The premise of this mod is that everyone likes to make their character look good but sometimes good looks come at the cost of crappy enchantments. Well, no more, I say!
I really like the look of the Nightingale Armor but it had some kinda crappy enchantments so I fired up SkyEdit and fixed it. After I uploaded the files I got a couple of good requests and then I realized that the best way to handle this is to just release a modular version which contains a set of armor for different character classes.
Here are the different plug-ins and changes in detail:
*Nightingale Assassin*
Given the exact same enchantments as the Ancient Shrouded Armor from the Dark Brotherhood missions.
-Armor-
Increases Poison Resistance by 100%
-Boots-
Muffle (Move more quitely.)
-Gloves-
Backstab (Double sneak attack damage with one handed weapons.)
-Hood-
Bows do 40% more damage
*Nightingale Knight*
For the character that wants to be a knight but doesn't want to look like one!
-All Armor peices changed to Heavy Armor and given the same armor rating as Blades Armor
-Armor-
Increase your Health by 70 points
-Boots-
Carrying Capacity Increased by 50 points
-Gloves-
One-Handed attacks do 40% more damage
-Hood-
Stamina Regenerates 50% faster
*Nightingale Knight Light*
Exact same thing as Nightingale Knight except it's Light Armor instead of Heavy Armor.
*Nightingale Mage*
All armor rating has been removed for the armor. The game now recognized the Nightingale Armor as clothing so your Mage Armor perk should still work. (Needs to be tested)
-Armor-
Same Enchantment as the Archmage's Robes. (All spells cost 15% less to cast, +50 Magicka, +100% Magicka Regeneration)
-Boots-
Increase Magic Resistance by <mag>%<br>-Gloves-<br>Spells cost 3% less to cast.<br>-Hood-<br>Same Enchantment as the Diadem of the Savant. (All spells cost 5% less to cast.)<br><br>*Nightingale Mage Armor*<br>Same thing as the Nightingale Mager but is still classified as light armor. This WILL affect your Mage Armor perk.<br><br>*Nightingale Ranger*<br>All-purpose armor for Rangers, Rogues, Thieve and Assassins<br>-Armor-<br>Increase Light Armor skill by 25 points<br>-Boots-<br>Muffle (Again, you move quietly.)<br>-Gloves-<br>One-Handed attacks do 40% more damage.<br>-Hood-<br>Bows do 40% more damage.<br><br>*Nightingale Warrior*<br>All purpose armor for the big-ass ass-kickers and Berzerker class. Note: Again all armor has been changed to Heavy Armor and give the same armor rating as the Blades Armor.<br>-Armor-<br>Health Regenerates 50% faster.<br>-Boots-<br>Stamina Regenerates 50% faster.<br>-Gloves-<br>Two-Handed attacks do 40% more damage.<br>-Hood-<br>Increase Magic Resistance by <mag>%<br><br>Installation:<br>If you're using Nexus Mod Manager then just download, activate the mod, check the plug-in that you want to use and profit.<br><br>Manual Installation:<br>Extract the content to the Skyrim/Data folder. Activate the one you want to use. Profit.<br><br>ONLY USE ONE AT A TIME!! I cannot stress that enough. If you try to use more than one at a time your game will break. DON'T DO IT!<br><br>Remember: If you use it, Endorse it! Don't be a d-bag.</mag></mag>
I really like the look of the Nightingale Armor but it had some kinda crappy enchantments so I fired up SkyEdit and fixed it. After I uploaded the files I got a couple of good requests and then I realized that the best way to handle this is to just release a modular version which contains a set of armor for different character classes.
Here are the different plug-ins and changes in detail:
*Nightingale Assassin*
Given the exact same enchantments as the Ancient Shrouded Armor from the Dark Brotherhood missions.
-Armor-
Increases Poison Resistance by 100%
-Boots-
Muffle (Move more quitely.)
-Gloves-
Backstab (Double sneak attack damage with one handed weapons.)
-Hood-
Bows do 40% more damage
*Nightingale Knight*
For the character that wants to be a knight but doesn't want to look like one!
-All Armor peices changed to Heavy Armor and given the same armor rating as Blades Armor
-Armor-
Increase your Health by 70 points
-Boots-
Carrying Capacity Increased by 50 points
-Gloves-
One-Handed attacks do 40% more damage
-Hood-
Stamina Regenerates 50% faster
*Nightingale Knight Light*
Exact same thing as Nightingale Knight except it's Light Armor instead of Heavy Armor.
*Nightingale Mage*
All armor rating has been removed for the armor. The game now recognized the Nightingale Armor as clothing so your Mage Armor perk should still work. (Needs to be tested)
-Armor-
Same Enchantment as the Archmage's Robes. (All spells cost 15% less to cast, +50 Magicka, +100% Magicka Regeneration)
-Boots-
Increase Magic Resistance by <mag>%<br>-Gloves-<br>Spells cost 3% less to cast.<br>-Hood-<br>Same Enchantment as the Diadem of the Savant. (All spells cost 5% less to cast.)<br><br>*Nightingale Mage Armor*<br>Same thing as the Nightingale Mager but is still classified as light armor. This WILL affect your Mage Armor perk.<br><br>*Nightingale Ranger*<br>All-purpose armor for Rangers, Rogues, Thieve and Assassins<br>-Armor-<br>Increase Light Armor skill by 25 points<br>-Boots-<br>Muffle (Again, you move quietly.)<br>-Gloves-<br>One-Handed attacks do 40% more damage.<br>-Hood-<br>Bows do 40% more damage.<br><br>*Nightingale Warrior*<br>All purpose armor for the big-ass ass-kickers and Berzerker class. Note: Again all armor has been changed to Heavy Armor and give the same armor rating as the Blades Armor.<br>-Armor-<br>Health Regenerates 50% faster.<br>-Boots-<br>Stamina Regenerates 50% faster.<br>-Gloves-<br>Two-Handed attacks do 40% more damage.<br>-Hood-<br>Increase Magic Resistance by <mag>%<br><br>Installation:<br>If you're using Nexus Mod Manager then just download, activate the mod, check the plug-in that you want to use and profit.<br><br>Manual Installation:<br>Extract the content to the Skyrim/Data folder. Activate the one you want to use. Profit.<br><br>ONLY USE ONE AT A TIME!! I cannot stress that enough. If you try to use more than one at a time your game will break. DON'T DO IT!<br><br>Remember: If you use it, Endorse it! Don't be a d-bag.</mag></mag>