Is it possible for me to categorise items added by mods, so that I can tell CFM that this new spell is a destruction spell, or this weapon is a one-handed axe?
You can do this manually by going into "favoritesmeny.cfg" and adding the name of the different spells. If you look at the unmodified configuration file, you'll see that the author of the mod did just that with all the vanilla spells, powers, shouts, etc. And just because I have it open, I'll give you a few free tips as far as the format of how to add them into the file.
- Notepad ++ is your friend - Make sure all the "keywords" (read: spell name) are in the same line, specially if making a new sub-category (read: sublist) - Read the mod description FAQ's and/or find "categorized_favorites_menu_config_guide.html" for more assistance (I couldn't find the file, so I had to figure it out on my own. Why? Because it was faster than trying to find the file)
Adding mod items and spells (4 comments)
- Notepad ++ is your friend
- Make sure all the "keywords" (read: spell name) are in the same line, specially if making a new sub-category (read: sublist)
- Read the mod description FAQ's and/or find "categorized_favorites_menu_config_guide.html" for more assistance (I couldn't find the file, so I had to figure it out on my own. Why? Because it was faster than trying to find the file)