM | Action by: tipOdessa1991
Endorsed
'More Interesting Loot for Skyrim'
April 2025
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30 Apr 2025, 1:25AM | Action by: FrogmanPHD
Untracked
'More Interesting Loot for Skyrim'
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29 Apr 2025, 7:05PM | Action by: FrogmanPHD
Tracked
More Interesting Loot for Skyrim
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28 Apr 2025, 8:46PM | Action by: DemonandBut
Endorsed
'More Interesting Loot for Skyrim'
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28 Apr 2025, 12:31AM | Action by: XN30X
Endorsed
'More Interesting Loot for Skyrim'
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27 Apr 2025, 6:54AM | Action by: yeryx
Endorsed
'More Interesting Loot for Skyrim'
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26 Apr 2025, 4:21AM | Action by: diablo276
Endorsed
'More Interesting Loot for Skyrim'
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25 Apr 2025, 5:46PM | Action by: Teptun
Endorsed
'More Interesting Loot for Skyrim'
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24 Apr 2025, 9:52PM | Action by: ExtendoPeeP
Tracked
'More Interesting Loot for Skyrim'
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22 Apr 2025, 6:38PM | Action by: XuxyKkyskas
Endorsed
'More Interesting Loot for Skyrim'
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